diff --git a/Assets/arts/sounds/sfx/battle/20007001.wav.meta b/Assets/arts/sounds/sfx/battle/20007001.wav.meta index 2372cd471..ab46789f5 100644 --- a/Assets/arts/sounds/sfx/battle/20007001.wav.meta +++ b/Assets/arts/sounds/sfx/battle/20007001.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ea31cb776c8124c468639e21dd01a2a4 +guid: 6cf1da36ac43eb14aa6737a92d157a54 AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/Assets/arts/sounds/sfx/battle/20007005.wav.meta b/Assets/arts/sounds/sfx/battle/20007005.wav.meta index 2313c98e4..9c401b29b 100644 --- a/Assets/arts/sounds/sfx/battle/20007005.wav.meta +++ b/Assets/arts/sounds/sfx/battle/20007005.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 44c41c5e1cb8acb4a8c9ddb783f9e44a +guid: fc8edaff18eab8d469e7cec3e0ed40e7 AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/Assets/arts/sounds/sfx/battle/20008001.wav.meta b/Assets/arts/sounds/sfx/battle/20008001.wav.meta index 1fd0c30b7..3d8db585c 100644 --- a/Assets/arts/sounds/sfx/battle/20008001.wav.meta +++ b/Assets/arts/sounds/sfx/battle/20008001.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c72ef8b87a3891540b72c45e75bfd1e6 +guid: 5655a0fb68235104babf8565c207ec5c AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/Assets/arts/sounds/sfx/battle/20008004.wav.meta b/Assets/arts/sounds/sfx/battle/20008004.wav.meta index c55f3685c..80362b058 100644 --- a/Assets/arts/sounds/sfx/battle/20008004.wav.meta +++ b/Assets/arts/sounds/sfx/battle/20008004.wav.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c39f8947d7791534cb88e89b9e6263bf +guid: 566660f64231fba43882159b8af571c4 AudioImporter: externalObjects: {} serializedVersion: 6 diff --git a/Assets/prefabs/effects/ui/vfx_c1_ui_vs_01.prefab b/Assets/prefabs/effects/ui/vfx_c1_ui_vs_01.prefab index b39ee91f2..d3120b74e 100644 --- a/Assets/prefabs/effects/ui/vfx_c1_ui_vs_01.prefab +++ b/Assets/prefabs/effects/ui/vfx_c1_ui_vs_01.prefab @@ -48779,7 +48779,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 99} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &8673939345137079590