272 lines
10 KiB
Lua
272 lines
10 KiB
Lua
local MainCompBaseCell = require "app/ui/main_city/component/main_comp_base_cell"
|
|
local ArenaComp = class("ArenaComp", MainCompBaseCell)
|
|
|
|
local GIFT_CELL = "app/ui/main_city/cell/side_bar_arena_gift_cell"
|
|
|
|
function ArenaComp:getIsOpen()
|
|
return DataManager.ArenaData:isOpen(true)
|
|
end
|
|
|
|
function ArenaComp:getEntranceName()
|
|
return I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_1)
|
|
end
|
|
|
|
function ArenaComp:getFightDesc()
|
|
return I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_2)
|
|
end
|
|
|
|
function ArenaComp:onClickFight()
|
|
-- 赛季结算
|
|
if DataManager.ArenaData:isInSeasonSettlementTime() then
|
|
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_29))
|
|
return
|
|
end
|
|
UIManager:showUI("app/ui/arena/arena_match_ui")
|
|
end
|
|
|
|
function ArenaComp:getShowEntranceRedPoint()
|
|
return DataManager.ArenaData:hasEntranceRedDot()
|
|
end
|
|
|
|
function ArenaComp:ctor()
|
|
end
|
|
|
|
function ArenaComp:onClose()
|
|
if self.spineGrading then
|
|
self.spineGrading:destroy()
|
|
self.spineGrading = nil
|
|
end
|
|
end
|
|
|
|
function ArenaComp:init()
|
|
local uiMap = self:getBaseObject():genAllChildren()
|
|
|
|
self.txSeason = uiMap["arena_comp.tx_season"]
|
|
self.txTitle = uiMap["arena_comp.tx_title"]
|
|
self.txCountdown = uiMap["arena_comp.countdown.tx_time"]
|
|
self.txGarding = uiMap["arena_comp.tx_garding"]
|
|
self.spineRoot = uiMap["arena_comp.spine_root"]
|
|
self.imgProg = uiMap["arena_comp.prog.img_prog"]
|
|
self.txProg = uiMap["arena_comp.prog.tx_prog"]
|
|
self.btnHelp = uiMap["arena_comp.tx_season.btn_help"]
|
|
self.btnRecord = uiMap["arena_comp.btn_record"]
|
|
self.txRecord = uiMap["arena_comp.btn_record.tx_record"]
|
|
self.btnFormation = uiMap["arena_comp.btn_formation"]
|
|
self.txFormation = uiMap["arena_comp.btn_formation.tx_formation"]
|
|
self.btnReward = uiMap["arena_comp.btn_reward"]
|
|
self.txReward = uiMap["arena_comp.btn_reward.tx_reward"]
|
|
self.btnRank = uiMap["arena_comp.btn_rank"]
|
|
self.txRank = uiMap["arena_comp.btn_rank.tx_rank"]
|
|
self.btnGradingReward = uiMap["arena_comp.btn_grading_reward"]
|
|
self.txGradingReward = uiMap["arena_comp.btn_grading_reward.tx_grading_reward"]
|
|
|
|
self.txTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_4))
|
|
self.txRecord:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_7))
|
|
self.txFormation:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_9))
|
|
self.txReward:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_41))
|
|
self.txRank:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_5))
|
|
self.txGradingReward:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_40))
|
|
|
|
self.btnHelp:addClickListener(function()
|
|
local params = {
|
|
type = GConst.TipsConst.HELP_TIPS_TYPE.ARENA,
|
|
title = I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_4),
|
|
desc = I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_HELP),
|
|
}
|
|
ModuleManager.TipsManager:showHelpTips(params)
|
|
end)
|
|
self.btnRecord:addClickListener(function()
|
|
UIManager:showUI("app/ui/arena/arena_recent_battle_ui")
|
|
end)
|
|
self.btnFormation:addClickListener(function()
|
|
UIManager:showUI("app/ui/arena/arena_formation_ui", {type = GConst.BattleConst.FORMATION_TYPE.ARENA_DEFEND})
|
|
end)
|
|
self.btnReward:addClickListener(function()
|
|
UIManager:showUI("app/ui/arena/arena_season_reward_ui")
|
|
end)
|
|
self.btnRank:addClickListener(function()
|
|
UIManager:showUI("app/ui/arena/arena_rank_ui")
