c1_lua/lua/app/ui/collection/cell/collection_hero_cell.lua
2023-07-17 11:16:51 +08:00

74 lines
3.5 KiB
Lua

local CollectionHeroCell = class("CollectionHeroCell", BaseCell)
function CollectionHeroCell:init()
local uiMap = self:getUIMap()
self.imgQlt = uiMap["collection_hero_cell.img_qlt"]
self.imgType = uiMap["collection_hero_cell.img_qlt.img_type"]
self.txLevel = uiMap["collection_hero_cell.tx_level"]
self.txName = uiMap["collection_hero_cell.tx_name"]
self.txMax = uiMap["collection_hero_cell.tx_max"]
self.btnCollect = uiMap["collection_hero_cell.btn_collect"]
self.imgIcon = uiMap["collection_hero_cell.btn_collect.img_icon"]
self.txValue = uiMap["collection_hero_cell.btn_collect.tx_value"]
self.spineRoot = uiMap["collection_hero_cell.spine_root.spine_hero"]
self.btnCollect:addClickListener(function()
if DataManager.CollectionData:getCanCollectPoint(GConst.CollectionConst.TYPE.HERO, self.heroData.id) > 0 then
ModuleManager.CollectionManager:reqHeroPoint(self.heroData.id)
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.COLLECTION_CLICK_GET_POINT, self.imgIcon:getPosition())
else
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_8))
end
end)
self:bind(DataManager.CollectionData, "dirtyHero", function()
self:refreshCollectPoint()
end)
end
function CollectionHeroCell:refresh(data)
self.heroData = data
local entity = DataManager.HeroData:getHeroById(self.heroData.id)
SpineManager:loadHeroAsync(entity:getModelId(), self.spineRoot, function(spineObject)
if self.spineHero then
self.spineHero:destroy()
self.spineHero = nil
end
spineObject:setDefaultMix(0)
self.spineHero = spineObject
end)
self.baseObject:setSprite(GConst.ATLAS_PATH.HERO, GConst.HERO_FRAME_QLT[self.heroData.qlt])
self.imgQlt:setSprite(GConst.ATLAS_PATH.HERO, GConst.HERO_FRAME_BG_QLT[self.heroData.qlt])
self.imgType:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.HeroConst.MATCH_ICON_NAME[self.heroData.position])
self.txName:setText(ModuleManager.HeroManager:getHeroName(self.heroData.id))
local heroEntity = DataManager.HeroData:getHeroById(self.heroData.id)
if heroEntity then
self.txLevel:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()))
else
self.txLevel:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, 0))
end
self.txMax:setVisible(heroEntity and heroEntity:isMaxLv())
self.txMax:setText(I18N:getGlobalText(I18N.GlobalConst.COLLECTION_DESC_2))
self:refreshCollectPoint()
end
-- 刷新收集点数状态
function CollectionHeroCell:refreshCollectPoint()
local canGetValue = DataManager.CollectionData:getCanCollectPoint(GConst.CollectionConst.TYPE.HERO, self.heroData.id)
local heroEntity = DataManager.HeroData:getHeroById(self.heroData.id)
if canGetValue > 0 then
self.txValue:setText("+" .. canGetValue)
self.txLevel:setText("<color=#FCFF13>"..I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()).."</color>")
GFunc.getShakeSeq(self.txLevel, false, 1, true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_green_3")
else
self.txValue:setText("+" .. heroEntity:getCollectionPoint())
self.txLevel:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()))
GFunc.getShakeSeq(self.txLevel, true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_3")
end
GFunc.centerTxAndImg(self.txValue, self.imgIcon, 2)
end
return CollectionHeroCell