287 lines
8.0 KiB
Lua
287 lines
8.0 KiB
Lua
local DungeonBaseEntity = require "app/userdata/dungeon/dungeon_base_entity"
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local DungeonRuneEntity = class("DungeonRuneEntity", DungeonBaseEntity)
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local TASK_TYPE = GConst.DungeonRuneConst.TASK_TYPE
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function DungeonRuneEntity:ctor()
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self.data.isDirty = false
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self.maxPassedId = 0
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self.runeInfo = {}
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end
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function DungeonRuneEntity:clear()
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self.data.isDirty = false
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DataManager:unregisterCrossDayFunc("DungeonRuneEntity")
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end
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function DungeonRuneEntity:init(data)
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if EDITOR_MODE then
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Logger.logHighlight("-----DungeonRuneEntity------")
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Logger.printTable(data)
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end
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self.totalChallengeCount = data.total_challenge_count or 0
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self.fightCountMap = data.stat_counts or {}
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self.maxPassedId = data.max_challenge_id and (data.max_challenge_id - 1) or 0
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self.runeInfo = data.turns or {}
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self.heroes = data.heroes or {}
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self.buySilverCount = data.buy_silver_count or 0
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DataManager.FormationData:initFormationByType(GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE, self.heroes)
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DataManager:registerCrossDayFunc("DungeonRuneEntity", function()
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self.buySilverCount = 0
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self:setDirty()
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end)
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end
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function DungeonRuneEntity:setDirty()
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self.data.isDirty = not self.data.isDirty
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end
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function DungeonRuneEntity:getModuleKey()
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return ModuleManager.MODULE_KEY.RUNES_OPEN
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end
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function DungeonRuneEntity:getConfig(chapterId)
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return ConfigManager:getConfig(self:getConfigName())[chapterId]
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end
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function DungeonRuneEntity:getConfigName()
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return "chapter_dungeon_rune"
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end
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function DungeonRuneEntity:getTitleString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_TITLE)
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end
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function DungeonRuneEntity:getRuleString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_HELP)
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end
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function DungeonRuneEntity:getOpenWeekString()
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_DESC)
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end
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function DungeonRuneEntity:getBanner()
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return "assets/arts/textures/background/dungeon/dungeon_bg_4.png"
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end
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function DungeonRuneEntity:getOpenTextColor()
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return "#FFFFFF"
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end
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function DungeonRuneEntity:isNoTotalLimit()
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return true
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end
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function DungeonRuneEntity:isNotShowLimitCount()
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return true
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end
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function DungeonRuneEntity:getIsAllTimeOpen()
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return true
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end
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function DungeonRuneEntity:onClickFight()
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ModuleManager.DungeonRuneManager:showMainUI()
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end
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function DungeonRuneEntity:getTodayRemainLimitCount()
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return DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_GLOD_WING)
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end
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function DungeonRuneEntity:getRebirthAddRoundCount()
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if not self.rebirthAddRoundCount then
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self.rebirthAddRoundCount = GFunc.getConstIntValue("dungeon_rune_revival")
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end
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return self.rebirthAddRoundCount
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end
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function DungeonRuneEntity:getBattleMaxlv()
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if not self.battleMaxLv then
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self.battleMaxLv = GFunc.getConstIntValue("dungeon_rune_lvlimit")
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end
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return self.battleMaxLv
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end
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function DungeonRuneEntity:getBuySliverWingCost()
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if not self.buySliverWingCost then
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self.buySliverWingCost = GFunc.getConstReward("dungeon_rune_cost")
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end
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return self.buySliverWingCost
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end
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function DungeonRuneEntity:getPassedMaxId()
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return self.maxPassedId
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end
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function DungeonRuneEntity:updatePassedMaxId(maxId)
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if not maxId then
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return
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end
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self.maxPassedId = maxId
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end
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function DungeonRuneEntity:canSweep(id)
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if id > self.maxPassedId then
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return false
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end
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if not self:isBossChapter(id) then
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return false
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end
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return DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_SLIVER_WING) > 0
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end
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function DungeonRuneEntity:canFight(id)
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if self.maxPassedId + 1 >= id then
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return true
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end
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return false
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end
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function DungeonRuneEntity:passedChapter(id)
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return self.maxPassedId >= id
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end
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function DungeonRuneEntity:curFight(id)
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return id == self.maxPassedId + 1
