180 lines
2.3 KiB
Lua
180 lines
2.3 KiB
Lua
local buff_daily_challenge = {
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[1]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="exp_time_add",
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["num"]=1000,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[2]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="dmg_addition_all_add",
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["num"]=500,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[3]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="dec_dmg_all_add",
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["num"]=1000,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[4]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="crit_add",
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["num"]=2000,
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["ratio"]=1000,
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["round"]=999
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},
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{
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["type"]="crit_time_add",
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["num"]=3000,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[5]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="skill_hurt_add",
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["num"]=1500,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[6]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="wavehealp",
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["num"]=100,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=1
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},
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[7]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="cured_add",
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["num"]=500,
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["ratio"]=500,
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["round"]=999
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}
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},
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["obj"]=1
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},
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[8]={
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["buff_type"]=1,
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["effect"]={
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{
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["type"]="wavehealp",
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["num"]=100,
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["ratio"]=10000,
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["round"]=0
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}
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},
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["obj"]=1
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},
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[9]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="atkp_add",
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["num"]=500,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=2
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},
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[10]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="dmg_addition_all_add",
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["num"]=500,
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["ratio"]=10000,
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["round"]=999
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}
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},
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["obj"]=2
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},
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[11]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="normal_attack_add",
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["num"]=1,
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["ratio"]=10000,
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["round"]=999
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}
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},
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["obj"]=2
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},
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[12]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="cured_dec",
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["num"]=1000,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=2
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},
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[13]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="block",
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["num"]=500,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=2
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},
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[14]={
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["buff_type"]=2,
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["effect"]={
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{
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["type"]="dec_dmg_all_add",
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["num"]=500,
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["ratio"]=1000,
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["round"]=999
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}
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},
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["obj"]=2
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}
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}
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local config = {
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data=buff_daily_challenge,count=14
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}
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return config |