This commit is contained in:
puxuan 2025-08-08 11:41:21 +08:00
parent 6fa1b63954
commit 313e3f6bdf
10 changed files with 2127 additions and 116 deletions

View File

@ -10,14 +10,21 @@ namespace BF
public float endX = 0.0f; public float endX = 0.0f;
public float resetX = 0.0f; public float resetX = 0.0f;
public int type = 0; public int type = 0;
public bool canMove = true;
public void SetPositionByTime(float time)
{
var transformRect = GetComponent<RectTransform>();
transformRect.anchoredPosition = new Vector2(transformRect.anchoredPosition.x + speed * time, transformRect.anchoredPosition.y);
}
void FixedUpdate() void FixedUpdate()
{ {
// if (!BF.BFMain.Instance.BattleMgr.UpdateEnabled) return; if (!canMove) return;
var transform = GetComponent<RectTransform>(); var transformRect = GetComponent<RectTransform>();
if (transform.anchoredPosition.x <= endX) if (transformRect.anchoredPosition.x <= endX)
{ {
transform.anchoredPosition = new Vector2(resetX, transform.anchoredPosition.y); transformRect.anchoredPosition = new Vector2(resetX, transformRect.anchoredPosition.y);
} }
// if (type == 1) // if (type == 1)
// { // {
@ -39,7 +46,8 @@ namespace BF
// { // {
// speed = BF.BFMain.Instance.BattleMgr.SceneSpeedBg; // speed = BF.BFMain.Instance.BattleMgr.SceneSpeedBg;
// } // }
transform.Translate(speed * Time.deltaTime, 0.0f, 0.0f); // transform.Translate(speed * Time.fixedDeltaTime, 0.0f, 0.0f);
transformRect.anchoredPosition = new Vector2(transformRect.anchoredPosition.x + speed * Time.fixedDeltaTime, transformRect.anchoredPosition.y);
} }
} }
} }

View File

@ -21,19 +21,22 @@ namespace XLua.CSObjectWrap
{ {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlBg); System.Type type = typeof(BF.BattleControlBg);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 4); Utils.BeginObjectRegister(type, L, translator, 0, 1, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionByTime", _m_SetPositionByTime);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "endX", _g_get_endX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "endX", _g_get_endX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "resetX", _g_get_resetX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "resetX", _g_get_resetX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "canMove", _g_get_canMove);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "endX", _s_set_endX); Utils.RegisterFunc(L, Utils.SETTER_IDX, "endX", _s_set_endX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "resetX", _s_set_resetX); Utils.RegisterFunc(L, Utils.SETTER_IDX, "resetX", _s_set_resetX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "canMove", _s_set_canMove);
Utils.EndObjectRegister(type, L, translator, null, null, Utils.EndObjectRegister(type, L, translator, null, null,
@ -79,6 +82,34 @@ namespace XLua.CSObjectWrap
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPositionByTime(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
{
float _time = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.SetPositionByTime( _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
@ -138,6 +169,20 @@ namespace XLua.CSObjectWrap
return 1; return 1;
} }
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_canMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.canMove);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
@ -200,6 +245,21 @@ namespace XLua.CSObjectWrap
return 0; return 0;
} }
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_canMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.canMove = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}

View File

@ -48,7 +48,7 @@ TextureImporter:
alignment: 0 alignment: 0
spritePivot: {x: 0.5, y: 0.5} spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 14, y: 0, z: 14, w: 0}
spriteGenerateFallbackPhysicsShape: 1 spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1 alphaUsage: 1
alphaIsTransparency: 1 alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: [] physicsShape: []
bones: [] bones: []
spriteID: 5e97eb03825dee720800000000000000 spriteID: 5e97eb03825dee720800000000000000
internalID: 0 internalID: 1537655665
vertices: [] vertices: []
indices: indices:
edges: [] edges: []

View File

@ -48,7 +48,7 @@ TextureImporter:
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spritePivot: {x: 0.5, y: 0.5} spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 42, y: 0, z: 5, w: 0}
spriteGenerateFallbackPhysicsShape: 1 spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1 alphaUsage: 1
alphaIsTransparency: 1 alphaIsTransparency: 1
@ -132,7 +132,7 @@ TextureImporter:
physicsShape: [] physicsShape: []
bones: [] bones: []
spriteID: 5e97eb03825dee720800000000000000 spriteID: 5e97eb03825dee720800000000000000
internalID: 0 internalID: 1537655665
vertices: [] vertices: []
indices: indices:
edges: [] edges: []

View File

@ -4853,7 +4853,7 @@ ParticleSystemRenderer:
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m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
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m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@ -9793,7 +9793,7 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
m_RenderMode: 0 m_RenderMode: 0
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m_SortMode: 0 m_SortMode: 0
@ -14677,7 +14677,7 @@ ParticleSystemRenderer:
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m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@ -19561,7 +19561,7 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@ -29268,7 +29268,7 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
m_RenderMode: 1 m_RenderMode: 1
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0
@ -34152,7 +34152,7 @@ ParticleSystemRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 9999 m_SortingOrder: 0
m_RenderMode: 0 m_RenderMode: 0
m_MeshDistribution: 0 m_MeshDistribution: 0
m_SortMode: 0 m_SortMode: 0

View File

@ -894,7 +894,7 @@ GameObject:
m_Component: m_Component:
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- component: {fileID: 2297117606088499637} - component: {fileID: 2297117606088499637}
- component: {fileID: 3679922115838108349} - component: {fileID: 5269721507140513284}
m_Layer: 5 m_Layer: 5
m_Name: bg m_Name: bg
m_TagString: Untagged m_TagString: Untagged
@ -917,10 +917,10 @@ RectTransform:
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m_RootOrder: 0 m_RootOrder: 0
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m_AnchorMax: {x: 0.5, y: 0} m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 960, y: 848} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 3840, y: 1800} m_SizeDelta: {x: 0, y: 1791}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2297117606088499637 --- !u!222 &2297117606088499637
CanvasRenderer: CanvasRenderer:
@ -930,7 +930,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 463079035279260010} m_GameObject: {fileID: 463079035279260010}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
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MonoBehaviour: MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -939,7 +939,7 @@ MonoBehaviour:
m_GameObject: {fileID: 463079035279260010} m_GameObject: {fileID: 463079035279260010}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
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@ -950,13 +950,16 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Texture: {fileID: 2800000, guid: a588f737b35bbe841ad2437be111429e, type: 3} m_Sprite: {fileID: 21300000, guid: 7716cb1bbd8234cdea572390f709ea1b, type: 3}
m_UVRect: m_Type: 1
serializedVersion: 2 m_PreserveAspect: 0
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y: 0 m_FillMethod: 4
width: 2 m_FillAmount: 1
height: 1 m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
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GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1378,7 +1381,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5571968080124832430 --- !u!222 &5571968080124832430
@ -1807,9 +1810,9 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 1} m_AnchorMin: {x: 0.5, y: 1}
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@ -1838,7 +1841,7 @@ MonoBehaviour:
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@ -1936,8 +1939,8 @@ RectTransform:
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CanvasRenderer: CanvasRenderer:
@ -1967,8 +1970,8 @@ MonoBehaviour:
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@ -2243,9 +2246,9 @@ RectTransform:
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@ -3082,7 +3085,7 @@ RectTransform:
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@ -5221,7 +5225,7 @@ RectTransform:
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@ -5333,7 +5337,7 @@ MonoBehaviour:
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m_fontColor32: m_fontColor32:
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m_colorMode: 3 m_colorMode: 3
@ -6124,14 +6128,15 @@ RectTransform:
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m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children:
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