改名
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@ -131,7 +131,7 @@ namespace BFEditor.Build
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// 应用名
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// 应用名
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if (buildInfo.IsPublish())
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if (buildInfo.IsPublish())
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{
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{
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PlayerSettings.productName = "Knight Combo";
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PlayerSettings.productName = "Knights Combo";
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}
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}
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else
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else
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{
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{
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@ -85,7 +85,7 @@ public class JenkinsAdapter {
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}
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}
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PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iOS, symbols);
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PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iOS, symbols);
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// 商品名称
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// 商品名称
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PlayerSettings.productName = "Knight Combo";
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PlayerSettings.productName = "Knights Combo";
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// BuildType设置dev/release
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// BuildType设置dev/release
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EditorUserBuildSettings.iOSBuildConfigType = iOSBuildType.Release;
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EditorUserBuildSettings.iOSBuildConfigType = iOSBuildType.Release;
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// 使用IL2CPP
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// 使用IL2CPP
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