英雄解锁和强制上阵的判定
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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m_horizontalMapping: 0
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m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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m_IsTextObjectScaleStatic: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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GameObject:
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@ -595,10 +805,8 @@ RectTransform:
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objectType: 0
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gameObject: {fileID: 36593263334551080}
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gameObject: {fileID: 36593263334551080}
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gameObject: {fileID: 5419043625903708716}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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propertyPath: m_Pivot.x
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propertyPath: m_Pivot.x
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Loading…
x
Reference in New Issue
Block a user