52 lines
1.9 KiB
Lua
52 lines
1.9 KiB
Lua
local BattleConst = GConst.BattleConst
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local DungeonRuneConst = {}
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DungeonRuneConst.RANK_MAX_NUM = 50
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DungeonRuneConst.TASK_TYPE = {
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PASS_ROUND = 0,
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ELIMINATION_ELEMENT = 1,
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BREAK_GRID_TYPE = 2,
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KILL_MONSTER = 3
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}
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DungeonRuneConst.TASK_ICON = {
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[DungeonRuneConst.TASK_TYPE.PASS_ROUND] = "dungeon_rune_task_7",
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[DungeonRuneConst.TASK_TYPE.ELIMINATION_ELEMENT] = {
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[BattleConst.ELEMENT_TYPE.RED] = "dungeon_rune_task_4",
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[BattleConst.ELEMENT_TYPE.YELLOW] = "dungeon_rune_task_5",
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[BattleConst.ELEMENT_TYPE.GREEN] = "dungeon_rune_task_2",
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[BattleConst.ELEMENT_TYPE.BLUE] = "dungeon_rune_task_1",
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[BattleConst.ELEMENT_TYPE.PURPLE] = "dungeon_rune_task_3",
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},
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[DungeonRuneConst.TASK_TYPE.BREAK_GRID_TYPE] = {
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[2] = "battle_obstacle_stone_2",
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[3] = "battle_obstacle_stone_1",
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[4] = "battle_obstacle_vine",
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[5] = "battle_obstacle_ice",
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[7] = "battle_obstacle_stone_3",
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[12] = "battle_obstacle_leaf",
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[13] = "battle_obstacle_jelly",
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[18] = "battle_obstacle_stump_1",
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[19] = "battle_obstacle_stump_2",
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[20] = "battle_obstacle_stump_3",
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[21] = "battle_obstacle_blister",
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[22] = "battle_obstacle_silt",
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[23] = "battle_obstacle_poisonous_mist",
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[24] = "battle_obstacle_altar_1",
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[25] = "battle_obstacle_altar_2",
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[26] = "battle_obstacle_altar_3",
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[27] = "battle_obstacle_circle",
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[28] = "battle_obstacle_stalactite_1",
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[29] = "battle_obstacle_stalactite_2",
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[30] = "battle_obstacle_stalactite_3",
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[31] = "battle_obstacle_lron_1",
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[32] = "battle_obstacle_lron_2",
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[33] = "battle_obstacle_lron_3",
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[34] = "battle_obstacle_lava",
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[35] = "battle_obstacle_leaf",
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},
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[DungeonRuneConst.TASK_TYPE.KILL_MONSTER] = "dungeon_rune_task_8",
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}
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return DungeonRuneConst |