This commit is contained in:
xy_tu 2023-05-25 15:16:44 +08:00
commit 2521a658f2
2112 changed files with 107988 additions and 45508 deletions

View File

@ -123,7 +123,6 @@ namespace BFEditor
}
}
// 检查monster
String luaConfigPath = null;
if(isDeveloper)
{
@ -135,6 +134,75 @@ namespace BFEditor
}
var configDirInfo = new DirectoryInfo(luaConfigPath);
var configFileInfos = configDirInfo.GetFiles(suffix, SearchOption.TopDirectoryOnly);
// 检查棋盘文件格式
var luaScriptString = @"local cfg = require('app/config/chapter_board')
if not cfg or not cfg.data then
return ''
end
cfg = cfg.data
local tempMap = {}
local addErrorInfo = function(errorInfo, cfgId, errorStr)
if not tempMap[cfgId] then
tempMap[cfgId] = true
table.insert(errorInfo, 'cfgId = ' .. cfgId)
end
table.insert(errorInfo, ' ' .. errorStr)
end
local errorInfo = {}
for k, info in pairs(cfg) do
local board = info.board
if not board then
addErrorInfo(errorInfo, k, 'board字段')
end
if #board < 49 then
addErrorInfo(errorInfo, k, 'board长度不足' .. #board)
end
for index, v in ipairs(board) do
if not v[1] then
addErrorInfo(errorInfo, k, 'board字段中' .. index .. '')
end
if not v[2] then
addErrorInfo(errorInfo, k, 'board字段中' .. index .. '')
end
end
local mystery_box_board = info.mystery_box_board
if mystery_box_board then
for index, v in ipairs(mystery_box_board) do
if not v[1] then
addErrorInfo(errorInfo, k, 'mystery_box_board字段中' .. index .. '')
end
if not v[2] then
addErrorInfo(errorInfo, k, 'mystery_box_board字段中' .. index .. '')
end
end
end
end
if #errorInfo > 0 then
return table.concat(errorInfo, '\n');
end
return ''";
var resultStr = env.DoString(luaScriptString);
if (resultStr.Length > 0)
{
foreach(var strObj in resultStr)
{
var str = Convert.ToString(strObj);
if(!String.IsNullOrEmpty(str))
{
sb.Append(str + "\n");
}
}
}
// 检查monster
string monsterConfigListLua = "{";
foreach (var file in configFileInfos)
{
@ -145,7 +213,7 @@ namespace BFEditor
}
}
monsterConfigListLua += "}";
var luaScriptString = "local ids = {}\n local MONSTER_LIST = " + monsterConfigListLua + "\n";
luaScriptString = "local ids = {}\n local MONSTER_LIST = " + monsterConfigListLua + "\n";
luaScriptString += @"local str = {}
for i, name in ipairs(MONSTER_LIST) do
if name ~= 'monster_base' and name ~= 'monster_position' and name ~= 'monster_position_base' then
@ -162,7 +230,7 @@ namespace BFEditor
return table.concat(str, '\n');
end
return ''";
var resultStr = env.DoString(luaScriptString);
resultStr = env.DoString(luaScriptString);
if (resultStr.Length > 0)
{
foreach(var strObj in resultStr)
@ -175,58 +243,58 @@ namespace BFEditor
}
}
// 检查怪物的坐标信息
var luaScriptString2 = @"local MONSTER_POSITION_KEY = { 'monster_1','monster_2','monster_3','monster_4','monster_5','monster_6','monster_7','monster_8','monster_9','monster_10','monster_11','monster_12'}
local list = {'enemy_id_1', 'enemy_id_2', 'enemy_id_3'}
local list2 = {'enemy_position_1', 'enemy_position_2', 'enemy_position_3'}
local positionConf = require('app/config/monster_position_base').data
local monsterPositionConf = require('app/config/monster_position').data
local stage = require('app/config/story_stage').data
local str = {}
for k, v in pairs(stage) do
for k2, v2 in ipairs(list) do
if v[v2] then
local monsterPosition = v[list2[k2]]
for i, monsterId in ipairs(v[v2]) do
local monsterPositionInfo = monsterPositionConf[monsterPosition]
local positionInfo = positionConf[monsterPositionInfo[MONSTER_POSITION_KEY[i]]]
if positionInfo == nil then
