设置abname

This commit is contained in:
xiekaidong 2023-07-07 20:16:27 +08:00
parent cf68df4e6b
commit c7a6071937
4 changed files with 4 additions and 4 deletions

View File

@ -366,7 +366,7 @@ namespace BFEditor.Build
SetSpineABName(Path.Combine(Application.dataPath, "arts", "spines"), index++ / total);
SetFirstABName(Path.Combine(Application.dataPath, "first"), index++ / total);
// SetTimelineABName(Path.Combine(Application.dataPath, "arts", "timeline"), 16f / total);
// SetVideoABName(Path.Combine(Application.dataPath, "arts", "video"), 17f / total);
SetVideoABName(Path.Combine(Application.dataPath, "arts", "video"), index++ / total);
// SetLanguageResABName(Resource.ResourceProcessConfig.LANGUAGE_PATH, 19f / total);
// SetBakedatasABName(Path.Combine(Application.dataPath, "arts", "bakedatas"), 21f / total);
// SetLightProbesABName(Path.Combine(Application.dataPath, "arts", "lightprobes"), 22f / total);

View File

@ -14,5 +14,5 @@ VideoClipImporter:
importAudio: 1
targetSettings: {}
userData:
assetBundleName:
assetBundleName: arts/video/ui_arena_help_01.mp4.ab
assetBundleVariant:

View File

@ -14,5 +14,5 @@ VideoClipImporter:
importAudio: 1
targetSettings: {}
userData:
assetBundleName:
assetBundleName: arts/video/ui_arena_help_02.mp4.ab
assetBundleVariant:

View File

@ -14,5 +14,5 @@ VideoClipImporter:
importAudio: 1
targetSettings: {}
userData:
assetBundleName:
assetBundleName: arts/video/ui_arena_help_03.mp4.ab
assetBundleVariant: