Merge branch 'master' into dev_20231009
# Conflicts: # Assets/lua/app/config/act_gift.lua.bytes # Assets/lua/app/config/const.lua.bytes # Assets/lua/app/config/skill.lua.bytes # Assets/lua/app/config/skill_rogue.lua.bytes
@ -14,7 +14,7 @@ namespace BFEditor.Build
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public class BuildProjectWindow : EditorWindow
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public class BuildProjectWindow : EditorWindow
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{
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{
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private static int versionCode = 16;
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private static int versionCode = 16;
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private static string versionName = "1.4.0";
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private static string versionName = "1.4.3";
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BFPlatformOptions platform = BFPlatformOptions.AndroidDev;
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BFPlatformOptions platform = BFPlatformOptions.AndroidDev;
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const string ANDROID_DEV_PACKAGE_NAME = "com.juzu.b6.dev.android";
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const string ANDROID_DEV_PACKAGE_NAME = "com.juzu.b6.dev.android";
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const string ANDROID_RELEASE_PACKAGE_NAME = "com.juzu.b6.release.android";
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const string ANDROID_RELEASE_PACKAGE_NAME = "com.juzu.b6.release.android";
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Before Width: | Height: | Size: 11 MiB After Width: | Height: | Size: 857 KiB |
@ -79,7 +79,7 @@ TextureImporter:
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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textureCompression: 0
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compressionQuality: 50
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compressionQuality: 50
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crunchedCompression: 0
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crunchedCompression: 0
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Before Width: | Height: | Size: 11 MiB After Width: | Height: | Size: 871 KiB |
@ -79,7 +79,7 @@ TextureImporter:
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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textureFormat: 47
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textureFormat: 45
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textureCompression: 0
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textureCompression: 0
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compressionQuality: 50
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compressionQuality: 50
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crunchedCompression: 0
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crunchedCompression: 0
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Before Width: | Height: | Size: 88 KiB After Width: | Height: | Size: 67 KiB |
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Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 74 KiB |