table.insert(str, 'stage表的id为' .. k .. '' .. k2 .. '')
end
end
end
end
end
local stage2 = require('app/config/adventure_stage').data
for k, v in pairs(stage2) do
for k2, v2 in ipairs(list) do
if v[v2] then
local monsterPosition = v[list2[k2]]
for i, monsterId in ipairs(v[v2]) do
local monsterPositionInfo = monsterPositionConf[monsterPosition]
local positionInfo = positionConf[monsterPositionInfo[MONSTER_POSITION_KEY[i]]]
if positionInfo == nil then
table.insert(str, 'adventure_stage表的id为' .. k .. '' .. k2 .. '')
end
end
end
end
end
if #str > 0 then
return table.concat(str, '\n');
end
return ''";
var resultStr2 = env.DoString(luaScriptString2);
if (resultStr2.Length > 0)
{
foreach(var strObj in resultStr2)
{
var str = Convert.ToString(strObj);
if(!String.IsNullOrEmpty(str))
{
sb.Append(str + "\n");
}
}
}
// var luaScriptString2 = @"local MONSTER_POSITION_KEY = { 'monster_1','monster_2','monster_3','monster_4','monster_5','monster_6','monster_7','monster_8','monster_9','monster_10','monster_11','monster_12'}
// local list = {'enemy_id_1', 'enemy_id_2', 'enemy_id_3'}
// local list2 = {'enemy_position_1', 'enemy_position_2', 'enemy_position_3'}
// local positionConf = require('app/config/monster_position_base').data
// local monsterPositionConf = require('app/config/monster_position').data
// local stage = require('app/config/story_stage').data
// local str = {}
// for k, v in pairs(stage) do
// for k2, v2 in ipairs(list) do
// if v[v2] then
// local monsterPosition = v[list2[k2]]
// for i, monsterId in ipairs(v[v2]) do
// local monsterPositionInfo = monsterPositionConf[monsterPosition]
// local positionInfo = positionConf[monsterPositionInfo[MONSTER_POSITION_KEY[i]]]
// if positionInfo == nil then
// table.insert(str, 'stage表的id为' .. k .. '的第' .. k2 .. '波怪的坐标有问题')
// end
// end
// end
// end
// end
// local stage2 = require('app/config/adventure_stage').data
// for k, v in pairs(stage2) do
// for k2, v2 in ipairs(list) do
// if v[v2] then
// local monsterPosition = v[list2[k2]]
// for i, monsterId in ipairs(v[v2]) do
// local monsterPositionInfo = monsterPositionConf[monsterPosition]
// local positionInfo = positionConf[monsterPositionInfo[MONSTER_POSITION_KEY[i]]]
// if positionInfo == nil then
// table.insert(str, 'adventure_stage表的id为' .. k .. '的第' .. k2 .. '波怪的坐标有问题')
// end
// end
// end
// end
// end
// if #str > 0 then
// return table.concat(str, '\n');
// end
// return ''";
// var resultStr2 = env.DoString(luaScriptString2);
// if (resultStr2.Length > 0)
// {
// foreach(var strObj in resultStr2)
// {
// var str = Convert.ToString(strObj);
// if(!String.IsNullOrEmpty(str))
// {
// sb.Append(str + "\n");
// }
// }
// }
env.Dispose();
return sb;
}
@ -274,19 +342,19 @@ namespace BFEditor
// ExportExcelTools.SpecialProcessSkill(isDeveloper, SkillSpecialOnOutput);
// ExportExcelTools.dealMonsterConfig(isDeveloper);
// var sb = ExportExcelTools.CheckLuaConfig(isDeveloper);
// if (sb.ToString().Length > 0)
// {
// failFlag = true;
// designSuccFlag = false;
// Debug.Log("导表规范检查异常!!!");
// Debug.Log(sb.ToString());
// EditorUtility.DisplayDialog("导入失败配置", sb.ToString(), "ok");
// }
// else
// {
// Debug.Log("配置规范检查通过.");
// }
var sb = ExportExcelTools.CheckLuaConfig(isDeveloper);
if (sb.ToString().Length > 0)
{
failFlag = true;
designSuccFlag = false;
Debug.Log("导表规范检查异常!!!");
Debug.Log(sb.ToString());
EditorUtility.DisplayDialog("导入失败配置", sb.ToString(), "ok");
}
else
{
Debug.Log("配置规范检查通过.");
}
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();

