157 lines
3.9 KiB
Lua
157 lines
3.9 KiB
Lua
local buff = {
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[7]={
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["desc"]="红色抗性:受到红色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_red_add"
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},
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[8]={
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["desc"]="黄色抗性:受到黄色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_yellow_add"
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},
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[9]={
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["desc"]="绿色抗性:受到绿色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_green_add"
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},
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[10]={
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["desc"]="蓝色抗性:受到蓝色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_blue_add"
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},
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[11]={
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["desc"]="紫色抗性:受到紫色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_purple_add"
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},
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[12]={
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["desc"]="极致抗性:受到所有英雄的伤害降低{0}。",
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["name"]="dec_dmg_all_add"
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},
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[33]={
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["desc"]="眩晕:本回合无法行动。",
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["name"]="stun"
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},
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[34]={
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["desc"]="护盾:可承受最大生命值{0}的伤害。",
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["name"]="shield"
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},
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[36]={
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["desc"]="冰霜:普攻次数-{0}。",
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["name"]="normal_attack_dec"
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},
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[37]={
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["desc"]="亢奋:普攻次数+{0}。",
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["name"]="normal_attack_add"
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},
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[47]={
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["desc"]="反伤护盾:可承受最大生命值{0}的伤害,反弹200%对方伤害。",
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["name"]="shield_rebound_200"
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},
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[48]={
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["desc"]="灼烧:回合结束时造成释放者攻击力{0}的伤害。",
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["name"]="burn"
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},
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[49]={
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["desc"]="易伤:受到所有伤害提升{0}。",
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["name"]="vulnerable"
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},
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[50]={
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["desc"]="冻结:本回合无法行动,且增益效果不生效。",
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["name"]="frozen"
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},
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[51]={
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["desc"]="中毒:回合结束时造成释放者攻击力{0}的伤害。",
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["name"]="poison"
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},
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[52]={
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["desc"]="禁锢:本回合只可使用普攻。",
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["name"]="imprison"
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},
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[53]={
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["desc"]="腐败:生命恢复效果降低{0}。",
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["name"]="corrupt"
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},
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[54]={
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["desc"]="流血:受击时恢复攻击者生命,回合结束时造成释放者攻击力{0}的伤害。",
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["name"]="bleed"
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},
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[55]={
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["desc"]="虚弱:造成的伤害降低{0}。",
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["name"]="weaken"
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},
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[56]={
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["desc"]="昏睡:本回合无法行动,受击会移除效果。",
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["name"]="lethargy"
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},
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[57]={
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["desc"]="诅咒:攻击不会造成伤害,而是治疗对方。",
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["name"]="curse"
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},
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[58]={
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["desc"]="锁定:随机锁定棋盘上的一种颜色,无法选中。",
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["name"]="lock"
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},
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[59]={
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["desc"]="先手:每回合都率先出手。",
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["name"]="first_hand"
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},
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[61]={
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["desc"]="不死:受到致命伤害不会死亡。",
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["name"]="undead"
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},
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[62]={
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["desc"]="反击:受到直接时有{0}的概率进行反击。",
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["name"]="counterattack"
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},
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[63]={
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["desc"]="反伤:反弹{0}对方伤害。",
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["name"]="thorns"
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},
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[73]={
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["desc"]="反伤护盾:可承受最大生命值{0}的伤害,反弹400%对方伤害。",
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["name"]="shield_rebound_400"
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},
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[74]={
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["desc"]="冰霜护盾:可承受最大生命值{0}的伤害。",
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["name"]="shield_ice"
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},
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[75]={
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["desc"]="冰霜护盾:可承受最大生命值{0}的伤害,反弹400%对方伤害。",
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["name"]="shield_ice_rebound_400"
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}
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}
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local keys = {
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name = {
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["dec_dmg_red_add"]=buff[7],
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["dec_dmg_yellow_add"]=buff[8],
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["dec_dmg_green_add"]=buff[9],
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["dec_dmg_blue_add"]=buff[10],
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["dec_dmg_purple_add"]=buff[11],
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["dec_dmg_all_add"]=buff[12],
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["stun"]=buff[33],
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["shield"]=buff[34],
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["normal_attack_dec"]=buff[36],
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["normal_attack_add"]=buff[37],
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["shield_rebound_200"]=buff[47],
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["burn"]=buff[48],
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["vulnerable"]=buff[49],
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["frozen"]=buff[50],
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["poison"]=buff[51],
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["imprison"]=buff[52],
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["corrupt"]=buff[53],
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["bleed"]=buff[54],
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["weaken"]=buff[55],
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["lethargy"]=buff[56],
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["curse"]=buff[57],
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["lock"]=buff[58],
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["first_hand"]=buff[59],
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["undead"]=buff[61],
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["counterattack"]=buff[62],
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["thorns"]=buff[63],
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["shield_rebound_400"]=buff[73],
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["shield_ice"]=buff[74],
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["shield_ice_rebound_400"]=buff[75]
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}
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}
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local config = {
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data=buff,
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keys=keys,
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count=29
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}
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return config |