diff --git a/Assets/prefabs/effects/battle/sfx_c1_buff_hudun_02.prefab b/Assets/prefabs/effects/battle/sfx_c1_buff_hudun_02.prefab index a8f14d372..b586ecc39 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_buff_hudun_02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_buff_hudun_02.prefab @@ -4861,14 +4861,14 @@ ParticleSystem: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4024470582309580320} serializedVersion: 8 - lengthInSec: 5 + lengthInSec: 0.5 simulationSpeed: 1 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 0 - looping: 1 + looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 @@ -9754,14 +9754,14 @@ ParticleSystem: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4158669507630648067} serializedVersion: 8 - lengthInSec: 5 + lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 1 - looping: 1 + looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 @@ -14638,14 +14638,14 @@ ParticleSystem: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6810293804852268654} serializedVersion: 8 - lengthInSec: 5 + lengthInSec: 0.2 simulationSpeed: 1 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} emitterVelocityMode: 1 - looping: 1 + looping: 0 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 @@ -19519,7 +19519,7 @@ MonoBehaviour: m_EditorClassIdentifier: GroupOrder: 0 RootParticle: {fileID: 7975813962130405854} - EffectDuration: -1 + EffectDuration: 0.5 AnimatorCount: 0 TrailRendererCount: 0 EulerAnglesFlip: 1