c1_lua/lua/app/ui/bounty/bounty_main_ui.lua
2023-05-12 15:32:53 +08:00

29 lines
580 B
Lua

local BountyMainUI = class("BountyMainUI", BaseUI)
function BountyMainUI:getPrefabPath()
return "assets/prefabs/ui/bounty/bounty_main_ui.prefab"
end
function BountyMainUI:ctor()
end
function BountyMainUI:onLoadRootComplete()
local uiMap = self.root:genAllChildren()
local closeBtn = uiMap["bounty_main_ui.bottom_node.clost_btn"]
closeBtn:addClickListener(function()
self:closeUI()
end)
self:scheduleGlobal(function()
self:updateTime()
end, 1)
self:updateTime()
end
function BountyMainUI:updateTime()
end
function BountyMainUI:onRefresh()
end
return BountyMainUI