Merge branch 'dev_hero' of https://git.wdd817.link/puxuan/c1_unity into dev_hero
@ -37,6 +37,20 @@ namespace BF
|
||||
public const bool SKIP_VERSION = false;
|
||||
#endif
|
||||
|
||||
#if BF_APP_DEV
|
||||
public const bool BF_APP_DEV = true;
|
||||
public const bool BF_APP_TEST = false;
|
||||
public const bool BF_APP_PUBLISH = false;
|
||||
#elif BF_APP_TEST
|
||||
public const bool BF_APP_DEV = false;
|
||||
public const bool BF_APP_TEST = true;
|
||||
public const bool BF_APP_PUBLISH = false;
|
||||
#else
|
||||
public const bool BF_APP_DEV = false;
|
||||
public const bool BF_APP_TEST = false;
|
||||
public const bool BF_APP_PUBLISH = true;
|
||||
#endif
|
||||
|
||||
public static char[] C_FREE_CHAR = new char[16] {
|
||||
(char)('g' ^ (0x29 - 0)),
|
||||
(char)('w' ^ (0x29 - 1)),
|
||||
|
||||
@ -31,7 +31,7 @@ namespace XLua.CSObjectWrap
|
||||
Utils.EndObjectRegister(type, L, translator, null, null,
|
||||
null, null, null);
|
||||
|
||||
Utils.BeginClassRegister(type, L, __CreateInstance, 9, 2, 2);
|
||||
Utils.BeginClassRegister(type, L, __CreateInstance, 12, 2, 2);
|
||||
|
||||
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "DESIGN_RESOLUTION_WIDTH", BF.GameConst.DESIGN_RESOLUTION_WIDTH);
|
||||
@ -42,6 +42,9 @@ namespace XLua.CSObjectWrap
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "DEBUG", BF.GameConst.DEBUG);
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "USE_AB", BF.GameConst.USE_AB);
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "SKIP_VERSION", BF.GameConst.SKIP_VERSION);
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "BF_APP_DEV", BF.GameConst.BF_APP_DEV);
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "BF_APP_TEST", BF.GameConst.BF_APP_TEST);
|
||||
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "BF_APP_PUBLISH", BF.GameConst.BF_APP_PUBLISH);
|
||||
|
||||
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "C_FREE_CHAR", _g_get_C_FREE_CHAR);
|
||||
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "C_CONFIG_CHAR", _g_get_C_CONFIG_CHAR);
|
||||
|
||||
18
Assets/arts/atlas/icon/avatar_hero.asset
Normal file
@ -0,0 +1,18 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3a48bfa163a714a6d8469f9c542e223f, type: 3}
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m_Name: avatar_hero
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m_EditorClassIdentifier:
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spriteList:
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- {fileID: 21300000, guid: 94b7e346b3e94ce43a504578e703fbae, type: 3}
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- {fileID: 21300000, guid: e49d44da01a6f7249b472a9911c5bd7e, type: 3}
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spriteNameList: ea7e73e6ca799fdd
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8
Assets/arts/atlas/icon/avatar_hero.asset.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: d4255b44debdf451aa8d62cffa284f78
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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72
Assets/arts/atlas/icon/avatar_hero.spriteatlas
Normal file
@ -0,0 +1,72 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!687078895 &4343727234628468602
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SpriteAtlas:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: avatar_hero
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m_EditorData:
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serializedVersion: 2
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textureSettings:
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serializedVersion: 2
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anisoLevel: 0
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compressionQuality: 0
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maxTextureSize: 0
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textureCompression: 0
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filterMode: 1
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generateMipMaps: 0
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readable: 0
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crunchedCompression: 0
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sRGB: 1
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platformSettings:
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- serializedVersion: 3
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m_BuildTarget: Android
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m_MaxTextureSize: 2048
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m_ResizeAlgorithm: 0
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m_TextureFormat: 47
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m_TextureCompression: 1
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m_CompressionQuality: 50
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m_CrunchedCompression: 0
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m_AllowsAlphaSplitting: 0
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m_Overridden: 1
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m_AndroidETC2FallbackOverride: 0
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m_ForceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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m_BuildTarget: iPhone
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m_MaxTextureSize: 2048
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m_ResizeAlgorithm: 0
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m_TextureFormat: 50
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m_TextureCompression: 1
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m_CompressionQuality: 50
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m_CrunchedCompression: 0
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m_AllowsAlphaSplitting: 0
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m_Overridden: 1
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m_AndroidETC2FallbackOverride: 0
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m_ForceMaximumCompressionQuality_BC6H_BC7: 0
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packingSettings:
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serializedVersion: 2
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padding: 4
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blockOffset: 0
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allowAlphaSplitting: 0
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enableRotation: 0
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enableTightPacking: 0
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enableAlphaDilation: 0
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secondaryTextureSettings: {}
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variantMultiplier: 1
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packables:
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- {fileID: 102900000, guid: d52b57a0617c94234a04feb1be704411, type: 3}
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bindAsDefault: 1
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isAtlasV2: 0
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cachedData: {fileID: 0}
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m_MasterAtlas: {fileID: 0}
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m_PackedSprites:
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- {fileID: 21300000, guid: 94b7e346b3e94ce43a504578e703fbae, type: 3}
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- {fileID: 21300000, guid: e49d44da01a6f7249b472a9911c5bd7e, type: 3}
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m_PackedSpriteNamesToIndex:
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- avatar_26
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- avatar_kuang
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m_RenderDataMap: {}
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m_Tag: avatar_hero
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m_IsVariant: 0
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8
Assets/arts/atlas/icon/avatar_hero.spriteatlas.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 18beec5a1784f4c22982ca688ad2b051
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 4343727234628468602
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -32,36 +32,58 @@ MonoBehaviour:
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@ -177,43 +212,62 @@ SpriteAtlas:
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@ -337,6 +388,7 @@ SpriteAtlas:
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@ -346,7 +398,9 @@ SpriteAtlas:
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@ -365,8 +419,11 @@ SpriteAtlas:
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@ -381,6 +438,7 @@ SpriteAtlas:
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@ -391,6 +449,8 @@ SpriteAtlas:
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@ -410,12 +470,14 @@ SpriteAtlas:
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@ -424,6 +486,8 @@ SpriteAtlas:
|
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@ -435,17 +499,22 @@ SpriteAtlas:
|
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@ -461,10 +530,13 @@ SpriteAtlas:
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@ -473,6 +545,7 @@ SpriteAtlas:
|
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@ -504,13 +577,19 @@ SpriteAtlas:
|
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|
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|
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|
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@ -518,19 +597,26 @@ SpriteAtlas:
|
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20
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8
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@ -550,12 +570,14 @@ SpriteAtlas:
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@ -598,6 +620,7 @@ SpriteAtlas:
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@ -616,6 +639,7 @@ SpriteAtlas:
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@ -628,9 +652,11 @@ SpriteAtlas:
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@ -645,11 +671,11 @@ SpriteAtlas:
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