diff --git a/Assets/prefabs/ui/battle/battle_ui.prefab b/Assets/prefabs/ui/battle/battle_ui.prefab index 7e9a70cb4..64fc824a5 100644 --- a/Assets/prefabs/ui/battle/battle_ui.prefab +++ b/Assets/prefabs/ui/battle/battle_ui.prefab @@ -581,9 +581,9 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 19.040009} m_SizeDelta: {x: 68, y: 103} - m_Pivot: {x: 0.5000001, y: 0.061543096} + m_Pivot: {x: 0.22, y: 0.061543096} --- !u!222 &3601221373986286337 CanvasRenderer: m_ObjectHideFlags: 0 diff --git a/Assets/prefabs/ui/tutorial/tutorial_finger.prefab b/Assets/prefabs/ui/tutorial/tutorial_finger.prefab index c1a0b121e..3a517ee03 100644 --- a/Assets/prefabs/ui/tutorial/tutorial_finger.prefab +++ b/Assets/prefabs/ui/tutorial/tutorial_finger.prefab @@ -203,9 +203,9 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: -19.040009, y: 0} m_SizeDelta: {x: 68, y: 103} - m_Pivot: {x: 0.5000001, y: 0.061543096} + m_Pivot: {x: 0.22, y: 0.061543096} --- !u!222 &8957979048470569637 CanvasRenderer: m_ObjectHideFlags: 0