c1_lua/lua/app/userdata/bounty/bounty_data.lua
2023-05-12 15:32:53 +08:00

27 lines
628 B
Lua

local BountyData = class("BountyData", BaseData)
function BountyData:init(data)
data = data or GConst.EMPTY_TABLE
self.season = data.season or 1
self.level = data.level or 1
self.exp = data.exp or 0
self.bought = data.bought
self.claimed = data.claimed or {}
self.proClaimed = data.pro_claimed or {}
end
function BountyData:getBought()
return self.bought
end
function BountyData:getIsOpen()
-- 开启条件和任务一样
return ModuleManager:getIsOpen(ModuleManager.MODULE_KEY.TASK, true)
end
function BountyData:getBannerName()
return "bounty_btn_main_1"
end
return BountyData