This commit is contained in:
puxuan 2025-06-17 20:29:18 +08:00
parent 99cccbbb75
commit c530cf25b9
9 changed files with 10 additions and 10 deletions

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 25, y: 32, z: 25, w: 25}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 25, y: 32, z: 25, w: 25}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 25, y: 32, z: 25, w: 25}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 25, y: 32, z: 25, w: 25}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 25, y: 32, z: 25, w: 25}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []