257 lines
7.3 KiB
Lua
257 lines
7.3 KiB
Lua
local buff = {
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[7]={
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["id"]=7,
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["desc"]="红色抗性:受到红色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_red_add"
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},
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[8]={
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["id"]=8,
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["desc"]="金色抗性:受到金色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_yellow_add"
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},
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[9]={
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["id"]=9,
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["desc"]="绿色抗性:受到绿色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_green_add"
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},
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[10]={
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["id"]=10,
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["desc"]="蓝色抗性:受到蓝色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_blue_add"
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},
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[11]={
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["id"]=11,
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["desc"]="紫色抗性:受到紫色元素英雄的伤害降低{0}。",
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["name"]="dec_dmg_purple_add"
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},
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[12]={
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["id"]=12,
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["desc"]="极致抗性:受到的所有伤害降低{0}。",
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["name"]="dec_dmg_all_add"
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},
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[24]={
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["id"]=24,
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["desc"]="伤害提升:造成的伤害提升{0}。",
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["tips_desc"]="伤害提升:造成的所有伤害提升。",
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["name"]="dmg_addition_all_add"
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},
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[33]={
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["id"]=33,
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["show_name"]="眩晕",
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["desc"]="眩晕:本回合无法行动。",
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["tips_desc"]="眩晕:本回合无法行动。",
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["name"]="stun"
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},
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[34]={
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["id"]=34,
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["desc"]="护盾:可承受最大生命值{0}的伤害。",
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["tips_desc"]="护盾:可承受一定伤害。",
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["name"]="shield"
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},
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[36]={
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["id"]=36,
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["show_name"]="冰霜",
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["desc"]="冰霜:普攻次数-{0}。",
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["tips_desc"]="冰霜:普攻次数减少。",
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["name"]="normal_attack_dec"
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},
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[37]={
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["id"]=37,
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["show_name"]="亢奋",
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["desc"]="亢奋:普攻次数+{0}。",
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["tips_desc"]="亢奋:普攻次数增加。",
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["name"]="normal_attack_add"
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},
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[47]={
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["id"]=47,
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["desc"]="反伤护盾:可承受最大生命值{0}的伤害,反弹200%对方伤害。",
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["tips_desc"]="反伤护盾:可承受一定伤害,反弹对方伤害。",
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["name"]="shield_rebound_200"
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},
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[48]={
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["id"]=48,
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["show_name"]="灼烧",
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["desc"]="灼烧:回合结束时造成释放者攻击力{0}的伤害。",
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["tips_desc"]="灼烧:回合结束时造成一定的伤害。",
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["name"]="burn"
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},
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[49]={
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["id"]=49,
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["show_name"]="易伤",
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["desc"]="易伤:受到所有伤害提升{0}。",
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["tips_desc"]="易伤:受到所有伤害提升。",
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["name"]="vulnerable"
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},
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[50]={
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["id"]=50,
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["show_name"]="冻结",
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["desc"]="冻结:本回合无法行动,且增益效果不生效。",
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["tips_desc"]="冻结:本回合无法行动,且增益效果不生效。",
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["name"]="frozen"
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},
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[51]={
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["id"]=51,
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["show_name"]="中毒",
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["desc"]="中毒:回合结束时造成释放者攻击力{0}的伤害。",
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["tips_desc"]="中毒:回合结束时造成一定伤害。",
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["name"]="poison"
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},
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[52]={
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["id"]=52,
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["show_name"]="禁锢",
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["desc"]="禁锢:本回合只可使用普攻,且技能进度不会增长。",
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["tips_desc"]="禁锢:本回合只可使用普攻,且技能进度不会增长。",
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["name"]="imprison"
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},
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[53]={
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["id"]=53,
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["show_name"]="腐败",
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["desc"]="腐败:生命恢复效果降低{0}。",
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["tips_desc"]="腐败:生命恢复效果降低。",
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["name"]="corrupt"
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},
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[54]={
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["id"]=54,
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["show_name"]="流血",
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["desc"]="流血:受击时恢复攻击者生命,回合结束时造成释放者攻击力{0}的伤害。",
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["tips_desc"]="流血:受击时恢复攻击者生命,回合结束时造成伤害。",
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["name"]="bleed"
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},
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[55]={
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["id"]=55,
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["show_name"]="虚弱",
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["desc"]="虚弱:造成的伤害降低{0}。",
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["tips_desc"]="虚弱:造成的伤害降低。",
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["name"]="weaken"
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},
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[56]={
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["id"]=56,
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["show_name"]="昏睡",
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["desc"]="昏睡:本回合无法行动,受击会移除效果。",
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["tips_desc"]="昏睡:本回合无法行动,受击会移除效果。",
