c1_lua/lua/app/module/loading/loading_manager.lua
2023-04-03 10:59:13 +08:00

51 lines
1.2 KiB
Lua

local LoadingManager = class("LoadingManager", BaseModule)
function LoadingManager:showLoading(loadingType, loadingCanvas, callback)
if self.loadingType then
return
end
self.loadingType = loadingType
if loadingType == UIManager.LOADING_TYPE.CLOUD then
self:showCloudLoading(loadingCanvas, callback)
else
self:showBlackLoading(callback)
end
end
function LoadingManager:closeLoading(loadingType, callback)
if self.loadingType == nil then
return
end
self.loadingType = nil
if loadingType == UIManager.LOADING_TYPE.CLOUD then
self:hideCloudLoading(callback)
else
UIManager:getBlackLoadingImg():setActive(false)
callback()
end
end
function LoadingManager:showBlackLoading(callback)
UIManager:getBlackLoadingImg():setActive(true)
callback()
end
function LoadingManager:showCloudLoading(loadingCanvas, callback)
if self.cloudLadingUI == nil then
self.cloudLadingUI = require("app/ui/loading/loading_cloud_ui"):create()
self.cloudLadingUI:init(loadingCanvas, callback)
else
self.cloudLadingUI:showLoading(callback)
end
end
function LoadingManager:hideCloudLoading(callback)
if self.cloudLadingUI then
self.cloudLadingUI:hideLoading(callback)
else
callback()
end
end
return LoadingManager