diff --git a/Assets/lua/app/ui/battle/battle_base_ui.lua.bytes b/Assets/lua/app/ui/battle/battle_base_ui.lua.bytes index cb382fd44..43f487d6d 100644 Binary files a/Assets/lua/app/ui/battle/battle_base_ui.lua.bytes and b/Assets/lua/app/ui/battle/battle_base_ui.lua.bytes differ diff --git a/Assets/prefabs/ui/battle/battle_ui.prefab b/Assets/prefabs/ui/battle/battle_ui.prefab index 45bce0412..2065ffb24 100644 --- a/Assets/prefabs/ui/battle/battle_ui.prefab +++ b/Assets/prefabs/ui/battle/battle_ui.prefab @@ -3511,7 +3511,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -202.16693, y: 566.8778} + m_AnchoredPosition: {x: 0, y: 400} m_SizeDelta: {x: 200, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7510062288709795474 @@ -7417,7 +7417,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &7998466248905419511 RectTransform: m_ObjectHideFlags: 0