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maxColor: {r: 1, g: 1, b: 1, a: 1} + maxColor: {r: 0.8396226, g: 0, b: 0, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -14583,7 +14583,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 1 + m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b02.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b02.prefab index 97fcbb264..f88e66b49 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b02.prefab @@ -4848,7 +4848,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 1 + m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 @@ -5093,7 +5093,7 @@ ParticleSystem: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 1, g: 1, b: 1, a: 1} + maxColor: {r: 1, g: 0.8484502, b: 0.6462264, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -9718,7 +9718,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 0 + m_SortingFudge: -1 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b03.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b03.prefab index be02e7ebf..940315ea6 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b03.prefab @@ -4848,7 +4848,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 0 + m_SortingFudge: -1 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 @@ -14583,7 +14583,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 1 + m_SortingFudge: 0 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b04.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b04.prefab index 88c054f73..4686bb354 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_line_b04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_line_b04.prefab @@ -4848,7 +4848,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - 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m_SortingFudge: 0 + m_SortingFudge: -1 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 2 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b01.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b01.prefab index 79dbabf44..b9aea425a 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b01.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b01.prefab @@ -4799,7 +4799,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: -20 m_LengthScale: -1 - m_SortingFudge: 1 + m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 @@ -14534,7 +14534,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 0 + m_SortingFudge: -1.5 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b02.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b02.prefab index 78de06392..14a2c1bc5 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b02.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b02.prefab @@ -9662,7 +9662,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 0 + m_SortingFudge: -1.5 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 @@ -14483,7 +14483,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: -20 m_LengthScale: -1 - m_SortingFudge: 1 + m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b03.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b03.prefab index 3240bc5e9..631912b9a 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b03.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b03.prefab @@ -4848,7 +4848,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - m_SortingFudge: 0 + m_SortingFudge: -1.5 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 @@ -9669,7 +9669,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: -20 m_LengthScale: -1 - m_SortingFudge: 1 + m_SortingFudge: -2 m_NormalDirection: 1 m_ShadowBias: 0 m_RenderAlignment: 0 diff --git a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b04.prefab b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b04.prefab index 6db33bce0..39d65fb9b 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b04.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_ui_qizi_b04.prefab @@ -4899,7 +4899,7 @@ ParticleSystemRenderer: m_CameraVelocityScale: 0 m_VelocityScale: 0 m_LengthScale: 2 - 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