210 lines
4.2 KiB
Lua
210 lines
4.2 KiB
Lua
local skill_rogue = {
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[1]={
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["desc"]="全局攻击力+{0}"
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},
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[2]={
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["desc"]="全局攻击力+{0}"
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},
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[3]={
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["desc"]="全局攻击力+{0}"
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},
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[4]={
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["desc"]="红色攻击+{0}"
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},
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[5]={
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["desc"]="红色攻击+{0}"
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},
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[6]={
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["desc"]="红色攻击+{0}"
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},
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[7]={
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["desc"]="黄色攻击+{0}"
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},
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[8]={
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["desc"]="黄色攻击+{0}"
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},
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[9]={
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["desc"]="黄色攻击+{0}"
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},
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[10]={
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["desc"]="绿色攻击+{0}"
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},
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[11]={
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["desc"]="绿色攻击+{0}"
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},
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[12]={
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["desc"]="绿色攻击+{0}"
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},
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[13]={
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["desc"]="蓝色攻击+{0}"
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},
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[14]={
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["desc"]="蓝色攻击+{0}"
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},
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[15]={
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["desc"]="蓝色攻击+{0}"
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},
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[16]={
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["desc"]="紫色攻击+{0}"
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},
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[17]={
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["desc"]="紫色攻击+{0}"
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},
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[18]={
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["desc"]="紫色攻击+{0}"
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},
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[19]={
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["desc"]="角色血量低于50%时所有伤害增加40%"
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},
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[20]={
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["desc"]="获得经验+5%"
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},
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[21]={
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["desc"]="最大生命值+{0}"
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},
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[22]={
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["desc"]="最大生命值+{0}"
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},
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[23]={
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["desc"]="最大生命值+{0}"
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},
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[24]={
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["desc"]="回合开始前生命值恢复1%"
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},
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[25]={
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["desc"]="生命值恢复效果提升1%"
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},
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[26]={
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["desc"]="格挡概率增加10%"
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},
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[27]={
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["desc"]="暴击率+10%"
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},
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[28]={
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["desc"]="受到伤害降低10%"
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},
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[29]={
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["desc"]="角色血量恢复10%"
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},
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[30]={
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["desc"]="将场上随机2个非红色元素变为红色"
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},
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[31]={
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["desc"]="将场上随机4个非红色元素变为红色"
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},
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[32]={
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["desc"]="将场上随机5个非红色元素变为红色"
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},
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[33]={
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["desc"]="将场上随机2个非黄色元素变为黄色"
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},
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[34]={
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["desc"]="将场上随机4个非黄色元素变为黄色"
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},
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[35]={
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["desc"]="将场上随机5个非黄色元素变为黄色"
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},
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[36]={
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["desc"]="将场上随机2个非绿色元素变为绿色"
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},
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[37]={
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["desc"]="将场上随机4个非绿色元素变为绿色"
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},
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[38]={
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["desc"]="将场上随机5个非绿色元素变为绿色"
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},
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[39]={
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["desc"]="将场上随机2个非蓝色元素变为蓝色"
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},
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[40]={
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["desc"]="将场上随机4个非蓝色元素变为蓝色"
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},
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[41]={
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["desc"]="将场上随机5个非蓝色元素变为蓝色"
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},
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[42]={
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["desc"]="将场上随机2个非紫色元素变为紫色"
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},
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[43]={
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["desc"]="将场上随机4个非紫色元素变为紫色"
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},
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[44]={
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["desc"]="将场上随机5个非紫色元素变为紫色"
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},
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[200101]={
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["desc"]="长枪突刺可上下多消1格"
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},
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[200102]={
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["desc"]="跟长枪突刺连接线上的元素伤害增加10%"
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},
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[200103]={
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["desc"]="连接长枪突刺每次攻击有10%概率眩晕对手1回合。"
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},
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[200201]={
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["desc"]="拔刀斩被连接时其上下左右4个元素变为金色元素"
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},
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[200202]={
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["desc"]="跟拔刀斩连接线上的元素伤害增加10%"
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},
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[200203]={
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["desc"]="拔刀斩终结技可放2次"
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},
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[200301]={
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["desc"]="元素链接可与任何颜色链接"
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},
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[200302]={
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["desc"]="被元素链接技能消除的元素造成的伤害提升10%"
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},
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[200303]={
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["desc"]="元素链接随机消除元素增加2个"
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},
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[200401]={
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["desc"]="魔法罩可与任何颜色链接"
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},
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[200402]={
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["desc"]="增加魔法罩承受伤害10%"
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},
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[200403]={
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["desc"]="生成的魔法罩如果没有破可以额外持续1回合"
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},
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[200501]={
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["desc"]="舞步消散左右可多消1格"
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},
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[200502]={
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["desc"]="跟舞步消散连接线上的元素伤害增加10%"
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},
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[200503]={
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["desc"]="每有1个元素连接舞步消散则本回合格挡增加2%"
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},
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[200601]={
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["desc"]="快速治愈可与任何元素连接"
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},
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[200602]={
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["desc"]="跟快速治愈连接线上的元素伤害增加10%"
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},
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[200603]={
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["desc"]="连接快速治愈的每一击都将恢复2%生命值"
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},
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[200701]={
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["desc"]="疾风骤雨被连接时其上下左右4个元素变为金色元素"
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},
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[200702]={
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["desc"]="跟疾风骤雨连接线上的元素伤害增加10%"
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},
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[200703]={
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["desc"]="疾风骤雨被连接时周围8格元素变为金色元素"
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},
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[200801]={
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["desc"]="霜冻剑舞被使用时可消除掉其上下左右4个元素"
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},
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[200802]={
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["desc"]="跟霜冻剑舞连接线上的元素伤害增加10%"
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},
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[200803]={
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["desc"]="霜冻剑舞造成的冰霜效果将持续2回合"
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}
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}
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local config = {
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data=skill_rogue,count=68
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}
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return config |