|
|
end)
|
|
self.btnGradingReward:addClickListener(function()
|
|
UIManager:showUI("app/ui/arena/arena_grading_reward_ui")
|
|
end)
|
|
self:initBounty()
|
|
self:refreshShow()
|
|
self:initRightBtns()
|
|
end
|
|
|
|
function ArenaComp:initBounty()
|
|
local uiMap = self:getBaseObject():genAllChildren()
|
|
|
|
self.bountyNode = uiMap["arena_comp.bounty_node"]
|
|
self.bountyBanner = uiMap["arena_comp.bounty_node.banner"]
|
|
self.bountyBanner:addClickListener(function()
|
|
ModuleManager.ArenaBountyManager:showBountyMainUI()
|
|
end)
|
|
self.bountyRewardSpine = uiMap["arena_comp.bounty_node.banner.spine"]
|
|
self.bountyBannerInfo = uiMap["arena_comp.bounty_node.banner.info"]
|
|
self.bountyBannerDescTx = uiMap["arena_comp.bounty_node.banner.desc"]
|
|
self.bountyBannerSlider = uiMap["arena_comp.bounty_node.banner.info.progress_bg.slider"]
|
|
self.bountyBannerSliderTx = uiMap["arena_comp.bounty_node.banner.info.progress_bg.slider_tx"]
|
|
self.bountyBannerLvTx = uiMap["arena_comp.bounty_node.banner.info.progress_bg.lv_tx"]
|
|
uiMap["arena_comp.bounty_node.banner.info.name"]:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_BATTLEPASS_1))
|
|
end
|
|
|
|
function ArenaComp:refreshBounty()
|
|
if not DataManager.ArenaBountyData:getIsOpen() or GFunc.isShenhe() then
|
|
self.bountyNode:setVisible(false)
|
|
return
|
|
end
|
|
|
|
self.bountyNode:setVisible(true)
|
|
if DataManager.ArenaBountyData:getIfCanClaimReward() then
|
|
self.bountyRewardSpine:setVisible(true)
|
|
self.bountyRewardSpine:playAnim("idle", true)
|
|
self.bountyRewardSpine:getSkeletonGraphic().enabled = true
|
|
self.bountyBannerInfo:setVisible(false)
|
|
self.bountyBannerDescTx:setText(I18N:getGlobalText(I18N.GlobalConst.COLLET_REWARDS))
|
|
else
|
|
self.bountyRewardSpine:setVisible(false)
|
|
self.bountyRewardSpine:getSkeletonGraphic().enabled = false
|
|
local bannerName = DataManager.ArenaBountyData:getBannerName()
|
|
self.bountyBanner:setSprite(GConst.ATLAS_PATH.BOUNTY, bannerName)
|
|
self.bountyBannerInfo:setVisible(true)
|
|
self.bountyBannerDescTx:setText(GConst.EMPTY_STRING)
|
|
local exp = DataManager.ArenaBountyData:getExp()
|
|
local lvUpExp = DataManager.ArenaBountyData:getLvUpExp()
|
|
local level = DataManager.ArenaBountyData:getLevel()
|
|
local maxLevel = DataManager.ArenaBountyData:getMaxLevel()
|
|
self.bountyBannerSliderTx:setText(exp .. "/" .. lvUpExp)
|
|
self.bountyBannerSlider:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER).value = exp / lvUpExp
|
|
if level >= maxLevel then
|
|
self.bountyBannerLvTx:setText(I18N:getGlobalText(I18N.GlobalConst.STR_MAX))
|
|
else
|
|
self.bountyBannerLvTx:setText(tostring(level))
|
|
end
|
|
end
|
|
end
|
|
|
|
function ArenaComp:refreshShow()
|
|
if not DataManager.ArenaData:isOpen(true) then
|
|
return
|
|
end
|
|
|
|
local gradingId = DataManager.ArenaData:getGradingId()
|
|
local totalScore = DataManager.ArenaData:getScore()
|
|
local maxScore = DataManager.ArenaData:getGradingScoreTotal(totalScore)
|
|
local curScore = DataManager.ArenaData:getGradingScore(totalScore)
|
|
local gradingIconName = DataManager.ArenaData:getGradingIconName(gradingId)
|
|
local gradingNumName = DataManager.ArenaData:getGradingNumName(gradingId)
|
|
self.txSeason:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_3, DataManager.ArenaData:getSeason()))
|
|
self.txGarding:setText(DataManager.ArenaData:getGradingName(gradingId))
|
|
if maxScore then
|
|
self.txProg:setText(curScore.."/"..maxScore)
|
|
self.imgProg:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER).value = curScore/maxScore