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end
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function DungeonRuneEntity:getChapterPassRound(id)
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if not self.runeInfo[id] then
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return 0
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end
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return self.runeInfo[id] or 0
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end
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function DungeonRuneEntity:updatePassRound(id, round)
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local cur = self.runeInfo[id]
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if not cur or cur > round then
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self.runeInfo[id] = round
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self:tagRoundNew()
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end
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end
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function DungeonRuneEntity:tagRoundNew()
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self.tagNew = true
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end
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function DungeonRuneEntity:getTagRoundNew()
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return self.tagNew
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end
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function DungeonRuneEntity:getChapterRewards(id)
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return self:getConfig(id).first_reward
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end
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function DungeonRuneEntity:getChapterSweepRewards(id)
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return self:getConfig(id).sweep_reward
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end
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function DungeonRuneEntity:isBossChapter(id)
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local cfg = self:getConfig(id)
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return not cfg.monster[2] -- 只有一个怪物的就是boss关卡
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end
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function DungeonRuneEntity:getChapterCondition(id)
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local cfg = self:getConfig(id)
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if not self.cacheChaperCondition then
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self.cacheChaperCondition = {}
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end
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if not self.cacheChaperCondition[id] then
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self.cacheChaperCondition[id] = {}
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table.insert(self.cacheChaperCondition[id], {0, cfg.round, 0})
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if cfg.requirement then
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for _, condition in ipairs(cfg.requirement) do
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table.insert(self.cacheChaperCondition[id], GFunc.getTable(condition))
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end
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end
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end
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return self.cacheChaperCondition[id]
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end
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function DungeonRuneEntity:getConditionIcon(taskInfo)
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local iconSprite
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local iconConst = GConst.DungeonRuneConst.TASK_ICON[taskInfo[1]]
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if type(iconConst) == "table" then
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iconSprite = iconConst[taskInfo[2]]
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else
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iconSprite = iconConst
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end
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return GConst.ATLAS_PATH.UI_DUNGEON_RUNE, iconSprite
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end
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function DungeonRuneEntity:getConditionDesc(taskInfo)
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local taskType = taskInfo[1]
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local taskParams1 = taskInfo[2]
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local taskParams2 = taskInfo[3]
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if taskType == TASK_TYPE.PASS_ROUND then
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_1, taskParams1)
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elseif taskType == TASK_TYPE.ELIMINATION_ELEMENT then
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local desc = ModuleManager.HeroManager:getMatchTypeName(taskParams1, true)
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_2, taskParams2, desc)
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elseif taskType == TASK_TYPE.BREAK_GRID_TYPE then
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_3, taskParams2)
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elseif taskType == TASK_TYPE.KILL_MONSTER then
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return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_4, taskParams2)
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end
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end
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function DungeonRuneEntity:getChapterMonsterSpine(id)
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local cfg = self:getConfig(id)
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local monsterId = cfg.monster[1]
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local info = ConfigManager:getConfig("monster")[monsterId]
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return info.model_id, info.model_ui
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end
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function DungeonRuneEntity:getChapterMonsterI18N(id)
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local cfg = self:getConfig(id)
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local monsterId = cfg.monster[1]
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local info = ConfigManager:getConfig("monster")[monsterId]
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local monsterBase = info.monster_base
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return I18N:getConfig("monster_base")[monsterBase]
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end
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function DungeonRuneEntity:getCurFightChapterId()
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return self.curFightChapterId or 1
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end
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function DungeonRuneEntity:setCurFightChapterId(chapterId)
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self.curFightChapterId = chapterId
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end
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function DungeonRuneEntity:getChapterFightCount(id)
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return self.fightCountMap[id] or 0
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end
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function DungeonRuneEntity:getSliverWingBuyCount()
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return self.buySilverCount or 0
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end
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function DungeonRuneEntity:addSliverWingBuyCount(count)
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self.buySilverCount = self.buySilverCount + count
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end
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function DungeonRuneEntity:getRemainSliverWingCount()
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if not self.todayLimitSliverCount then
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self.todayLimitSliverCount = GFunc.getConstIntValue("dungeon_rune_buylimit")
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end
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local count = self.todayLimitSliverCount - self:getSliverWingBuyCount()
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if count <= 0 then
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count = 0
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end
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return count
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end
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function DungeonRuneEntity:getBuySliverCost()
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if not self.todayBuySliverCost then
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self.todayBuySliverCost = GFunc.getConstReward("dungeon_rune_cost")
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end
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return self.todayBuySliverCost
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end
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return DungeonRuneEntity |