diff --git a/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes b/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes index 1ce41a4db..83290d4b4 100644 Binary files a/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes and b/Assets/lua/app/ui/hero/hero_detail_ui.lua.bytes differ diff --git a/Assets/prefabs/ui/hero/hero_detail_ui.prefab b/Assets/prefabs/ui/hero/hero_detail_ui.prefab index 12d8f9540..9e31913a5 100644 --- a/Assets/prefabs/ui/hero/hero_detail_ui.prefab +++ b/Assets/prefabs/ui/hero/hero_detail_ui.prefab @@ -46,10 +46,10 @@ RectTransform: m_Father: {fileID: 8461932745927490369} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 1} - m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 720, y: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: 820} + m_SizeDelta: {x: 720, y: 460} m_Pivot: {x: 0.5, y: 0} --- !u!1 &45384469729088318 GameObject: @@ -11597,7 +11597,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &6255851340122038011 RectTransform: m_ObjectHideFlags: 0 @@ -15035,7 +15035,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3101683837968673166, guid: 7f80b9c276e25406cad6f9580bdc8c8e, type: 3} propertyPath: m_AnchorMax.y - value: 0.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 3101683837968673166, guid: 7f80b9c276e25406cad6f9580bdc8c8e, type: 3} propertyPath: m_AnchorMin.x @@ -15043,7 +15043,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3101683837968673166, guid: 7f80b9c276e25406cad6f9580bdc8c8e, type: 3} propertyPath: m_AnchorMin.y - value: 0.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 3101683837968673166, guid: 7f80b9c276e25406cad6f9580bdc8c8e, type: 3} propertyPath: m_SizeDelta.x