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a/Assets/prefabs/effects/ui/vfx_ui_hit_b01.prefab b/Assets/prefabs/effects/ui/vfx_ui_hit_b01.prefab index 30788f606..0f808d854 100644 --- a/Assets/prefabs/effects/ui/vfx_ui_hit_b01.prefab +++ b/Assets/prefabs/effects/ui/vfx_ui_hit_b01.prefab @@ -4880,7 +4880,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9791,7 +9791,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9857,7 +9857,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -61, y: -36} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &-1893103426573199681 diff --git a/Assets/prefabs/effects/ui/vfx_ui_hit_b02.prefab b/Assets/prefabs/effects/ui/vfx_ui_hit_b02.prefab index 2643ca298..d232d8873 100644 --- a/Assets/prefabs/effects/ui/vfx_ui_hit_b02.prefab +++ b/Assets/prefabs/effects/ui/vfx_ui_hit_b02.prefab @@ -4822,7 +4822,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9733,7 +9733,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14644,7 +14644,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14710,7 +14710,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -76, y: -33} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &-3416346208621223069 diff --git a/Assets/prefabs/effects/ui/vfx_ui_hit_b03.prefab b/Assets/prefabs/effects/ui/vfx_ui_hit_b03.prefab index d467b9069..71eed3eb5 100644 --- a/Assets/prefabs/effects/ui/vfx_ui_hit_b03.prefab +++ b/Assets/prefabs/effects/ui/vfx_ui_hit_b03.prefab @@ -4880,7 +4880,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -9791,7 +9791,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14608,7 +14608,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1401 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 @@ -14674,8 +14674,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -76, y: -33} - m_SizeDelta: {x: 100, y: 100} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &-3416346208621223069 MonoBehaviour: @@ -24338,7 +24338,7 @@ ParticleSystemRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 1450 + m_SortingOrder: 0 m_RenderMode: 0 m_MeshDistribution: 0 m_SortMode: 0 From 84dca0cd715b467a4afb136f4e94cc74ef1fd59a Mon Sep 17 00:00:00 2001 From: tuxinyu <1039419676@qq.com> Date: Wed, 27 Aug 2025 20:46:52 +0800 Subject: [PATCH 3/3] 1111111 --- .../effects/battle/sfx_c1_p14001_02.prefab | 2 +- .../effects/battle/sfx_c1_p15002_03.prefab | 2 +- .../effects/battle/sfx_c1_p16001_02.prefab | 2 +- .../effects/battle/sfx_c1_p33001_01.prefab | 14 +++--- .../effects/battle/sfx_c1_p33001_02.prefab | 14 +++--- .../effects/battle/sfx_c1_p33001_03.prefab | 16 +++---- .../effects/battle/sfx_c1_p33001_04.prefab | 14 +++--- .../effects/battle/sfx_c1_p33001_05.prefab | 46 +++++++++---------- 8 files changed, 55 insertions(+), 55 deletions(-) diff --git a/Assets/prefabs/effects/battle/sfx_c1_p14001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p14001_02.prefab index a654cd077..a58a01890 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p14001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p14001_02.prefab @@ -49376,7 +49376,7 @@ MonoBehaviour: m_EditorClassIdentifier: GroupOrder: 0 RootParticle: {fileID: 7701995891364220346} - EffectDuration: 0.7 + EffectDuration: 0.98 AnimatorCount: 0 TrailRendererCount: 0 EulerAnglesFlip: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p15002_03.prefab b/Assets/prefabs/effects/battle/sfx_c1_p15002_03.prefab index eaba6c932..fbbbdc2bf 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p15002_03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p15002_03.prefab @@ -29286,7 +29286,7 @@ MonoBehaviour: m_EditorClassIdentifier: GroupOrder: 0 RootParticle: {fileID: 7151870423495458537} - EffectDuration: 5.1 + EffectDuration: 5.28 AnimatorCount: 0 TrailRendererCount: 0 EulerAnglesFlip: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p16001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p16001_02.prefab index 20f8a1770..91e449d50 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p16001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p16001_02.prefab @@ -9892,7 +9892,7 @@ MonoBehaviour: m_EditorClassIdentifier: GroupOrder: 0 RootParticle: {fileID: 3726129899672664922} - EffectDuration: 5 + EffectDuration: 5.19 AnimatorCount: 0 TrailRendererCount: 0 EulerAnglesFlip: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_01.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_01.prefab index e9dce3bc1..72234707f 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_01.prefab @@ -4865,7 +4865,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -9749,7 +9749,7 @@ ParticleSystemRenderer: m_SortingFudge: -10 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -14633,7 +14633,7 @@ ParticleSystemRenderer: m_SortingFudge: -58.56 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -24392,7 +24392,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -29276,7 +29276,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -34160,7 +34160,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -39044,7 +39044,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.4, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab index 2db7835a1..74b565ca8 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_02.prefab @@ -14565,7 +14565,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -19449,7 +19449,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -24333,7 +24333,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -29217,7 +29217,7 @@ ParticleSystemRenderer: m_SortingFudge: -10 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -34101,7 +34101,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -38985,7 +38985,7 @@ ParticleSystemRenderer: m_SortingFudge: -58.56 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -43869,7 +43869,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.4, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab index 9d27d885c..76a77e817 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_03.prefab @@ -4877,7 +4877,7 @@ MonoBehaviour: m_EditorClassIdentifier: GroupOrder: 0 RootParticle: {fileID: 6882495958462815560} - EffectDuration: 0.37 + EffectDuration: 0.57000005 AnimatorCount: 0 TrailRendererCount: 0 EulerAnglesFlip: 1 @@ -9746,7 +9746,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.4, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -14630,7 +14630,7 @@ ParticleSystemRenderer: m_SortingFudge: -10 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -19514,7 +19514,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -24398,7 +24398,7 @@ ParticleSystemRenderer: m_SortingFudge: -58.56 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -34157,7 +34157,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -39041,7 +39041,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -43925,7 +43925,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab index 258009bfc..bfa78d32d 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_04.prefab @@ -4921,7 +4921,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.4, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -9805,7 +9805,7 @@ ParticleSystemRenderer: m_SortingFudge: -58.56 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -14689,7 +14689,7 @@ ParticleSystemRenderer: m_SortingFudge: -10 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -19573,7 +19573,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -24457,7 +24457,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -29341,7 +29341,7 @@ ParticleSystemRenderer: m_SortingFudge: -168.57 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -34225,7 +34225,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 diff --git a/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab b/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab index e02d3095a..44ed36ba9 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p33001_05.prefab @@ -5037,7 +5037,7 @@ ParticleSystemRenderer: m_SortingFudge: -200 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.4, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -9921,7 +9921,7 @@ ParticleSystemRenderer: m_SortingFudge: -200 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.3, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -14832,7 +14832,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -19716,7 +19716,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -29484,7 +29484,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.39 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: -0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -34368,7 +34368,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -39252,7 +39252,7 @@ ParticleSystemRenderer: m_SortingFudge: -308.73 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -44136,7 +44136,7 @@ ParticleSystemRenderer: m_SortingFudge: -308.73 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -49020,7 +49020,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -53904,7 +53904,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.39 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: -0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -58788,7 +58788,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.39 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: -0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -63672,7 +63672,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.5, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -68556,7 +68556,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.5, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -73440,7 +73440,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.54 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -78351,7 +78351,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -83235,7 +83235,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.54 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -88119,7 +88119,7 @@ ParticleSystemRenderer: m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.5, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -93003,7 +93003,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -97887,7 +97887,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.54 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0.2, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -107655,7 +107655,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -112566,7 +112566,7 @@ ParticleSystemRenderer: m_SortingFudge: -300 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -117450,7 +117450,7 @@ ParticleSystemRenderer: m_SortingFudge: -2.75 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1 @@ -122334,7 +122334,7 @@ ParticleSystemRenderer: m_SortingFudge: -308.73 m_NormalDirection: 1 m_ShadowBias: 0 - m_RenderAlignment: 0 + m_RenderAlignment: 2 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 1