This commit is contained in:
xiekaidong 2023-04-06 10:39:26 +08:00
parent 87af2478d9
commit e6ecab4ee4
980 changed files with 27679 additions and 17465 deletions

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@ -0,0 +1,89 @@
using System.Net;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System;
namespace BF
{
public enum EliminationTouchEventType
{
Unknown = 0,
Enter,
Down,
Up,
Cancel,
Exit
}
[RequireComponent(typeof(Graphic))]
public class EliminationTouchEvent : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerEnterHandler, IPointerExitHandler, ICancelHandler
{
protected Action<int, float, float> luaFunc;
#if UNITY_EDITOR
private EliminationTouchEventType touchEvent = EliminationTouchEventType.Unknown;
#endif
public void AddTouchEventListener(Action<int, float, float> func)
{
luaFunc = func;
}
public void RemoveEventListener()
{
luaFunc = null;
}
public void OnCancel(BaseEventData eventData)
{
if (luaFunc != null)
{
luaFunc((int)EliminationTouchEventType.Cancel, 0, 0);
}
}
public void OnPointerDown(PointerEventData eventData)
{
if (luaFunc != null)
{
luaFunc((int)EliminationTouchEventType.Down, eventData.position.x, eventData.position.y);
}
}
public void OnPointerEnter(PointerEventData eventData)
{
// if (!ReferenceEquals(eventData.pointerPress, eventData.pointerEnter))
// {
// return;
// }
// #if UNITY_EDITOR
// if (touchEvent != EliminationTouchEventType.Down)
// {
// return;
// }
// #endif
if (luaFunc != null)
{
luaFunc((int)EliminationTouchEventType.Enter, eventData.position.x, eventData.position.y);
}
}
public void OnPointerExit(PointerEventData eventData)
{
if (luaFunc != null)
{
luaFunc((int)EliminationTouchEventType.Exit, eventData.position.x, eventData.position.y);
}
}
public void OnPointerUp(PointerEventData eventData)
{
if (luaFunc != null)
{
luaFunc((int)EliminationTouchEventType.Up, eventData.position.x, eventData.position.y);
}
}
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -0,0 +1,286 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFEliminationTouchEventWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.EliminationTouchEvent);
Utils.BeginObjectRegister(type, L, translator, 0, 7, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddTouchEventListener", _m_AddTouchEventListener);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveEventListener", _m_RemoveEventListener);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnCancel", _m_OnCancel);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerDown", _m_OnPointerDown);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerEnter", _m_OnPointerEnter);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerExit", _m_OnPointerExit);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerUp", _m_OnPointerUp);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.EliminationTouchEvent();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.EliminationTouchEvent constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddTouchEventListener(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
System.Action<int, float, float> _func = translator.GetDelegate<System.Action<int, float, float>>(L, 2);
gen_to_be_invoked.AddTouchEventListener( _func );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveEventListener(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RemoveEventListener( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnCancel(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));
gen_to_be_invoked.OnCancel( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerDown(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerDown( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerEnter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerEnter( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerExit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerExit( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerUp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.EliminationTouchEvent gen_to_be_invoked = (BF.EliminationTouchEvent)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerUp( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}

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@ -1661,6 +1661,9 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(BF.DragEventSync), BFDragEventSyncWrap.__Register);
translator.DelayWrapLoader(typeof(BF.EliminationTouchEvent), BFEliminationTouchEventWrap.__Register);
translator.DelayWrapLoader(typeof(BF.UIDragEvent), BFUIDragEventWrap.__Register);
@ -1741,14 +1744,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(BF.TutorialClickArea), BFTutorialClickAreaWrap.__Register);
translator.DelayWrapLoader(typeof(BF.UIDynamicBrightEffect), BFUIDynamicBrightEffectWrap.__Register);
}
static void wrapInit11(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(BF.UIDynamicBrightEffect), BFUIDynamicBrightEffectWrap.__Register);
translator.DelayWrapLoader(typeof(BF.UIDynamicShinyEffect), BFUIDynamicShinyEffectWrap.__Register);
