diff --git a/Assets/lua/app/module/hero/hero_const.lua.bytes b/Assets/lua/app/module/hero/hero_const.lua.bytes index bf3493671..74f0c1dd9 100644 Binary files a/Assets/lua/app/module/hero/hero_const.lua.bytes and b/Assets/lua/app/module/hero/hero_const.lua.bytes differ diff --git a/Assets/lua/app/module/hero/hero_manager.lua.bytes b/Assets/lua/app/module/hero/hero_manager.lua.bytes index c6debfa65..33202366c 100644 Binary files a/Assets/lua/app/module/hero/hero_manager.lua.bytes and b/Assets/lua/app/module/hero/hero_manager.lua.bytes differ diff --git a/Assets/lua/app/module/tips/tips_manager.lua.bytes b/Assets/lua/app/module/tips/tips_manager.lua.bytes index 2a8a7a288..0727c15ec 100644 Binary files a/Assets/lua/app/module/tips/tips_manager.lua.bytes and b/Assets/lua/app/module/tips/tips_manager.lua.bytes differ diff --git a/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes b/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes index d22a34bf6..b690f57c3 100644 Binary files a/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes and b/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes differ diff --git a/Assets/lua/app/ui/hero/skin_info_comp.lua.bytes b/Assets/lua/app/ui/hero/skin_info_comp.lua.bytes index 8da621ed2..74167b1b5 100644 Binary files a/Assets/lua/app/ui/hero/skin_info_comp.lua.bytes and b/Assets/lua/app/ui/hero/skin_info_comp.lua.bytes differ diff --git a/Assets/prefabs/ui/hero/hero_detail_ui.prefab b/Assets/prefabs/ui/hero/hero_detail_ui.prefab index 0ecbc521e..145adb26d 100644 --- a/Assets/prefabs/ui/hero/hero_detail_ui.prefab +++ b/Assets/prefabs/ui/hero/hero_detail_ui.prefab @@ -1761,10 +1761,6 @@ MonoBehaviour: hashName: 2961698895 objectType: 0 gameObject: {fileID: 6066099240745823888} - - name: skin_info.spine_root - hashName: 2893951420 - objectType: 0 - gameObject: {fileID: 7332645682829393387} - name: skin_info.tx_desc_1 hashName: 3206181344 objectType: 0 @@ -11110,9 +11106,9 @@ RectTransform: m_Father: {fileID: 6851917422746872335} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 1} - m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: -913} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 30} m_SizeDelta: {x: 589, y: 127} m_Pivot: {x: 0.5, y: 0} --- !u!222 &332983630553361421