c1_lua/lua/app/ui/bounty/bounty_buy_ui.lua
2023-05-15 21:32:13 +08:00

32 lines
783 B
Lua

local BountyBuyUI = class("BountyBuyUI", BaseUI)
function BountyBuyUI:isFullScreen()
return false
end
function BountyBuyUI:getPrefabPath()
return "assets/prefabs/ui/bounty/bounty_buy_ui.prefab"
end
function BountyBuyUI:onLoadRootComplete()
local uiMap = self.root:genAllChildren()
self.uiMap = uiMap
local closeBtn = uiMap["bounty_buy_ui.bg.close_btn"]
closeBtn:addClickListener(function()
self:closeUI()
end)
local buyBtn = uiMap["bounty_buy_ui.bg.buy_btn"]
buyBtn:addClickListener(function()
self:closeUI()
ModuleManager.BountyManager:buyBounty(false)
end)
local buyBtnAdvanced = uiMap["bounty_buy_ui.bg.buy_btn_advanced"]
buyBtnAdvanced:addClickListener(function()
self:closeUI()
ModuleManager.BountyManager:buyBounty(true)
end)
end
return BountyBuyUI