111111111

This commit is contained in:
tuxinyu 2025-10-30 21:12:23 +08:00
parent 54d434e7f5
commit 70c510cbbf
35 changed files with 98439 additions and 23 deletions

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maxCurve: maxCurve:
serializedVersion: 2 serializedVersion: 2
@ -10326,6 +10344,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
randomizeRotationDirection: 0 randomizeRotationDirection: 0
maxNumParticles: 1000 maxNumParticles: 1000
customEmitterVelocity: {x: 0, y: 0, z: 0}
size3D: 0 size3D: 0
rotation3D: 0 rotation3D: 0
gravityModifier: gravityModifier:
@ -11078,7 +11097,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
separateAxes: 0 separateAxes: 0
ColorModule: ColorModule:
enabled: 1 enabled: 0
gradient: gradient:
serializedVersion: 2 serializedVersion: 2
minMaxState: 1 minMaxState: 1
@ -14533,6 +14552,7 @@ ParticleSystemRenderer:
m_CastShadows: 0 m_CastShadows: 0
m_ReceiveShadows: 0 m_ReceiveShadows: 0
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 0 m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
@ -14561,8 +14581,9 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 1481
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
m_MinParticleSize: 0 m_MinParticleSize: 0
m_MaxParticleSize: 0.5 m_MaxParticleSize: 0.5
@ -14586,6 +14607,10 @@ ParticleSystemRenderer:
m_Mesh1: {fileID: 0} m_Mesh1: {fileID: 0}
m_Mesh2: {fileID: 0} m_Mesh2: {fileID: 0}
m_Mesh3: {fileID: 0} m_Mesh3: {fileID: 0}
m_MeshWeighting: 1
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
--- !u!1 &5558369023913320574 --- !u!1 &5558369023913320574
GameObject: GameObject:
@ -14615,6 +14640,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 2916876266786442857} - {fileID: 2916876266786442857}
- {fileID: 253647245} - {fileID: 253647245}
@ -14629,19 +14655,19 @@ ParticleSystem:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5558369023913320574} m_GameObject: {fileID: 5558369023913320574}
serializedVersion: 7 serializedVersion: 8
lengthInSec: 5 lengthInSec: 5
simulationSpeed: 1 simulationSpeed: 1
stopAction: 0 stopAction: 0
cullingMode: 0 cullingMode: 0
ringBufferMode: 0 ringBufferMode: 0
ringBufferLoopRange: {x: 0, y: 1} ringBufferLoopRange: {x: 0, y: 1}
emitterVelocityMode: 0
looping: 1 looping: 1
prewarm: 0 prewarm: 0
playOnAwake: 1 playOnAwake: 1
useUnscaledTime: 0 useUnscaledTime: 0
autoRandomSeed: 1 autoRandomSeed: 1
useRigidbodyForVelocity: 1
startDelay: startDelay:
serializedVersion: 2 serializedVersion: 2
minMaxState: 0 minMaxState: 0
@ -15191,6 +15217,7 @@ ParticleSystem:
m_RotationOrder: 4 m_RotationOrder: 4
randomizeRotationDirection: 0 randomizeRotationDirection: 0
maxNumParticles: 1000 maxNumParticles: 1000
customEmitterVelocity: {x: 0, y: 0, z: 0}
size3D: 0 size3D: 0
rotation3D: 0 rotation3D: 0
gravityModifier: gravityModifier:
@ -19340,6 +19367,7 @@ ParticleSystemRenderer:
m_CastShadows: 0 m_CastShadows: 0
m_ReceiveShadows: 0 m_ReceiveShadows: 0
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 0 m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0 m_ReflectionProbeUsage: 0
@ -19368,8 +19396,9 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 1481
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
m_MinParticleSize: 0 m_MinParticleSize: 0
m_MaxParticleSize: 0.5 m_MaxParticleSize: 0.5
@ -19393,4 +19422,8 @@ ParticleSystemRenderer:
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m_Mesh2: {fileID: 0} m_Mesh2: {fileID: 0}
m_Mesh3: {fileID: 0} m_Mesh3: {fileID: 0}
m_MeshWeighting: 1
m_MeshWeighting1: 1
m_MeshWeighting2: 1
m_MeshWeighting3: 1
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