奖励界面
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@ -171,8 +171,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 690, y: 966}
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m_AnchoredPosition: {x: 0, y: -75}
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m_SizeDelta: {x: 560, y: 526}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3678935609362085116
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CanvasRenderer:
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@ -261,8 +261,8 @@ MonoBehaviour:
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downRecoveryOffset: 0
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direction: 0
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reverse: 0
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cellWidth: 151
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cellHeight: 151
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cellWidth: 130
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cellHeight: 130
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perLineNum: 5
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--- !u!1 &5831061665098914905
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GameObject:
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@ -300,7 +300,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 10.5, y: 264}
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m_AnchoredPosition: {x: 0, y: 264}
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m_SizeDelta: {x: 127, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3318826451874818590
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@ -817,7 +817,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -482.99982}
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m_AnchoredPosition: {x: 0, y: -262.99908}
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m_SizeDelta: {x: 570, y: 280}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &1736876323428805345
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