修改下提示

This commit is contained in:
xiekaidong 2023-05-30 15:33:09 +08:00
parent cd99e669cb
commit 12135088dd

View File

@ -37,7 +37,7 @@ namespace BF
{
#if UNITY_EDITOR
Spine.Animation animation = skeletonGraphic.skeletonDataAsset.GetAnimationStateData().SkeletonData.FindAnimation(animName);
if(BFLog.LogAssert(animation != null, this.gameObject.name + " not have " + animName))
if(BFLog.LogAssert(animation != null, this.gameObject.name + " not have animation: " + animName + " \n"))
{
return;
}