From cfd7a48e8289bd7c1815d510d3503b9dfd9294a9 Mon Sep 17 00:00:00 2001 From: xy_tu Date: Wed, 20 Sep 2023 15:14:57 +0800 Subject: [PATCH] 11111 --- Assets/prefabs/effects/battle/sfx_buff_charm_b01.prefab | 4 ++-- Assets/prefabs/effects/battle/sfx_buff_immune_b01.prefab | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/prefabs/effects/battle/sfx_buff_charm_b01.prefab b/Assets/prefabs/effects/battle/sfx_buff_charm_b01.prefab index a24fb5666..10dcbec24 100644 --- a/Assets/prefabs/effects/battle/sfx_buff_charm_b01.prefab +++ b/Assets/prefabs/effects/battle/sfx_buff_charm_b01.prefab @@ -4783,7 +4783,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 @@ -14516,7 +14516,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 diff --git a/Assets/prefabs/effects/battle/sfx_buff_immune_b01.prefab b/Assets/prefabs/effects/battle/sfx_buff_immune_b01.prefab index 367589c03..ff51204d9 100644 --- a/Assets/prefabs/effects/battle/sfx_buff_immune_b01.prefab +++ b/Assets/prefabs/effects/battle/sfx_buff_immune_b01.prefab @@ -4783,7 +4783,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 @@ -9650,7 +9650,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 @@ -19385,7 +19385,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0 @@ -24194,7 +24194,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 5000 + m_SortingOrder: 0 m_RenderMode: 0 m_SortMode: 0 m_MinParticleSize: 0