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@ -39,7 +39,7 @@ TextureImporter:
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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@ -51,9 +51,9 @@ TextureImporter:
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spriteBorder: {x: 280, y: 620, z: 280, w: 886}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@ -69,7 +69,7 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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@ -39,7 +39,7 @@ TextureImporter:
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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@ -51,9 +51,9 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@ -69,7 +69,7 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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@ -39,7 +39,7 @@ TextureImporter:
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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@ -51,9 +51,9 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@ -69,7 +69,7 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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@ -39,7 +39,7 @@ TextureImporter:
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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@ -51,9 +51,9 @@ TextureImporter:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 8
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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@ -69,7 +69,7 @@ TextureImporter:
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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