diff --git a/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFFbxChecker.cs b/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFFbxChecker.cs index 3f2c334db..74b4cca87 100644 --- a/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFFbxChecker.cs +++ b/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFFbxChecker.cs @@ -14,8 +14,8 @@ namespace BFEditor.Resource { return new List() { - new CharacterFbxChecker(), - new SceneFbxChecker(), + // new CharacterFbxChecker(), + // new SceneFbxChecker(), new EffectFbxChecker(), }; } diff --git a/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFPrefabChecker.cs b/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFPrefabChecker.cs index ca8a17258..14c0a8f10 100644 --- a/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFPrefabChecker.cs +++ b/Assets/Editor/BFResourceTools/ResourceProcessTools/ResourceChecker/Checkers/MainCheckers/BFPrefabChecker.cs @@ -15,8 +15,8 @@ namespace BFEditor.Resource return new List() { new UIPrefabChecker(), - new CharacterPrefabChecker(), - new ScenePrefabChecker(), + // new CharacterPrefabChecker(), + // new ScenePrefabChecker(), new EffectPrefabChecker(), // new AutoCreatedEffectPrefabChecker(), };