From d2ac016e74a55584b7b4769882449cb897f63e83 Mon Sep 17 00:00:00 2001 From: tuxinyu <1039419676@qq.com> Date: Wed, 24 Sep 2025 19:39:24 +0800 Subject: [PATCH] 11111111111 --- Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p43001_01.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p43001_02.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p43001_03.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p43001_04.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p43001_05.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p44001_01.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p44001_02.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p54001_01.prefab | 2 +- Assets/prefabs/effects/battle/sfx_c1_p54001_04.prefab | 2 +- 13 files changed, 13 insertions(+), 13 deletions(-) diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab index 74b565ca8..ac84658fd 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab @@ -43923,7 +43923,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &3662022437445872293 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab index 76a77e817..1d4930ec7 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab @@ -4860,7 +4860,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2188906025440418179 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab index bfa78d32d..ae70f6c06 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab @@ -35,7 +35,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &6639336374932689601 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab index 44ed36ba9..51c8965ad 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab @@ -35,7 +35,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2269950996743326031 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p43001_01.prefab b/Assets/prefabs/effects/battle/sfx_c1_p43001_01.prefab index 87d6bf85a..fe2b389a4 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p43001_01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p43001_01.prefab @@ -34360,7 +34360,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &3794642912034285729 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p43001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p43001_02.prefab index 5b366e3de..019cf4b24 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p43001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p43001_02.prefab @@ -9879,7 +9879,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8955036187603005794 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p43001_03.prefab b/Assets/prefabs/effects/battle/sfx_c1_p43001_03.prefab index 3f3da82d4..ca2a2cede 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p43001_03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p43001_03.prefab @@ -4955,7 +4955,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5308365898672040760 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p43001_04.prefab b/Assets/prefabs/effects/battle/sfx_c1_p43001_04.prefab index 581702e2b..444d43afb 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p43001_04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p43001_04.prefab @@ -78594,7 +78594,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2492222566202484277 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p43001_05.prefab b/Assets/prefabs/effects/battle/sfx_c1_p43001_05.prefab index 3aa5a41e6..062c60541 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p43001_05.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p43001_05.prefab @@ -39300,7 +39300,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1618465875716156758 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p44001_01.prefab b/Assets/prefabs/effects/battle/sfx_c1_p44001_01.prefab index ef9d8cffc..09f179500 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p44001_01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p44001_01.prefab @@ -14714,7 +14714,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2318013778469917687 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p44001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p44001_02.prefab index 9f4d7f3e0..e7a18fb5c 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p44001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p44001_02.prefab @@ -24402,7 +24402,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &7931369613544329722 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p54001_01.prefab b/Assets/prefabs/effects/battle/sfx_c1_p54001_01.prefab index 4ae4674d2..1f760d0c1 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p54001_01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p54001_01.prefab @@ -24393,7 +24393,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 130, y: 60} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &183589192152578365 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p54001_04.prefab b/Assets/prefabs/effects/battle/sfx_c1_p54001_04.prefab index c6cae3292..97cddcbdc 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p54001_04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p54001_04.prefab @@ -38985,7 +38985,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 140, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8147833656293343707