c1_lua/lua/app/config/skill.lua
2023-04-17 16:53:06 +08:00

948 lines
13 KiB
Lua

local skill = {
[1]={
["position"]=1,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_red",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[2]={
["position"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[3]={
["position"]=3,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[4]={
["position"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[5]={
["position"]=5,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_purple",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[6]={
["position"]=1,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_red",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[7]={
["position"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[8]={
["position"]=3,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_green",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[9]={
["position"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[10]={
["position"]=5,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_purple",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[11]={
["effect_type"]=2,
["trigger"]=4,
["effect"]={
{
["type"]="dmg_addition_all_add",
["num"]=4000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=2
},
[12]={
["effect_type"]=2,
["trigger"]=4,
["effect"]={
{
["type"]="wavehealp",
["num"]=100,
["ratio"]=10000,
["round"]=0
}
}
},
[320011]={
["energy"]=10,
["position"]=3,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
}
},
["icon"]=10,
["battle_icon"]=1,
["skill_position"]=1
},
[220011]={
["energy"]=10,
["position"]=2,
["method"]=2,
["skill_type"]=0,
["icon"]=20,
["battle_icon"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1
},
[220012]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]={
2
},
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=20,
["battle_icon"]=2,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_yellow",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["skill_position"]=1
},
[420011]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=0,
["range"]=2
}
},
["icon"]=30,
["battle_icon"]=3,
["skill_position"]=2
},
[520011]={
["energy"]=10,
["position"]=5,
["method"]=2,
["skill_type"]=0,
["icon"]=40,
["battle_icon"]=4,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[120011]={
["energy"]=10,
["position"]=1,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=3,
["range"]=2
},
{
["type"]=4,
["range"]=2
}
},
["icon"]=50,
["battle_icon"]=5,
["skill_position"]=2
},
[330011]={
["energy"]=10,
["position"]=3,
["method"]=2,
["skill_type"]=0,
["icon"]=60,
["battle_icon"]=6,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=2000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[230011]={
["energy"]=10,
["position"]=2,
["method"]=2,
["skill_type"]=0,
["icon"]=70,
["battle_icon"]=7,
["effect_type"]=2,
["trigger"]=3,
["effect"]={
{
["type"]="dmg_addition_yellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[230012]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]={
2
},
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=70,
["battle_icon"]=7,
["effect_type"]=2,
["trigger"]=3,
["effect"]={
{
["type"]="dmg_addition_yellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[230013]={
["energy"]=10,
["position"]=2,
["method"]=1,
["skill_type"]=2,
["skill_type_parameter"]={
2
},
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
},
{
["type"]=5,
["range"]=1
},
{
["type"]=6,
["range"]=1
},
{
["type"]=7,
["range"]=1
},
{
["type"]=8,
["range"]=1
}
},
["icon"]=70,
["battle_icon"]=7,
["effect_type"]=2,
["trigger"]=3,
["effect"]={
{
["type"]="dmg_addition_yellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2
},
[430011]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=0,
["icon"]=80,
["battle_icon"]=8,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=15000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="normal_attack_dec",
["num"]=1,
["ratio"]=10000,
["round"]=1
}
},
["skill_position"]=1
},
[430012]={
["energy"]=10,
["position"]=4,
["method"]=2,
["skill_type"]=1,
["boardrange"]={
{
["type"]=1,
["range"]=1
},
{
["type"]=2,
["range"]=1
},
{
["type"]=3,
["range"]=1
},
{
["type"]=4,
["range"]=1
}
},
["icon"]=80,
["battle_icon"]=8,
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt_blue",
["num"]=15000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="normal_attack_dec",
["num"]=1,
["ratio"]=10000,
["round"]=1
}
},
["skill_position"]=1
},
[1000000]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2
},
[1000001]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=10000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1
},
[1000002]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=10000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[1000003]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=4,
["cd_start"]=4
},
[1000004]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="heal",
["num"]=10000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000005]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_red_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000006]={
["skill_type"]=3,
["skill_type_parameter"]={
3,
3
},
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[1000007]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000008]={
["skill_type"]=3,
["skill_type_parameter"]={
4,
2
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000009]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="weakness_purple_add",
["num"]=10000,
["ratio"]=10000,
["round"]=999
},
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000010]={
["skill_type"]=3,
["skill_type_parameter"]={
4,
4
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000011]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000012]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000013]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[1000014]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000015]={
["skill_type"]=3,
["skill_type_parameter"]={
5,
2
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000016]={
["skill_type"]=3,
["skill_type_parameter"]={
5,
4
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000017]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_blue_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000018]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="normal_attack_add",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[1000019]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="shield",
["num"]=1000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[1000020]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000021]={
["skill_type"]=3,
["skill_type_parameter"]={
5,
4
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000022]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="normal_attack_add",
["num"]=30000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=1,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[1000023]={
["skill_type"]=3,
["skill_type_parameter"]={
3,
2
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[1000024]={
["skill_type"]=3,
["skill_type_parameter"]={
3,
4
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=3
},
[1000025]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_green_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000026]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=20000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=2
},
[1000027]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_ryellow_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
},
[1000028]={
["effect_type"]=1,
["trigger"]=3,
["effect"]={
{
["type"]="normal_attack_add",
["num"]=40000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hit_heal",
["num"]=2000,
["ratio"]=10000,
["round"]=1
}
},
["obj"]=2,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=3
},
[1000029]={
["effect_type"]=2,
["trigger"]=2,
["effect"]={
{
["type"]="dec_dmg_random_add",
["num"]=5000,
["ratio"]=10000,
["round"]=999
}
},
["obj"]=1,
["skill_position"]=2
}
}
local config = {
data=skill,count=54
}
return config