@ -1898,14 +1901,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(TMPro.TMP_FontUtilities), TMProTMP_FontUtilitiesWrap.__Register);
translator.DelayWrapLoader(typeof(TMPro.TMP_FontAssetUtilities), TMProTMP_FontAssetUtilitiesWrap.__Register);
}
static void wrapInit12(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(TMPro.TMP_FontAssetUtilities), TMProTMP_FontAssetUtilitiesWrap.__Register);
translator.DelayWrapLoader(typeof(TMPro.TMP_FontFeatureTable), TMProTMP_FontFeatureTableWrap.__Register);
@ -2055,14 +2058,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.OptionDataList), TMProTMP_DropdownOptionDataListWrap.__Register);
translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.DropdownEvent), TMProTMP_DropdownDropdownEventWrap.__Register);
}
static void wrapInit13(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(TMPro.TMP_Dropdown.DropdownEvent), TMProTMP_DropdownDropdownEventWrap.__Register);
translator.DelayWrapLoader(typeof(TMPro.TMP_InputField.SubmitEvent), TMProTMP_InputFieldSubmitEventWrap.__Register);
@ -2212,14 +2215,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(UnityEngine.UI.Shadow), UnityEngineUIShadowWrap.__Register);
translator.DelayWrapLoader(typeof(UnityEngine.UI.Button.ButtonClickedEvent), UnityEngineUIButtonButtonClickedEventWrap.__Register);
}
static void wrapInit14(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(UnityEngine.UI.Button.ButtonClickedEvent), UnityEngineUIButtonButtonClickedEventWrap.__Register);
translator.DelayWrapLoader(typeof(UnityEngine.UI.Dropdown.OptionData), UnityEngineUIDropdownOptionDataWrap.__Register);
@ -2369,14 +2372,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(FBWindowsA2UNotificationsManager), FBWindowsA2UNotificationsManagerWrap.__Register);
translator.DelayWrapLoader(typeof(FBWindowsADSManager), FBWindowsADSManagerWrap.__Register);
}
static void wrapInit15(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(FBWindowsADSManager), FBWindowsADSManagerWrap.__Register);
translator.DelayWrapLoader(typeof(FBWindowsExampleTabsManager), FBWindowsExampleTabsManagerWrap.__Register);
@ -2526,14 +2529,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(SignInWithAppleTest_Callbacks), SignInWithAppleTest_CallbacksWrap.__Register);
translator.DelayWrapLoader(typeof(SignInWithAppleTest_EventSystem), SignInWithAppleTest_EventSystemWrap.__Register);
}
static void wrapInit16(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(SignInWithAppleTest_EventSystem), SignInWithAppleTest_EventSystemWrap.__Register);
translator.DelayWrapLoader(typeof(LuaAsset), LuaAssetWrap.__Register);
@ -2683,14 +2686,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(UIImageSheetAnimation.StartFrameType), UIImageSheetAnimationStartFrameTypeWrap.__Register);
translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.Token), ThinkingAnalyticsThinkingAnalyticsAPITokenWrap.__Register);
}
static void wrapInit17(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(ThinkingAnalytics.ThinkingAnalyticsAPI.Token), ThinkingAnalyticsThinkingAnalyticsAPITokenWrap.__Register);
translator.DelayWrapLoader(typeof(object), SystemObjectWrap.__Register);
@ -2840,14 +2843,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent<UnityEngine.Vector2>), UnityEngineEventsUnityEvent_1_UnityEngineVector2_Wrap.__Register);
translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent<int>), UnityEngineEventsUnityEvent_1_SystemInt32_Wrap.__Register);
}
static void wrapInit18(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent<int>), UnityEngineEventsUnityEvent_1_SystemInt32_Wrap.__Register);
translator.DelayWrapLoader(typeof(UnityEngine.Events.UnityEvent<long>), UnityEngineEventsUnityEvent_1_SystemInt64_Wrap.__Register);
@ -2997,14 +3000,14 @@ namespace XLua.CSObjectWrap
translator.DelayWrapLoader(typeof(Spine.Unity.MeshGenerator.Settings), SpineUnityMeshGeneratorSettingsWrap.__Register);
translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonRenderer), SpineUnitySkeletonRendererWrap.__Register);
}
static void wrapInit19(LuaEnv luaenv, ObjectTranslator translator)
{
translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonRenderer), SpineUnitySkeletonRendererWrap.__Register);
translator.DelayWrapLoader(typeof(Spine.Unity.SkeletonRenderer.SpriteMaskInteractionMaterials), SpineUnitySkeletonRendererSpriteMaskInteractionMaterialsWrap.__Register);

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@ -159,6 +159,7 @@
<type fullname="BF.BFTouchSelectable" preserve="all"/>
<type fullname="BF.CellDragEvent" preserve="all"/>
<type fullname="BF.DragEventSync" preserve="all"/>
<type fullname="BF.EliminationTouchEvent" preserve="all"/>
<type fullname="BF.UIDragEvent" preserve="all"/>
<type fullname="BF.UITouchEvent" preserve="all"/>
<type fullname="BF.BFCircleLayout" preserve="all"/>

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folderAsset: yes
DefaultImporter:
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// This is a premultiply-alpha adaptation of the built-in Unity shader "UI/Default" in Unity 5.6.2 to allow Unity UI stencil masking.
