Merge branch 'dev_hero' into dev_hero_2

This commit is contained in:
puxuan 2025-11-05 10:33:34 +08:00
commit 19533189dd
37 changed files with 84871 additions and 20 deletions

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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -9.7, y: 8.7} m_AnchoredPosition: {x: -9.7, y: 8.7}
@ -4892,7 +4892,7 @@ ParticleSystemRenderer:
m_SortingFudge: 14.62 m_SortingFudge: 14.62
m_NormalDirection: 1 m_NormalDirection: 1
m_ShadowBias: 0 m_ShadowBias: 0
m_RenderAlignment: 0 m_RenderAlignment: 2
m_Pivot: {x: 0, y: 0, z: 0} m_Pivot: {x: 0, y: 0, z: 0}
m_Flip: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 0 m_UseCustomVertexStreams: 0
@ -4936,14 +4936,14 @@ RectTransform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4936593373531303197} m_GameObject: {fileID: 4936593373531303197}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 6635725003939530068} m_Father: {fileID: 6635725003939530068}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -6.9, y: 11.5} m_AnchoredPosition: {x: -6.9, y: 11.5}
@ -9803,7 +9803,7 @@ ParticleSystemRenderer:
m_SortingFudge: 14.5 m_SortingFudge: 14.5
m_NormalDirection: 1 m_NormalDirection: 1
m_ShadowBias: 0 m_ShadowBias: 0
m_RenderAlignment: 0 m_RenderAlignment: 2
m_Pivot: {x: 0, y: 0, z: 0} m_Pivot: {x: 0, y: 0, z: 0}
m_Flip: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 0 m_UseCustomVertexStreams: 0
@ -14617,7 +14617,7 @@ ParticleSystemRenderer:
m_CameraVelocityScale: 0 m_CameraVelocityScale: 0
m_VelocityScale: 0 m_VelocityScale: 0
m_LengthScale: 2 m_LengthScale: 2
m_SortingFudge: -1 m_SortingFudge: -4.15
m_NormalDirection: 1 m_NormalDirection: 1
m_ShadowBias: 0 m_ShadowBias: 0
m_RenderAlignment: 0 m_RenderAlignment: 0