View File

@ -35,6 +35,14 @@ namespace BF
public void PlayAnimation(string animName, bool loop, bool forceRefresh)
{
#if UNITY_EDITOR
float duration = GetAnimationDuration(animName);
if(BFLog.LogAssert(duration > 0, this.gameObject.name + " not have " + animName))
{
return;
}
#endif
animationState.SetAnimation(0, animName, loop);
if (forceRefresh)
{
@ -232,7 +240,11 @@ namespace BF
public float GetAnimationDuration(string name)
{
return skeletonGraphic.skeletonDataAsset.GetAnimationStateData().SkeletonData.FindAnimation(name).Duration;
Spine.Animation animation = skeletonGraphic.skeletonDataAsset.GetAnimationStateData().SkeletonData.FindAnimation(name);
if (animation == null){
return 0.0f;
}
return animation.Duration;
}
public float GetAnimationKeyFrameTime(string name)

View File

@ -361,6 +361,38 @@ namespace BF
}
}
public float GetRectWidth(int index)
{
RectTransform rectTransform = null;
if (index >= 0 && index < prefabList.Count)
{
rectTransform = prefabList[index].gameObject.transform as RectTransform;
return rectTransform.rect.width;
}
else if (index < 0)
{
rectTransform = this.transform as RectTransform;
return rectTransform.rect.width;
}
return 0.0f;
}
public float GetRectHeight(int index)
{
RectTransform rectTransform = null;
if (index >= 0 && index < prefabList.Count)
{
rectTransform = prefabList[index].gameObject.transform as RectTransform;
return rectTransform.rect.height;
}
else if (index < 0)
{
rectTransform = this.transform as RectTransform;
return rectTransform.rect.height;
}
return 0.0f;
}
public void SetPosition(int index, float x, float y, float z)
{
if (index >= 0 && index < prefabList.Count)

View File

@ -171,7 +171,7 @@ namespace BF
if (ConstraintType == Constraint.Flexible)
{
column = (int) Math.Floor((rectSize.x + Spaceing.x) / (CellSize.x + Spaceing.x));
column = Math.Min(column, childCount);
column = Math.Max(1, Math.Min(column, childCount));
if (childCount % column == 0)
{

View File

@ -21,7 +21,7 @@ namespace XLua.CSObjectWrap
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.PrefabHelper);
Utils.BeginObjectRegister(type, L, translator, 0, 39, 4, 1);
Utils.BeginObjectRegister(type, L, translator, 0, 41, 4, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGameObjectByName", _m_GetGameObjectByName);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetListCount", _m_GetListCount);
@ -44,6 +44,8 @@ namespace XLua.CSObjectWrap
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddSizeDelta", _m_AddSizeDelta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSizeDelta", _m_GetSizeDelta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheSizeDelt", _m_CacheSizeDelt);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRectWidth", _m_GetRectWidth);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRectHeight", _m_GetRectHeight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddPosition", _m_AddPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLocalPosition", _m_SetLocalPosition);
@ -729,6 +731,64 @@ namespace XLua.CSObjectWrap
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRectWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.PrefabHelper gen_to_be_invoked = (BF.PrefabHelper)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetRectWidth( _index );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRectHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.PrefabHelper gen_to_be_invoked = (BF.PrefabHelper)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetRectHeight( _index );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPosition(RealStatePtr L)
{

View File

@ -14,6 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
spriteList:
- {fileID: 21300000, guid: ca105ffa7d9ffc347a89f665c9e3c5e5, type: 3}
- {fileID: 21300000, guid: c4cb736ccf6b8be4d9846836cade4735, type: 3}
- {fileID: 21300000, guid: 52da05fc5df88be4d8a092e24ccfa7fb, type: 3}
- {fileID: 21300000, guid: 3c09c3571cc8aff4fbaee4765d7f856f, type: 3}
- {fileID: 21300000, guid: fea4f86213a880344bcffd2308591e61, type: 3}
@ -27,4 +28,4 @@ MonoBehaviour:
- {fileID: 21300000, guid: 899882c0d56e96d4caf5d82d2b469729, type: 3}
- {fileID: 21300000, guid: 91e9e926c6246844aba4b734caefb6f9, type: 3}
- {fileID: 21300000, guid: d4b21efb128aa8f4093adba3d467d268, type: 3}
spriteNameList: 31000000320000003300000034000000350000003600000037000000df0dcedbe00dcedbe10dcedbe20dcedbe30dcedb7ef2dcef0e84dc76
spriteNameList: 3100000021060000320000003300000034000000350000003600000037000000df0dcedbe00dcedbe10dcedbe20dcedbe30dcedb7ef2dcef0e84dc76

View File

@ -73,6 +73,7 @@ SpriteAtlas:
- {fileID: 21300000, guid: ca105ffa7d9ffc347a89f665c9e3c5e5, type: 3}
- {fileID: 21300000, guid: d4b21efb128aa8f4093adba3d467d268, type: 3}
- {fileID: 21300000, guid: 236fd81c35a9c1a4ca098eeeddd1821b, type: 3}
- {fileID: 21300000, guid: c4cb736ccf6b8be4d9846836cade4735, type: 3}
- {fileID: 21300000, guid: 52da05fc5df88be4d8a092e24ccfa7fb, type: 3}
- {fileID: 21300000, guid: f676744f0970161499163cc5d342e1ad, type: 3}
m_PackedSpriteNamesToIndex:
@ -88,6 +89,7 @@ SpriteAtlas:
- 1
- frame_select
- frame_2
- 12
- 2
- frame_1
m_RenderDataMap: {}