Shader "BF/Spine/SkeletonGraphic"
{
Properties
{
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[Toggle(_STRAIGHT_ALPHA_INPUT)] _StraightAlphaInput("Straight Alpha Texture", Int) = 0
[Toggle(_CANVAS_GROUP_COMPATIBLE)] _CanvasGroupCompatible("CanvasGroup Compatible", Int) = 0
_Color ("Tint", Color) = (1,1,1,1)
[HideInInspector][Enum(UnityEngine.Rendering.CompareFunction)] _StencilComp ("Stencil Comparison", Float) = 8
[HideInInspector] _Stencil ("Stencil ID", Float) = 0
[HideInInspector][Enum(UnityEngine.Rendering.StencilOp)] _StencilOp ("Stencil Operation", Float) = 0
[HideInInspector] _StencilWriteMask ("Stencil Write Mask", Float) = 255
[HideInInspector] _StencilReadMask ("Stencil Read Mask", Float) = 255
[HideInInspector] _ColorMask ("Color Mask", Float) = 15
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
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[HideInInspector] _OutlineWidth("Outline Width", Range(0,8)) = 3.0
[HideInInspector] _OutlineColor("Outline Color", Color) = (1,1,0,1)
[HideInInspector] _OutlineReferenceTexWidth("Reference Texture Width", Int) = 1024
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[HideInInspector] _OutlineSmoothness("Outline Smoothness", Range(0,1)) = 1.0
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Lighting Off
ZWrite Off
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{
Name "Normal"
CGPROGRAM
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#include "UnityUI.cginc"
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float4 vertex : POSITION;
float4 color : COLOR;
float2 texcoord : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
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float4 vertex : SV_POSITION;
fixed4 color : COLOR;
half2 texcoord : TEXCOORD0;
float4 worldPosition : TEXCOORD1;
UNITY_VERTEX_OUTPUT_STEREO
};
fixed4 _Color;
fixed4 _TextureSampleAdd;
float4 _ClipRect;
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VertexOutput OUT;
UNITY_SETUP_INSTANCE_ID(IN);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
OUT.worldPosition = IN.vertex;
OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
OUT.texcoord = IN.texcoord;
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#endif
OUT.color = IN.color * float4(_Color.rgb * _Color.a, _Color.a); // Combine a PMA version of _Color with vertexColor.
return OUT;
}
sampler2D _MainTex;
fixed4 frag (VertexOutput IN) : SV_Target
{
half4 texColor = tex2D(_MainTex, IN.texcoord);
#if defined(_STRAIGHT_ALPHA_INPUT)
texColor.rgb *= texColor.a;
#endif
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// CanvasGroup alpha sets vertex color alpha, but does not premultiply it to rgb components.
color.rgb *= IN.color.a;
#endif
color *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect);
#ifdef UNITY_UI_ALPHACLIP
clip (color.a - 0.001);
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}
ENDCG
}
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