c1_lua/lua/app/ui/arena/arena_pop_gift_ui.lua
2023-08-03 14:20:16 +08:00

137 lines
4.2 KiB
Lua

local GiftPopUI = class("GiftPopUI", BaseUI)
local MAX_ITEM_NUM = 4
local MAX_GIFT_ID = 90102
local SPINE_NAME = {
[90102] = {"ui_gift_arena_1_born", "ui_gift_arena_1_idle"},
[90202] = {"ui_gift_arena_2_born", "ui_gift_arena_2_idle"},
[90302] = {"ui_gift_arena_3_born", "ui_gift_arena_3_idle"},
[90402] = {"ui_gift_arena_4_born", "ui_gift_arena_4_idle"},
}
function GiftPopUI:ctor(params)
params = params or {}
self.actType = PayManager.PURCHARSE_TYPE.ACT_GIFT
self.actId = DataManager.ArenaData:getGiftId()
self.showType = params.showType
DataManager.ArenaData:cleaShowPopGift()
end
function GiftPopUI:isFullScreen()
return false
end
function GiftPopUI:getPrefabPath()
return "assets/prefabs/ui/arena/arena_gift_pop_ui.prefab"
end
function GiftPopUI:onClose()
end
function GiftPopUI:onLoadRootComplete()
if not self.actType or not self.actId then
self:closeUI()
return
end
self.uiMap = self.root:genAllChildren()
self.uiMap["gift_pop_ui.close_btn"]:addClickListener(function()
self:closeUI()
end)
self.titleTx = self.uiMap["arena_gift_pop_ui.bg.banner.title"]
self.rewardCellList = {}
for i = 1, MAX_ITEM_NUM do
table.insert(self.rewardCellList, CellManager:addCellComp(self.uiMap["gift_pop_ui.bg.item_node.pop_reward_cell_" .. i], GConst.TYPEOF_LUA_CLASS.POP_REWARD_CELL))
end
self.itemNodeLayout = self.uiMap["gift_pop_ui.bg.item_node"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_HORIZONTAL_OR_VERTICAL_LAYOUT)
self.timeNode = self.uiMap["gift_pop_ui.bg.time_node"]
self.timeText = self.uiMap["gift_pop_ui.bg.time_node.text"]
self.buyBtn = self.uiMap["gift_pop_ui.bg.buy_btn"]
self.buyBtnTx = self.uiMap["gift_pop_ui.bg.buy_btn.text"]
self.textOrigin = self.uiMap["arena_gift_pop_ui.bg.buy_btn.text_origin"]
self.desctx = self.uiMap["arena_gift_pop_ui.bg.desc"]
self.buyBtn:addClickListener(function()
self:onClickGift()
end)
self:scheduleGlobal(function()
self:updateTime()
end, 1)
self:refresh()
self:showSpine()
end
function GiftPopUI:refresh()
self.titleTx:setText(I18N:getGlobalText(I18N.GlobalConst.SHOP_DESC_40))
self.desctx:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_POP_GIFT_DESC_1))
local cfgInfo = PayManager:getGiftConfigInfo(self.actType, self.actId)
local rewards = cfgInfo.reward or {}
for i = 1, MAX_ITEM_NUM do
for i = 1, MAX_ITEM_NUM do
if i <= #rewards then
self.rewardCellList[i]:setVisible(true, 0.8)
self.rewardCellList[i]:refresh(rewards[i].id, rewards[i].num, true)
else
self.rewardCellList[i]:setVisible(false)
end
end
end
self.itemNodeLayout:RefreshLayout()
local rechargeId = cfgInfo.recharge_id
if rechargeId then
self.buyBtnTx:setText(GFunc.getFormatPrice(rechargeId))
if self.actId ~= MAX_GIFT_ID then
self.textOrigin:setVisible(true)
local maxCfgInfo = PayManager:getGiftConfigInfo(self.actType, MAX_GIFT_ID)
if maxCfgInfo and maxCfgInfo.recharge_id then
self.textOrigin:setText(GFunc.getFormatPrice(maxCfgInfo.recharge_id))
end
self.buyBtnTx:setAnchoredPositionY(-8)
else
self.buyBtnTx:setAnchoredPositionY(6)
self.textOrigin:setVisible(false)
end
end
-- 上报
local giftType = PayManager:getGiftType(self.actType, self.actId)
BIReport:postPayUIShow(giftType, self.actId, self.showType)
self:updateTime()
end
function GiftPopUI:updateTime()
local hasTime = true
local remainTime = DataManager.ArenaData:getGiftRemainTime()
if remainTime <= 0 then
self:closeUI()
end
self.timeText:setText(Time:formatNumTime(remainTime))
self.timeNode:setVisible(hasTime)
end
function GiftPopUI:onClickGift()
PayManager:purchasePackage(self.actId, self.actType)
end
function GiftPopUI:showSpine()
local uiMap = self.root:genAllChildren()
local spineObj = uiMap["arena_gift_pop_ui.bg.banner.ui_spine_obj"]
local spineInfo = SPINE_NAME[self.actId]
if spineInfo then
spineObj:playAnimComplete(spineInfo[1], false, true, function()
spineObj:playAnim(spineInfo[2], true, true)
end)
end
end
return GiftPopUI