c1_lua/lua/app/module/maincity/maincity_const.lua
xiekaidong 820a22b051 Merge branch 'dev_20230919' into limit_pvp
# Conflicts:
#	lua/app/common/bi_report.lua
#	lua/app/common/data_manager.lua
#	lua/app/common/pay_manager.lua
#	lua/app/config/activity_pvp_board.lua.meta
#	lua/app/config/const.lua
#	lua/app/config/item.lua
#	lua/app/config/monster_activity.lua
#	lua/app/config/monster_base.lua
#	lua/app/config/skill.lua
#	lua/app/config/skin.lua
#	lua/app/config/skin_skill.lua
#	lua/app/config/strings/cn/global.lua
#	lua/app/config/strings/cn/item.lua
#	lua/app/config/strings/cn/skill_rogue.lua
#	lua/app/config/strings/cn/skin.lua
#	lua/app/config/strings/de/item.lua
#	lua/app/config/strings/de/skin.lua
#	lua/app/config/strings/en/item.lua
#	lua/app/config/strings/en/skin.lua
#	lua/app/config/strings/es/item.lua
#	lua/app/config/strings/es/skin.lua
#	lua/app/config/strings/fr/item.lua
#	lua/app/config/strings/fr/skin.lua
#	lua/app/config/strings/id/item.lua
#	lua/app/config/strings/id/skin.lua
#	lua/app/config/strings/ja/item.lua
#	lua/app/config/strings/ja/skin.lua
#	lua/app/config/strings/ko/item.lua
#	lua/app/config/strings/ko/skin.lua
#	lua/app/config/strings/pt/item.lua
#	lua/app/config/strings/pt/skin.lua
#	lua/app/config/strings/ru/item.lua
#	lua/app/config/strings/ru/skin.lua
#	lua/app/config/strings/th/item.lua
#	lua/app/config/strings/th/skin.lua
#	lua/app/config/strings/vi/item.lua
#	lua/app/config/strings/vi/skin.lua
#	lua/app/config/strings/zh/item.lua
#	lua/app/config/strings/zh/skin.lua
#	lua/app/config/task_type.lua.meta
#	lua/app/global/global_const.lua
#	lua/app/module/battle/battle_const.lua
#	lua/app/module/battle/battle_manager.lua
2023-09-16 17:55:38 +08:00

55 lines
1.4 KiB
Lua

local MainCityConst = {}
MainCityConst.SIDE_BAR_MIN_COUNT = 3
MainCityConst.BOTTOM_PAGE = {
MAIN = 1,
HERO = 2,
SHOP = 3,
}
MainCityConst.BOTTOM_ICON = {
}
MainCityConst.BOTTOM_CLOSE_ICON = {
}
-- main界面模块
MainCityConst.MAIN_MODULE = {
-- 左侧模块,负数,绝对值升序
ARENA = -1,
DAILY_CHALLENGE = -2,
-- 主模块
CHAPTER = 0,
-- 右侧模块,正数,绝对值升序
DUNGEON = 1,
}
MainCityConst.LEFT_SIDE_BARS = {
"app/ui/main_city/cell/side_bar_idle_cell",
"app/ui/main_city/cell/side_bar_growth_fund_cell",
"app/ui/main_city/cell/side_bar_act_pvp_cell",
"app/ui/main_city/cell/side_bar_boss_rush_cell",
"app/ui/main_city/cell/side_bar_fourteen_day_cell",
"app/ui/main_city/cell/side_bar_hero_fund_cell",
"app/ui/main_city/cell/side_bar_seven_days_cell",
"app/ui/main_city/cell/side_bar_activity_cell",
"app/ui/main_city/cell/side_bar_full_moon_cell",
-- gm放最后一个
"app/ui/main_city/cell/side_bar_gm_cell"
}
MainCityConst.RIGHT_SIDE_BARS = {
"app/ui/main_city/cell/side_bar_gold_pig_cell",
-- "app/ui/main_city/cell/side_bar_first_recharge_cell", 已作废
"app/ui/main_city/cell/side_bar_introduct_gift_cell",
"app/ui/main_city/cell/side_bar_beginner_gift_cell",
"app/ui/main_city/cell/side_bar_discount_cell",
"app/ui/main_city/cell/side_bar_weapon_gift_cell",
"app/ui/main_city/cell/side_bar_armor_gift_cell",
"app/ui/main_city/cell/side_bar_grow_up_gift_cell",
}
return MainCityConst