c1_lua/lua/app/ui/collection/cell/collection_cell.lua
2023-08-15 15:08:07 +08:00

147 lines
6.9 KiB
Lua

local CollectionCell = class("CollectionCell", BaseCell)
function CollectionCell:init()
local uiMap = self:getUIMap()
self.imgQlt = uiMap["collection_cell.img_qlt"]
self.imgType = uiMap["collection_cell.img_qlt.img_type"]
self.imgS = uiMap["collection_cell.img_s"]
self.txLevel = uiMap["collection_cell.tx_level"]
self.txName = uiMap["collection_cell.tx_name"]
self.txMax = uiMap["collection_cell.tx_max"]
self.btnCollect = uiMap["collection_cell.btn_collect"]
self.imgIcon = uiMap["collection_cell.btn_collect.img_icon"]
self.txValue = uiMap["collection_cell.btn_collect.tx_value"]
self.spineRoot = uiMap["collection_cell.spine_root.spine_hero"]
self.btnCollect:addClickListener(function()
if self.collectionType == GConst.CollectionConst.TYPE.HERO then
self:onClickCollectionHero()
elseif self.collectionType == GConst.CollectionConst.TYPE.SKIN then
self:onClickCollectionSkin()
end
end)
self:bind(DataManager.CollectionData, "isDirty", function()
self:refresh()
end)
end
function CollectionCell:onClickCollectionHero()
if DataManager.CollectionData:canCollectPoint(GConst.CollectionConst.TYPE.HERO, self.collectionData.id) then
AudioManager:playEffect(AudioManager.EFFECT_ID.STAR_GET)
ModuleManager.CollectionManager:reqHeroPoint(self.collectionData.id)
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.COLLECTION_CLICK_GET_POINT, self.imgIcon:getPosition())
else
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.COLLECTION_DESC_12))
end
end
function CollectionCell:onClickCollectionSkin()
if DataManager.SkinData:isUnlock(self.collectionData.id) and DataManager.CollectionData:canCollectPoint(GConst.CollectionConst.TYPE.SKIN, self.collectionData.id) then
ModuleManager.CollectionManager:reqSkinPoint(self.collectionData.id)
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.COLLECTION_CLICK_GET_POINT, self.imgIcon:getPosition())
else
GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.SKIN_GOT_TIPS))
end
end
function CollectionCell:refresh(type, data)
self.collectionType = type or self.collectionType
self.collectionData = data or self.collectionData
if self.collectionType == GConst.CollectionConst.TYPE.HERO then
self:showHero()
elseif self.collectionType == GConst.CollectionConst.TYPE.SKIN then
self:showSkin()
end
end
-- 展示英雄收集
function CollectionCell:showHero()
local heroEntity = DataManager.HeroData:getHeroById(self.collectionData.id)
SpineManager:loadHeroAsync(heroEntity:getModelId(), self.spineRoot, function(spineObject)
if self.spineHero then
self.spineHero:destroy()
self.spineHero = nil
end
spineObject:setDefaultMix(0)
self.spineHero = spineObject
end)
self.imgS:setActive(false)
self.txLevel:setActive(true)
self.baseObject:setSprite(GConst.ATLAS_PATH.HERO, GConst.HERO_FRAME_QLT[self.collectionData.qlt])
self.imgQlt:setSprite(GConst.ATLAS_PATH.HERO, GConst.HERO_FRAME_BG_QLT[self.collectionData.qlt])
self.imgType:setSprite(GConst.ATLAS_PATH.ICON_HERO, GConst.HeroConst.MATCH_ICON_NAME[self.collectionData.position], function()
self.imgType:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_IMAGE):SetNativeSize()
end)
self.txName:setText(ModuleManager.HeroManager:getHeroName(self.collectionData.id))
self.txLevel:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()))
self.txMax:setText(I18N:getGlobalText(I18N.GlobalConst.COLLECTION_DESC_2))
-- 刷新点数状态
local canGetValue = DataManager.CollectionData:getCanCollectPoint(GConst.CollectionConst.TYPE.HERO, self.collectionData.id)
-- Logger.logHighlight("id:"..self.collectionData.id..",level:"..heroEntity:getLv()..",canGetValue:"..canGetValue)
if DataManager.CollectionData:canCollectPoint(GConst.CollectionConst.TYPE.HERO, self.collectionData.id) then
self.txValue:setText("+" .. canGetValue)
self.txLevel:setText("<color=#FCFF13>"..I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()).."</color>")
GFunc.getShakeSeq(self.txLevel, false, 1, true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_green_3")
self.btnCollect:setActive(true)
self.txMax:setActive(false)
else
self.txValue:setText("+" .. canGetValue)
self.txLevel:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_1, heroEntity:getLv()))
GFunc.getShakeSeq(self.txLevel, true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_3")
self.btnCollect:setActive(not heroEntity:isMaxLv())
self.txMax:setActive(heroEntity:isMaxLv())
end
GFunc.centerTxAndImg(self.txValue, self.imgIcon, 2)
end
-- 展示皮肤收集
function CollectionCell:showSkin()
SpineManager:loadHeroAsync(DataManager.SkinData:getModelId(self.collectionData.id), self.spineRoot, function(spineObject)
if self.spineHero then
self.spineHero:destroy()
self.spineHero = nil
end
spineObject:setDefaultMix(0)
self.spineHero = spineObject
end)
self.imgS:setActive(self.collectionData.qlt >= 4)
self.txLevel:setActive(false)
self.baseObject:setSprite(GConst.ATLAS_PATH.HERO, "hero_skin_frame_"..self.collectionData.qlt)
self.imgQlt:setSprite(GConst.ATLAS_PATH.HERO, GConst.HERO_FRAME_BG_QLT[self.collectionData.qlt])
self.imgType:setSprite(GConst.ATLAS_PATH.HERO, "hero_skin_"..self.collectionData.qlt, function()
self.imgType:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_IMAGE):SetNativeSize()
end)
self.txName:setText(DataManager.SkinData:getName(self.collectionData.id))
self.txMax:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_DONE))
-- 刷新点数状态
local canGetValue = DataManager.CollectionData:getCanCollectPoint(GConst.CollectionConst.TYPE.SKIN, self.collectionData.id)
-- Logger.logHighlight("id:"..self.collectionData.id..",canGetValue:"..canGetValue)
if DataManager.CollectionData:canCollectPoint(GConst.CollectionConst.TYPE.SKIN, self.collectionData.id) then
-- 已解锁,未领点数
self.txMax:setActive(false)
self.btnCollect:setActive(true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_green_3")
self.txValue:setText("+" .. canGetValue)
else
if DataManager.SkinData:isUnlock(self.collectionData.id) then
-- 已解锁,已领点数
self.btnCollect:setActive(false)
self.txMax:setActive(true)
else
-- 未解锁
self.txMax:setActive(false)
self.btnCollect:setActive(true)
self.btnCollect:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_3")
self.txValue:setText("+" .. canGetValue)
end
end
GFunc.centerTxAndImg(self.txValue, self.imgIcon, 2)
end
return CollectionCell