|
|
else
|
|
self.txProg:setText(curScore)
|
|
self.imgProg:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER).value = 1
|
|
end
|
|
|
|
if DataManager.ArenaData:hasSeasonReward() then
|
|
self.btnReward:addRedPoint(30, 25, 1)
|
|
else
|
|
self.btnReward:removeRedPoint()
|
|
end
|
|
|
|
self.spineRoot:removeAllChildren()
|
|
-- SpineManager:loadUISpineWidgetAsync(gradingIconName.."_spine", self.spineRoot, function(spineObject)
|
|
-- self.spineGrading = spineObject
|
|
-- self.spineGrading:setSkin(gradingNumName)
|
|
-- self.spineGrading:playAnim("idle", true)
|
|
-- end)
|
|
|
|
self:refreshBounty() -- 刷新战令
|
|
self:updateTimer()
|
|
self:refreshGradingRewardRedPoint()
|
|
end
|
|
|
|
function ArenaComp:updateTimer()
|
|
if not DataManager.ArenaData:isOpen(true) then
|
|
return
|
|
end
|
|
|
|
if self.seasonSettlementSid then
|
|
self:getBaseObject():unscheduleGlobal(self.seasonSettlementSid)
|
|
self.seasonSettlementSid = nil
|
|
end
|
|
if self.seasonEndSid then
|
|
self:getBaseObject():unscheduleGlobal(self.seasonEndSid)
|
|
self.seasonEndSid = nil
|
|
end
|
|
|
|
if not DataManager.ArenaData:isInSeasonSettlementTime() then
|
|
-- 结算计时器
|
|
if EDITOR_MODE then
|
|
Logger.logHighlight("赛季锁定倒计时:"..DataManager.ArenaData:getRemainSeasonSettlementTime())
|
|
end
|
|
self.seasonSettlementSid = self:getBaseObject():performWithDelayGlobal(function()
|
|
ModuleManager.ArenaManager:onSeasonSettlement()
|
|
end, DataManager.ArenaData:getRemainSeasonSettlementTime())
|
|
else
|
|
-- 结束计时器
|
|
if EDITOR_MODE then
|
|
Logger.logHighlight("赛季结束倒计时:"..DataManager.ArenaData:getRemainSeasonTime())
|
|
end
|
|
self.seasonEndSid = self:getBaseObject():performWithDelayGlobal(function()
|
|
ModuleManager.ArenaManager:onSeasonChanged()
|
|
end, DataManager.ArenaData:getRemainSeasonTime())
|
|
end
|
|
|
|
-- 显示倒计时
|
|
if self.seasonChangeSid then
|
|
self:getBaseObject():unscheduleGlobal(self.seasonChangeSid)
|
|
end
|
|
self.txCountdown:setText(Time:formatNumTimeStr(DataManager.ArenaData:getRemainSeasonTime()))
|
|
self.seasonChangeSid = self:getBaseObject():scheduleGlobal(function()
|
|
self.txCountdown:setText(Time:formatNumTimeStr(DataManager.ArenaData:getRemainSeasonTime()))
|
|
end, 1)
|
|
end
|
|
|
|
function ArenaComp:refreshTime()
|
|
self:refreshRightBtns()
|
|
end
|
|
|
|
function ArenaComp:initRightBtns()
|
|
if self.rightBtnCells then
|
|
return
|
|
end
|
|
local uiMap = self:getUIMap()
|
|
self.rightArrow = uiMap["arena_comp.right_node.arrow_node"]
|
|
self.rightArrow:setVisible(false)
|
|
self.rightNode = uiMap["arena_comp.right_node"]
|
|
self.rightBtnCells = {}
|
|
self.rightBtnCells.giftCell = CellManager:addCellComp(uiMap["arena_comp.right_node.side_bar.side_bar_cell"], GIFT_CELL)
|
|
self:refreshRightBtns()
|
|
end
|
|
|
|
function ArenaComp:refreshRightBtns()
|
|
local y = 0
|
|
if self.rightBtnCells.giftCell:checkIsOpen() then
|
|
y = y - 60
|
|
self.rightBtnCells.giftCell:setActive(true)
|
|
self.rightBtnCells.giftCell:setVisible(true)
|
|
self.rightBtnCells.giftCell:getBaseObject():setAnchoredPositionY(y)
|
|
self.rightBtnCells.giftCell:refresh()
|
|
else
|
|
self.rightBtnCells.giftCell:setVisible(false)
|
|
end
|
|
|
|
-- 暂不处理箭头的问题
|
|
self.rightNode:setVisible(y < 0)
|
|
end
|
|
|
|
-- 刷新段位奖励红点
|
|
function ArenaComp:refreshGradingRewardRedPoint()
|
|
if DataManager.ArenaData:hasGradingRewardRedDot() then
|
|
self.btnGradingReward:addRedPoint(50, 50, 1)
|
|
else
|
|
self.btnGradingReward:removeRedPoint()
|
|
end
|
|
end
|
|
|
|
return ArenaComp |