View File

@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleName: arts/textures/icon/task.ab
assetBundleVariant:

View File

@ -4,5 +4,5 @@ NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4343727234628468602
userData:
assetBundleName:
assetBundleName: arts/textures/icon/task.ab
assetBundleVariant:

View File

@ -15,6 +15,7 @@ MonoBehaviour:
spriteList:
- {fileID: 21300000, guid: b1230a75f4f278246854472f8e66182f, type: 3}
- {fileID: 21300000, guid: b4eb3a5ebff984c49ab18ba4a98799a5, type: 3}
- {fileID: 21300000, guid: 36e2163b4404615408f9bb0bead26217, type: 3}
- {fileID: 21300000, guid: fe047417c1765ae408c718cdde9c74a8, type: 3}
- {fileID: 21300000, guid: c38a84bed7b6ae443a92e10fd79b3e1e, type: 3}
- {fileID: 21300000, guid: 39cd734eccabde14fb2c3cffddc8d39a, type: 3}
@ -24,12 +25,18 @@ MonoBehaviour:
- {fileID: 21300000, guid: f37b1779751e6de42b14f4d4c8f52609, type: 3}
- {fileID: 21300000, guid: 4e3da980631dad04785f6ea58dc3447f, type: 3}
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- {fileID: 21300000, guid: 5aee1f758e4facd4591114d2156b6bfa, type: 3}
- {fileID: 21300000, guid: 3b491c50f91f0bd41862458a5c3a878f, type: 3}
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- {fileID: 21300000, guid: 6bbb916e771550640b39c658dbe4508f, type: 3}
@ -37,8 +44,10 @@ MonoBehaviour:
- {fileID: 21300000, guid: 3d4e7f797f9e52a428caf685cb9d945d, type: 3}
- {fileID: 21300000, guid: 84a8e79f7596403459578a2297a00864, type: 3}
- {fileID: 21300000, guid: fb43ca103930b98418608ba14f871c21, type: 3}
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- {fileID: 21300000, guid: 143a02006f322054e926abff54bc2953, type: 3}
@ -68,11 +77,22 @@ MonoBehaviour:
- {fileID: 21300000, guid: e53d6e8ee4f256040a5d26aa8233520b, type: 3}
- {fileID: 21300000, guid: 634f8eff83cb4cd4780e6afae3bc6c65, type: 3}
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spriteNameList: 73ef7596df354ed3919850e8929850e8939850e8949850e8959850e8969850e8979850e8947eef9a6672136537aa723a01d54ed3ede09396eee09396efe09396f0e09396bd9b0e69be9b0e69bf9b0e69c09b0e69c19b0e69c29b0e69c39b0e690d7ccc49132253d386d89f5487d89f5488d89f5489d89f5442e685d543e685d5ccb53bb2cdb53bb2d120b00dd220b00d50fb2eba51fb2eba73ea16e874ea16e81e5457221f5457222bf929362cf92936cf0775471557dd4782b8592383b8592383b74c9784b74c978c8d63ad107222fd627da494f525e9108b9601006e14a268a0bc6ec803e47506d77eae8fd87eae8faa3b37002623b5b6
spriteNameList: 73ef7596df354ed3e0354ed3919850e8929850e8939850e8949850e8959850e8969850e8979850e8947eef9a66721365ecf57d11edf57d11eef57d11eff57d1137aa723a01d54ed3ede09396eee09396efe09396f0e09396f1e09396f2e09396bd9b0e69be9b0e69bf9b0e69c09b0e69c19b0e69c29b0e69c39b0e69ffac52d30d7ccc49132253d387156e7a86d89f5487d89f5488d89f5489d89f5442e685d543e685d5ccb53bb2cdb53bb2d120b00dd220b00d50fb2eba51fb2eba73ea16e874ea16e81e5457221f5457222bf929362cf92936cf0775471557dd4782b8592383b8592383b74c9784b74c978c8d63ad107222fd627da494f525e9108b960100de4705065e9f32002bc532006e14a268a0bc6ec803e475062dbb75a5923679a5f1fc030ae6cb80424208558f4308558f4408558fd77eae8fd87eae8fd97eae8faa3b37002623b5b6

View File

@ -64,45 +64,64 @@ SpriteAtlas:
- {fileID: 21300000, guid: 143a02006f322054e926abff54bc2953, type: 3}
- {fileID: 21300000, guid: fb43ca103930b98418608ba14f871c21, type: 3}
- {fileID: 21300000, guid: 63461d20be12601408351e3c6df6d799, type: 3}
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