diff --git a/Assets/Editor/BFBuildProjectTools/BuildProjectWindow/BuildProjectWindow.cs b/Assets/Editor/BFBuildProjectTools/BuildProjectWindow/BuildProjectWindow.cs index 299d26756..d46b31bd3 100644 --- a/Assets/Editor/BFBuildProjectTools/BuildProjectWindow/BuildProjectWindow.cs +++ b/Assets/Editor/BFBuildProjectTools/BuildProjectWindow/BuildProjectWindow.cs @@ -16,7 +16,7 @@ namespace BFEditor.Build BFPlatformOptions platform = BFPlatformOptions.AndroidDev; const string ANDROID_DEV_PACKAGE_NAME = "com.juzu.b6.dev.android"; const string ANDROID_RELEASE_PACKAGE_NAME = "com.juzu.b6.release.android"; - const string ANDROID_GP_PACKAGE_NAME = "com.juzu.b6"; + const string ANDROID_GP_PACKAGE_NAME = "com.juzu.b6.publish.android"; const string IOS_PACKAGE_NAME = "com.juzu.b6.dev.ios"; public BuildProjectWindow() diff --git a/Assets/Editor/BFBuildProjectTools/Utils/BuildAndroidUtils.cs b/Assets/Editor/BFBuildProjectTools/Utils/BuildAndroidUtils.cs index 72a8603cc..bcffe5cab 100644 --- a/Assets/Editor/BFBuildProjectTools/Utils/BuildAndroidUtils.cs +++ b/Assets/Editor/BFBuildProjectTools/Utils/BuildAndroidUtils.cs @@ -131,11 +131,11 @@ namespace BFEditor.Build // 应用名 if (buildInfo.IsPublish()) { - PlayerSettings.productName = "K.O"; + PlayerSettings.productName = "b6"; } else { - PlayerSettings.productName = development ? "b5-dev" : "b5-release"; + PlayerSettings.productName = development ? "b6-dev" : "b6-release"; } // BuildType设置dev/release EditorUserBuildSettings.androidBuildType = development ? AndroidBuildType.Debug : AndroidBuildType.Release; diff --git a/Assets/Editor/BFBuildProjectTools/Utils/BuildIOSUtils.cs b/Assets/Editor/BFBuildProjectTools/Utils/BuildIOSUtils.cs index 993147c02..6ebfdbec4 100644 --- a/Assets/Editor/BFBuildProjectTools/Utils/BuildIOSUtils.cs +++ b/Assets/Editor/BFBuildProjectTools/Utils/BuildIOSUtils.cs @@ -105,7 +105,7 @@ namespace BFEditor.Build } else { - PlayerSettings.productName = development ? "b5-dev" : "b5-release"; + PlayerSettings.productName = development ? "b6-dev" : "b6-release"; } // BuildType设置dev/release