c1_lua/lua/app/module/dungeon_rune/dungeon_rune_const.lua
2023-09-08 18:53:46 +08:00

52 lines
1.9 KiB
Lua

local BattleConst = GConst.BattleConst
local DungeonRuneConst = {}
DungeonRuneConst.RANK_MAX_NUM = 50
DungeonRuneConst.TASK_TYPE = {
PASS_ROUND = 0,
ELIMINATION_ELEMENT = 1,
BREAK_GRID_TYPE = 2,
KILL_MONSTER = 3
}
DungeonRuneConst.TASK_ICON = {
[DungeonRuneConst.TASK_TYPE.PASS_ROUND] = "dungeon_rune_task_7",
[DungeonRuneConst.TASK_TYPE.ELIMINATION_ELEMENT] = {
[BattleConst.ELEMENT_TYPE.RED] = "dungeon_rune_task_4",
[BattleConst.ELEMENT_TYPE.YELLOW] = "dungeon_rune_task_5",
[BattleConst.ELEMENT_TYPE.GREEN] = "dungeon_rune_task_2",
[BattleConst.ELEMENT_TYPE.BLUE] = "dungeon_rune_task_1",
[BattleConst.ELEMENT_TYPE.PURPLE] = "dungeon_rune_task_3",
},
[DungeonRuneConst.TASK_TYPE.BREAK_GRID_TYPE] = {
[2] = "battle_obstacle_stone_2",
[3] = "battle_obstacle_stone_1",
[4] = "battle_obstacle_vine",
[5] = "battle_obstacle_ice",
[7] = "battle_obstacle_stone_3",
[12] = "battle_obstacle_leaf",
[13] = "battle_obstacle_jelly",
[18] = "battle_obstacle_stump_1",
[19] = "battle_obstacle_stump_2",
[20] = "battle_obstacle_stump_3",
[21] = "battle_obstacle_blister",
[22] = "battle_obstacle_silt",
[23] = "battle_obstacle_poisonous_mist",
[24] = "battle_obstacle_altar_1",
[25] = "battle_obstacle_altar_2",
[26] = "battle_obstacle_altar_3",
[27] = "battle_obstacle_circle",
[28] = "battle_obstacle_stalactite_1",
[29] = "battle_obstacle_stalactite_2",
[30] = "battle_obstacle_stalactite_3",
[31] = "battle_obstacle_lron_1",
[32] = "battle_obstacle_lron_2",
[33] = "battle_obstacle_lron_3",
[34] = "battle_obstacle_lava",
[35] = "battle_obstacle_leaf",
},
[DungeonRuneConst.TASK_TYPE.KILL_MONSTER] = "dungeon_rune_task_8",
}
return DungeonRuneConst