泰语西班牙语
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@ -27,6 +27,7 @@ namespace BFEditor.Resource
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private const string AssetDefaultName = "font_sdf.asset";
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private const string AssetDefaultName = "font_sdf.asset";
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private const string AssetNumberName = "font_number_sdf.asset";
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private const string AssetNumberName = "font_number_sdf.asset";
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private const string AssetBattleName = "font_battle_sdf.asset";
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private const string AssetBattleName = "font_battle_sdf.asset";
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private const string AssetThaiName = "font_thai_sdf.asset";
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private const string DevStrPath = "Assets/Editor/BFResourceTools/FontTools/cn_3900.txt";
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private const string DevStrPath = "Assets/Editor/BFResourceTools/FontTools/cn_3900.txt";
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private const string CommonCNWordsPath = "Assets/Editor/BFResourceTools/FontTools/cn_1200.txt";
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private const string CommonCNWordsPath = "Assets/Editor/BFResourceTools/FontTools/cn_1200.txt";
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@ -153,6 +154,10 @@ namespace BFEditor.Resource
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var defaultNumberFont = AssetDatabase.LoadAssetAtPath<Font>("Assets/arts/fonts/tmpfonts/default/tmpfont/font_number.TTF");
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var defaultNumberFont = AssetDatabase.LoadAssetAtPath<Font>("Assets/arts/fonts/tmpfonts/default/tmpfont/font_number.TTF");
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GenTMPFontAsset(defaultNumberFont, new TTFInfo("cn", "Assets/arts/fonts/tmpfonts/default/tmpfont", "Assets/arts/fonts/tmpfonts/default/tmpfont", 256, new List<string>()), AssetNumberName, isdevelop);
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GenTMPFontAsset(defaultNumberFont, new TTFInfo("cn", "Assets/arts/fonts/tmpfonts/default/tmpfont", "Assets/arts/fonts/tmpfonts/default/tmpfont", 256, new List<string>()), AssetNumberName, isdevelop);
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// 泰语
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var thaiFont = AssetDatabase.LoadAssetAtPath<Font>("Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai.ttf");
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GenTMPFontAsset(thaiFont, new TTFInfo("cn", "Assets/arts/fonts/tmpfonts/default/tmpfont", "Assets/arts/fonts/tmpfonts/default/tmpfont", 512, new List<string>()), AssetThaiName, isdevelop);
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// 战斗用
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// 战斗用
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// var battleFont = AssetDatabase.LoadAssetAtPath<Font>("Assets/arts/fonts/tmpfonts/battle/font_battle.ttf");
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// var battleFont = AssetDatabase.LoadAssetAtPath<Font>("Assets/arts/fonts/tmpfonts/battle/font_battle.ttf");
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// GenTMPFontAsset(battleFont, new TTFInfo("cn", "Assets/arts/fonts/tmpfonts/battle", "Assets/arts/fonts/tmpfonts/battle", 1024, new List<string>()), AssetBattleName, isdevelop);
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// GenTMPFontAsset(battleFont, new TTFInfo("cn", "Assets/arts/fonts/tmpfonts/battle", "Assets/arts/fonts/tmpfonts/battle", 1024, new List<string>()), AssetBattleName, isdevelop);
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@ -113,7 +113,8 @@ MonoBehaviour:
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fallbackFontAssets: []
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m_FallbackFontAssetTable: []
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m_FallbackFontAssetTable:
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m_CreationSettings:
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m_CreationSettings:
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sourceFontFileName:
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sourceFontFileName:
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sourceFontFileGUID:
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sourceFontFileGUID:
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BIN
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai.ttf
Normal file
BIN
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai.ttf
Normal file
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@ -0,0 +1,21 @@
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userData:
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assetBundleName:
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assetBundleVariant:
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135
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai_sdf.asset
Normal file
135
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai_sdf.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Name: font_thai_sdf
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m_DescentLine: -13.44
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m_SuperscriptOffset: 36.8
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m_StrikethroughOffset: 6.4
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63
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai_sdf.mat
Normal file
63
Assets/arts/fonts/tmpfonts/default/tmpfont/font_thai_sdf.mat
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%YAML 1.1
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--- !u!21 &2100000
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