c1_lua/lua/app/userdata/bag/item_data.lua
2023-04-03 10:59:13 +08:00

229 lines
6.1 KiB
Lua

local ItemEntity = require "app/userdata/bag/item_entity"
local ItemConst = require "app/module/item/item_const"
local ItemData = class("ItemData", BaseData)
local CACHE_ITEM = {
id = 0,
count = {
value = 0,
unit = 0,
}
}
function ItemData:ctor()
self.items = {}
end
function ItemData:init(data)
self.items = {}
data = data or {}
for _, info in pairs(data) do
if info.id == GConst.ItemConst.ITEM_ID_GEM then
local parmas = {}
parmas.gem = BigNumOpt.bigNum2Num(info.count)
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(parmas)
elseif info.id == GConst.ItemConst.ITEM_ID_GOLD then
local parmas = {}
parmas.gold_value = info.count.value
parmas.gold_unit = info.count.unit
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(parmas)
end
self:_add(info.id, info.count)
end
self.data.dirty = false
end
function ItemData:_add(id, bigNum)
self.items[id] = ItemEntity:create(id, bigNum)
end
function ItemData:clear()
self.items = {}
end
-- 根据id获取道具
function ItemData:getItemById(id)
if self.items[id] then
return self.items[id]
end
local item = ItemEntity:create(id, BigNumOpt.num2BigNum(0))
self.items[id] = item
return self.items[id]
end
-- 获取所有道具数据
function ItemData:getAllItems()
return self.items
end
function ItemData:getItemBigNumById(id)
local num
if self.items[id] then
num = self.items[id]:getBigNum()
else
num = BigNumOpt.num2BigNum(0)
end
return num
end
function ItemData:getItemBigNumStrById(id)
local num = 0
if self.items[id] then
num = self.items[id]:getBigNumStr()
end
return num
end
function ItemData:addItemReward(item, itemGetType)
CACHE_ITEM.id = item.id
CACHE_ITEM.count.unit = item.count.unit
CACHE_ITEM.count.value = item.count.value
self:addItem(CACHE_ITEM, itemGetType)
end
function ItemData:addItemCost(cost, itemGetType)
CACHE_ITEM.id = cost.id
CACHE_ITEM.count.unit = cost.count.unit
CACHE_ITEM.count.value = -cost.count.value
self:addItem(CACHE_ITEM, itemGetType)
end
function ItemData:addItemCosts(costs, itemGetType)
if not costs then
return
end
for _, unitCost in ipairs(costs) do
self:addItemCost(unitCost, itemGetType)
end
end
function ItemData:addItem(data, itemGetType)
if data == nil then
return
end
if EDITOR_MODE then
if not itemGetType then
local params = {
content = "ItemData addItem has no itemGetType",
boxType = GConst.MESSAGE_BOX_TYPE.MB_OK,
okText = I18N:getGlobalText(I18N.GlobalConst.BTN_TEXT_OK),
}
GFunc.showMessageBox(params)
Logger.log("ItemData addItem has no itemGetType")
end
end
local itemCfg = ConfigManager:getConfig("item")[data.id]
self:_addItemNumById(data.id, data.count)
if data.id == GConst.ItemConst.ITEM_ID_GEM or data.id == GConst.ItemConst.ITEM_ID_GOLD then
if data.count.value < 0 then
if data.id == GConst.ItemConst.ITEM_ID_GOLD and itemGetType == BIReport.ITEM_GET_TYPE.TRAIN_UP then
else
BIReport:postGemUse(data.count, itemGetType, data.id)
if data.id == GConst.ItemConst.ITEM_ID_GEM then
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserAdd("gem", BigNumOpt.bigNum2Num(data.count))
elseif data.id == GConst.ItemConst.ITEM_ID_GOLD then
local goldBigNum = DataManager.BagData.ItemData:getItemBigNumById(GConst.ItemConst.ITEM_ID_GOLD)
local parmas = {}
parmas.gold_value = goldBigNum.value
parmas.gold_unit = goldBigNum.unit
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(parmas)
end
end
else
if data.id == GConst.ItemConst.ITEM_ID_GOLD and itemGetType == BIReport.ITEM_GET_TYPE.CHAPTER_DROP then
else
BIReport:postGemGet(data.count, itemGetType, data.id)
if data.id == GConst.ItemConst.ITEM_ID_GEM then
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserAdd("gem", BigNumOpt.bigNum2Num(data.count))
elseif data.id == GConst.ItemConst.ITEM_ID_GOLD then
local goldBigNum = DataManager.BagData.ItemData:getItemBigNumById(GConst.ItemConst.ITEM_ID_GOLD)
local parmas = {}
parmas.gold_value = goldBigNum.value
parmas.gold_unit = goldBigNum.unit
CS.ThinkingAnalytics.ThinkingAnalyticsAPI.UserSet(parmas)
end
end
end
else
if data.count.value < 0 then
BIReport:postItemUse(data.count, data.id, itemGetType)
else
BIReport:postItemGet(data.count, data.id, itemGetType)
end
end
if data.id == GConst.ItemConst.ITEM_ID_MINING_PICK then
local num = BigNumOpt.bigNum2Num(data.count)
if num < 0 then
num = -num
ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_HOE_USE, {num = num})
end
elseif data.id == GConst.ItemConst.ITEM_ID_DRILL then
local num = BigNumOpt.bigNum2Num(data.count)
if num < 0 then
num = -num
ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_BORING_CROWN_USE, {num = num})
end
elseif data.id == GConst.ItemConst.ITEM_ID_EXPLOSIVE then
local num = BigNumOpt.bigNum2Num(data.count)
if num < 0 then
num = -num
ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_BOOM_USE, {num = num})
end
end
end
function ItemData:addItemNumById(id, num, itemGetType)
local data = {id = id, count = num}
self:addItem(data, itemGetType)
end
function ItemData:_addItemNumById(id, bigNum)
if bigNum == nil then
return
end
-- local isFull = false
-- if id == ItemConst.ITEM_ID_VIT then
-- -- isFull = DataManager.BagData.ItemData:isVitMax()
-- local maxVit = DataManager.PlayerData:getMaxVit()
-- isFull = currentCount >= maxVit
-- end
if self.items[id] then
self.items[id]:addBigNum(bigNum)
else
self:_add(id, bigNum)
end
-- if id == ItemConst.ITEM_ID_VIT and isFull and not DataManager.BagData.ItemData:isVitMax() then
-- if id == ItemConst.ITEM_ID_VIT and isFull then
-- local maxVit = DataManager.PlayerData:getMaxVit()
-- local isNewFull = currentCount >= maxVit
-- if not isNewFull then
-- DataManager.BagData:resetItemRecoveryTime(ItemConst.ITEM_ID_VIT)
-- end
-- end
self:setDirty()
end
function ItemData:setItemNumById(id, bigNum)
if bigNum == nil then
return
end
if self.items[id] then
self.items[id]:setNum(bigNum)
else
self:_add(id, bigNum)
end
self:setDirty()
end
function ItemData:setDirty()
self.data.dirty = not self.data.dirty
end
return ItemData