Merge branch 'dev_hero' of https://git.wdd817.link/puxuan/c1_unity into dev_hero

This commit is contained in:
tuxinyu 2025-08-11 13:05:20 +08:00
commit 1b23618a5d
217 changed files with 10826 additions and 2456 deletions

View File

@ -10,14 +10,21 @@ namespace BF
public float endX = 0.0f; public float endX = 0.0f;
public float resetX = 0.0f; public float resetX = 0.0f;
public int type = 0; public int type = 0;
public bool canMove = true;
public void SetPositionByTime(float time)
{
var transformRect = GetComponent<RectTransform>();
transformRect.anchoredPosition = new Vector2(transformRect.anchoredPosition.x + speed * time, transformRect.anchoredPosition.y);
}
void FixedUpdate() void FixedUpdate()
{ {
// if (!BF.BFMain.Instance.BattleMgr.UpdateEnabled) return; if (!canMove) return;
var transform = GetComponent<RectTransform>(); var transformRect = GetComponent<RectTransform>();
if (transform.anchoredPosition.x <= endX) if (transformRect.anchoredPosition.x <= endX)
{ {
transform.anchoredPosition = new Vector2(resetX, transform.anchoredPosition.y); transformRect.anchoredPosition = new Vector2(resetX, transformRect.anchoredPosition.y);
} }
// if (type == 1) // if (type == 1)
// { // {
@ -39,7 +46,8 @@ namespace BF
// { // {
// speed = BF.BFMain.Instance.BattleMgr.SceneSpeedBg; // speed = BF.BFMain.Instance.BattleMgr.SceneSpeedBg;
// } // }
transform.Translate(speed * Time.deltaTime, 0.0f, 0.0f); // transform.Translate(speed * Time.fixedDeltaTime, 0.0f, 0.0f);
transformRect.anchoredPosition = new Vector2(transformRect.anchoredPosition.x + speed * Time.fixedDeltaTime, transformRect.anchoredPosition.y);
} }
} }
} }

View File

@ -21,19 +21,22 @@ namespace XLua.CSObjectWrap
{ {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlBg); System.Type type = typeof(BF.BattleControlBg);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 4); Utils.BeginObjectRegister(type, L, translator, 0, 1, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionByTime", _m_SetPositionByTime);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed); Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "endX", _g_get_endX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "endX", _g_get_endX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "resetX", _g_get_resetX); Utils.RegisterFunc(L, Utils.GETTER_IDX, "resetX", _g_get_resetX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "canMove", _g_get_canMove);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "endX", _s_set_endX); Utils.RegisterFunc(L, Utils.SETTER_IDX, "endX", _s_set_endX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "resetX", _s_set_resetX); Utils.RegisterFunc(L, Utils.SETTER_IDX, "resetX", _s_set_resetX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "canMove", _s_set_canMove);
Utils.EndObjectRegister(type, L, translator, null, null, Utils.EndObjectRegister(type, L, translator, null, null,
@ -79,6 +82,34 @@ namespace XLua.CSObjectWrap
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetPositionByTime(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
{
float _time = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.SetPositionByTime( _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
@ -138,6 +169,20 @@ namespace XLua.CSObjectWrap
return 1; return 1;
} }
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_canMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.canMove);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
@ -200,6 +245,21 @@ namespace XLua.CSObjectWrap
return 0; return 0;
} }
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_canMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBg gen_to_be_invoked = (BF.BattleControlBg)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.canMove = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}

View File

@ -34,6 +34,10 @@ MonoBehaviour:
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@ -64,4 +68,4 @@ MonoBehaviour:
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View File

@ -67,6 +67,7 @@ SpriteAtlas:
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@ -95,7 +96,9 @@ SpriteAtlas:
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@ -107,6 +110,7 @@ SpriteAtlas:
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@ -119,6 +123,7 @@ SpriteAtlas:
- act_common_dec_2 - act_common_dec_2
- act_common_progress_bg_2 - act_common_progress_bg_2
- act_ranking_1 - act_ranking_1
- act_common_btn_2_2
- act_common_chest_3 - act_common_chest_3
- act_common_bg_3 - act_common_bg_3
- act_common_tettle_1 - act_common_tettle_1
@ -147,7 +152,9 @@ SpriteAtlas:
- act_ranking_3 - act_ranking_3
- act_common_bg_4 - act_common_bg_4
- act_common_bg_9 - act_common_bg_9
- act_common_btn_1_2
- act_common_bg_15 - act_common_bg_15
- act_common_btn_2_1
- act_common_title_1 - act_common_title_1
- act_common_board_2 - act_common_board_2
- act_common_board_4 - act_common_board_4
@ -159,6 +166,7 @@ SpriteAtlas:
- act_common_bg_13 - act_common_bg_13
- act_common_bg_11 - act_common_bg_11
- act_common_bg_12 - act_common_bg_12
- act_common_btn_1_1
- act_ranking_2 - act_ranking_2
- act_common_board_5 - act_common_board_5
- act_common_bg_10 - act_common_bg_10

View File

@ -19,12 +19,15 @@ MonoBehaviour:
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