diff --git a/Assets/arts/effects/material/ui/vfx_c1_ui_up/vfx_c1_ui_up_12.mat b/Assets/arts/effects/material/ui/vfx_c1_ui_up/vfx_c1_ui_up_12.mat index ed5cfd841..6b837b415 100644 --- a/Assets/arts/effects/material/ui/vfx_c1_ui_up/vfx_c1_ui_up_12.mat +++ b/Assets/arts/effects/material/ui/vfx_c1_ui_up/vfx_c1_ui_up_12.mat @@ -61,7 +61,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _tex: - m_Texture: {fileID: 2800000, guid: 4696e0e37403dde42b9ec4ebf509dde4, type: 3} + m_Texture: {fileID: 2800000, guid: 58d2fef4ac7e9d745b0c640e6be583cd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _tex_mask: @@ -102,7 +102,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _diss_edge_color: {r: 1, g: 1, b: 1, a: 1} - _diss_tex_offset: {r: 0, g: 0, b: 0, a: 0} - - _tex_color: {r: 2, g: 2, b: 2, a: 1} + - _tex_color: {r: 2.9960785, g: 2.9960785, b: 2.9960785, a: 1} - _tex_mask_uv_speed: {r: 0, g: 0, b: 0, a: 0} - _tex_uv_speed: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] diff --git a/Assets/prefabs/effects/battle/sfx_c1_p45002_05.prefab b/Assets/prefabs/effects/battle/sfx_c1_p45002_05.prefab index 2de54e25d..b42b52a72 100644 --- a/Assets/prefabs/effects/battle/sfx_c1_p45002_05.prefab +++ b/Assets/prefabs/effects/battle/sfx_c1_p45002_05.prefab @@ -34328,8 +34328,8 @@ ParticleSystem: startSpeed: serializedVersion: 2 minMaxState: 3 - scalar: 500 - minScalar: 1500 + scalar: 100 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: