From f1f3c2ba6be50fec6baa4af2869846abd1397fbd Mon Sep 17 00:00:00 2001 From: tuxinyu <1039419676@qq.com> Date: Fri, 15 Aug 2025 19:53:54 +0800 Subject: [PATCH] 11111111 --- .../effects/battle/sfx_c1_m20006_01.prefab | 14 +++++++------- .../effects/battle/sfx_c1_m20006_02.prefab | 14 +++++++------- .../effects/battle/sfx_c1_m20006_03.prefab | 18 +++++++++--------- .../effects/battle/sfx_c1_m20006_04.prefab | 14 +++++++------- 4 files changed, 30 insertions(+), 30 deletions(-) diff --git a/Assets/prefabs/effects/battle/sfx_c1_m20006_01.prefab b/Assets/prefabs/effects/battle/sfx_c1_m20006_01.prefab index 5b34ab173..4f61bcdcc 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_m20006_01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_m20006_01.prefab @@ -4898,7 +4898,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9800,7 +9800,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14720,7 +14720,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 1 m_MeshDistribution: 0 m_SortMode: 0 @@ -19640,7 +19640,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -29356,7 +29356,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -29422,7 +29422,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1421572918003487383 @@ -34341,7 +34341,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_m20006_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_m20006_02.prefab index a867c89aa..53ade885b 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_m20006_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_m20006_02.prefab @@ -4898,7 +4898,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9818,7 +9818,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 1 m_MeshDistribution: 0 m_SortMode: 0 @@ -14720,7 +14720,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -19640,7 +19640,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -29356,7 +29356,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -29422,7 +29422,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1711785466603932774 @@ -34341,7 +34341,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_m20006_03.prefab b/Assets/prefabs/effects/battle/sfx_c1_m20006_03.prefab index 23950dfb8..c10777841 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_m20006_03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_m20006_03.prefab @@ -35,7 +35,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5874400419005906248 @@ -91,7 +91,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0.12919386, y: 0.5130831} + m_AnchoredPosition: {x: 0.4, y: 1.46} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!198 &3327582036156020424 @@ -346,7 +346,7 @@ ParticleSystem: startSize: serializedVersion: 2 minMaxState: 0 - scalar: 2.93 + scalar: 3.53 minScalar: 2.5 maxCurve: serializedVersion: 2 @@ -399,7 +399,7 @@ ParticleSystem: startSizeY: serializedVersion: 2 minMaxState: 0 - scalar: 2.82 + scalar: 3.45 minScalar: 1 maxCurve: serializedVersion: 2 @@ -4954,7 +4954,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9856,7 +9856,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14776,7 +14776,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 1 m_MeshDistribution: 0 m_SortMode: 0 @@ -19705,7 +19705,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -24625,7 +24625,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_m20006_04.prefab b/Assets/prefabs/effects/battle/sfx_c1_m20006_04.prefab index d5bff234e..90941cd3d 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_m20006_04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_m20006_04.prefab @@ -4898,7 +4898,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9863,7 +9863,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14801,7 +14801,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -19766,7 +19766,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -24731,7 +24731,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -29620,7 +29620,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2707768539828781412 @@ -34575,7 +34575,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 9999 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0