关键伤害帧
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@ -265,7 +265,17 @@ namespace BFEditor
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{
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bool isPlay = list.Items[i].Name == m_CurAnimationName;
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GUILayout.BeginHorizontal();
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if (GUILayout.Button(string.Format("动作:{0}==============时长:{1}s", list.Items[i].Name, list.Items[i].Duration), isPlay ? highlightStyle : normalStyle))
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float keyFrame = 0.0f;
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foreach(var t in list.Items[i].Timelines) {
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var et = t as Spine.EventTimeline;
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if(et != null) {
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foreach (var spineEvent in et.Events) {
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keyFrame = spineEvent.Time;
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break;
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}
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}
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}
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if (GUILayout.Button(string.Format("动作:{0}============时长:{1}s============关键帧:{2}s", list.Items[i].Name, list.Items[i].Duration, keyFrame), isPlay ? highlightStyle : normalStyle))
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{
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}
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GUILayout.EndHorizontal();
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@ -235,6 +235,21 @@ namespace BF
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return skeletonGraphic.skeletonDataAsset.GetAnimationStateData().SkeletonData.FindAnimation(name).Duration;
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}
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public float GetAnimationKeyFrameTime(string name)
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{
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float time = 0.0f;
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var animation = skeletonGraphic.skeletonDataAsset.GetAnimationStateData().SkeletonData.FindAnimation(name);
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foreach (var timeline in animation.Timelines)
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{
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var eventTimeline = timeline as Spine.EventTimeline;
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if (eventTimeline != null && eventTimeline.Events.Length > 0)
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{
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time = eventTimeline.Events[0].Time;
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}
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}
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return time;
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}
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public void SetDefaultMix(float mixDuration)
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{
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skeletonGraphic.skeletonDataAsset.GetAnimationStateData().DefaultMix = mixDuration;
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@ -21,7 +21,7 @@ namespace XLua.CSObjectWrap
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(BF.CharacterSpineHelper);
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Utils.BeginObjectRegister(type, L, translator, 0, 23, 5, 2);
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Utils.BeginObjectRegister(type, L, translator, 0, 24, 5, 2);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reload", _m_Reload);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayAnimation", _m_PlayAnimation);
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@ -44,6 +44,7 @@ namespace XLua.CSObjectWrap
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalScaleX", _m_SetLocalScaleX);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMainSpineLocalPosition", _m_SetMainSpineLocalPosition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAnimationDuration", _m_GetAnimationDuration);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAnimationKeyFrameTime", _m_GetAnimationKeyFrameTime);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDefaultMix", _m_SetDefaultMix);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayAnimationAndPause", _m_PlayAnimationAndPause);
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@ -703,6 +704,35 @@ namespace XLua.CSObjectWrap
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetAnimationKeyFrameTime(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.CharacterSpineHelper gen_to_be_invoked = (BF.CharacterSpineHelper)translator.FastGetCSObj(L, 1);
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{
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string _name = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetAnimationKeyFrameTime( _name );
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LuaAPI.lua_pushnumber(L, gen_ret);
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return 1;
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}
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@ -156,7 +156,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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skeletonDataAsset: {fileID: 11400000, guid: 1c7297de721c6b84b8cb96644f5fd288, type: 2}
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skeletonDataAsset: {fileID: 11400000, guid: 172156a70a38fef4585d133365f0170c, type: 2}
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additiveMaterial: {fileID: 0}
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multiplyMaterial: {fileID: 0}
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screenMaterial: {fileID: 0}
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