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["name"]="lethargy"
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},
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[57]={
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["id"]=57,
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["show_name"]="诅咒",
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["desc"]="诅咒:攻击不会造成伤害,而是治疗对方。",
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["tips_desc"]="诅咒:攻击不会造成伤害,而是治疗对方。",
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["name"]="curse"
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},
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[58]={
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["id"]=58,
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["show_name"]="锁定",
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["desc"]="锁定:随机锁定棋盘上的一种颜色,无法选中。",
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["tips_desc"]="锁定:随机锁定棋盘上的一种颜色,无法选中。",
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["name"]="lock"
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},
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[59]={
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["id"]=59,
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["show_name"]="先手",
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["desc"]="先手:每回合都率先出手。",
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["tips_desc"]="先手:每回合都率先出手。",
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["name"]="first_hand"
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},
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[61]={
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["id"]=61,
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["show_name"]="不死",
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["desc"]="不死:受到致命伤害不会死亡。",
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["tips_desc"]="不死:本回合受到致命伤害不会死亡。",
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["name"]="undead"
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},
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[62]={
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["id"]=62,
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["show_name"]="反击",
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["desc"]="反击:受到直接伤害时有{0}的概率进行反击。",
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["tips_desc"]="反击:受到直接伤害时有概率进行反击。",
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["name"]="counterattack"
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},
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[63]={
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["id"]=63,
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["show_name"]="反伤",
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["desc"]="反伤:反弹{0}对方伤害。",
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["tips_desc"]="反伤:反弹对方伤害。",
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["name"]="thorns"
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},
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[73]={
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["id"]=73,
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["desc"]="反伤护盾:可承受最大生命值{0}的伤害,反弹400%对方伤害。",
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["tips_desc"]="反伤护盾2:可承受一定伤害,反弹对方大量伤害。",
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["name"]="shield_rebound_400"
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},
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[74]={
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["id"]=74,
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["desc"]="冰霜护盾:可承受最大生命值{0}的伤害。",
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["tips_desc"]="冰霜护盾:可承受一定伤害。",
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["name"]="shield_ice"
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},
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[75]={
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["id"]=75,
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["desc"]="冰霜护盾:可承受最大生命值{0}的伤害,反弹400%对方伤害。",
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["tips_desc"]="冰霜护盾2:可承受一定伤害,反弹对方大量伤害。",
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["name"]="shield_ice_rebound_400"
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},
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[79]={
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["id"]=79,
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["show_name"]="意念护盾",
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["desc"]="意念护盾:护盾存在时不会受到任何伤害,每被攻击命中1次将扣除1层护盾。",
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["tips_desc"]="意念护盾:护盾存在时不会受到任何伤害,每被攻击命中1次将扣除1层护盾。",
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["name"]="invincible_shield"
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},
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[80]={
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["id"]=80,
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["desc"]="冰霜护盾:可承受最大生命值{0}的伤害。",
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["tips_desc"]="冰霜护盾:可承受一定伤害。",
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["name"]="shield_ice_02"
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},
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[81]={
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["id"]=81,
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["show_name"]="技能增伤",
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["desc"]="技能增伤:所有技能伤害增加",
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["tips_desc"]="技能增伤:所有技能伤害增加",
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["name"]="skill_hurt_add_show"
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}
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}
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local keys = {
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name = {
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["dec_dmg_red_add"]=buff[7],
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["dec_dmg_yellow_add"]=buff[8],
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["dec_dmg_green_add"]=buff[9],
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["dec_dmg_blue_add"]=buff[10],
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["dec_dmg_purple_add"]=buff[11],
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["dec_dmg_all_add"]=buff[12],
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["dmg_addition_all_add"]=buff[24],
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["stun"]=buff[33],
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["shield"]=buff[34],
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["normal_attack_dec"]=buff[36],
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["normal_attack_add"]=buff[37],
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["shield_rebound_200"]=buff[47],
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["burn"]=buff[48],
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["vulnerable"]=buff[49],
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["frozen"]=buff[50],
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["poison"]=buff[51],
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["imprison"]=buff[52],
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["corrupt"]=buff[53],
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["bleed"]=buff[54],
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["weaken"]=buff[55],
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["lethargy"]=buff[56],
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["curse"]=buff[57],
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["lock"]=buff[58],
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["first_hand"]=buff[59],
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["undead"]=buff[61],
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["counterattack"]=buff[62],
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["thorns"]=buff[63],
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["shield_rebound_400"]=buff[73],
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["shield_ice"]=buff[74],
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["shield_ice_rebound_400"]=buff[75],
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["invincible_shield"]=buff[79],
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["shield_ice_02"]=buff[80],
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["skill_hurt_add_show"]=buff[81]
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}
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}
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local config = {
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data=buff,
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keys=keys,
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count=33
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}
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return config |