c1_lua/lua/app/userdata/dungeon/dungeon_rune_entity.lua
xiekaidong 3400403e13 修复
2023-12-25 11:28:41 +08:00

308 lines
8.6 KiB
Lua

local DungeonBaseEntity = require "app/userdata/dungeon/dungeon_base_entity"
local DungeonRuneEntity = class("DungeonRuneEntity", DungeonBaseEntity)
local TASK_TYPE = GConst.DungeonRuneConst.TASK_TYPE
function DungeonRuneEntity:ctor()
self.data.isDirty = false
self.maxPassedId = 0
self.runeInfo = {}
end
function DungeonRuneEntity:clear()
self.data.isDirty = false
DataManager:unregisterCrossDayFunc("DungeonRuneEntity")
end
function DungeonRuneEntity:init(data)
if EDITOR_MODE then
Logger.logHighlight("-----DungeonRuneEntity------")
Logger.printTable(data)
end
self.totalChallengeCount = data.total_challenge_count or 0
self.fightCountMap = data.stat_counts or {}
self.maxPassedId = data.max_challenge_id and (data.max_challenge_id - 1) or 0
self.runeInfo = data.turns or {}
self.heroes = data.heroes or {}
self.buySilverCount = data.buy_silver_count or 0
DataManager.FormationData:initFormationByType(GConst.BattleConst.FORMATION_TYPE.DUNGEON_RUNE, self.heroes)
DataManager:registerCrossDayFunc("DungeonRuneEntity", function()
self.buySilverCount = 0
self:setDirty()
end)
end
function DungeonRuneEntity:setDirty()
self.data.isDirty = not self.data.isDirty
end
function DungeonRuneEntity:getModuleKey()
return ModuleManager.MODULE_KEY.RUNES_OPEN
end
function DungeonRuneEntity:getConfig(chapterId)
return ConfigManager:getConfig(self:getConfigName())[chapterId]
end
function DungeonRuneEntity:getConfigName()
return "chapter_dungeon_rune"
end
function DungeonRuneEntity:getTitleString()
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_TITLE)
end
function DungeonRuneEntity:getRuleString()
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_HELP)
end
function DungeonRuneEntity:getOpenWeekString()
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_DESC)
end
function DungeonRuneEntity:getBanner()
return "assets/arts/textures/background/dungeon/dungeon_bg_5.png"
end
function DungeonRuneEntity:getOpenTextColor()
return "#FFFFFF"
end
function DungeonRuneEntity:isNoTotalLimit()
return true
end
function DungeonRuneEntity:isNotShowLimitCount()
return true
end
function DungeonRuneEntity:getIsAllTimeOpen()
return true
end
function DungeonRuneEntity:onClickFight()
ModuleManager.DungeonRuneManager:showMainUI()
end
function DungeonRuneEntity:getTodayRemainLimitCount()
return DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_GLOD_WING)
end
function DungeonRuneEntity:getRebirthAddRoundCount()
if not self.rebirthAddRoundCount then
self.rebirthAddRoundCount = GFunc.getConstIntValue("dungeon_rune_revival")
end
return self.rebirthAddRoundCount
end
function DungeonRuneEntity:getBattleMaxlv()
if not self.battleMaxLv then
self.battleMaxLv = GFunc.getConstIntValue("dungeon_rune_lvlimit")
end
return self.battleMaxLv
end
function DungeonRuneEntity:getBuySliverWingCost()
if not self.buySliverWingCost then
self.buySliverWingCost = GFunc.getConstReward("dungeon_rune_cost")
end
return self.buySliverWingCost
end
function DungeonRuneEntity:getPassedMaxId()
return self.maxPassedId
end
function DungeonRuneEntity:updatePassedMaxId(maxId)
if not maxId then
return
end
self.maxPassedId = math.max(maxId - 1, 1)
end
function DungeonRuneEntity:canSweep(id)
if id > self.maxPassedId then
return false
end
if not self:isBossChapter(id) then
return false
end
return DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_SLIVER_WING) > 0
end
function DungeonRuneEntity:canFight(id)
if self.maxPassedId + 1 >= id then
return true
end
return false
end
function DungeonRuneEntity:passedChapter(id)
return self.maxPassedId >= id
end
function DungeonRuneEntity:curFight(id)
return id == self.maxPassedId + 1
end
function DungeonRuneEntity:getChapterPassRound(id)
if not self.runeInfo[id] then
return 0
end
return self.runeInfo[id] or 0
end
function DungeonRuneEntity:updatePassRound(id, round)
local cur = self.runeInfo[id]
if not cur or cur > round then
self.runeInfo[id] = round
self:tagRoundNew()
end
end
function DungeonRuneEntity:tagRoundNew()
self.tagNew = true
end
function DungeonRuneEntity:getTagRoundNew()
return self.tagNew
end
function DungeonRuneEntity:getChapterRewards(id)
return self:getConfig(id).first_reward
end
function DungeonRuneEntity:getChapterSweepRewards(id)
return self:getConfig(id).sweep_reward
end
function DungeonRuneEntity:isBossChapter(id)
local cfg = self:getConfig(id)
return not cfg.monster[2] -- 只有一个怪物的就是boss关卡
end
function DungeonRuneEntity:getChapterCondition(id)
local cfg = self:getConfig(id)
if not self.cacheChaperCondition then
self.cacheChaperCondition = {}
end
if not self.cacheChaperCondition[id] then
self.cacheChaperCondition[id] = {}
table.insert(self.cacheChaperCondition[id], {0, cfg.round, 0})
if cfg.requirement then
for _, condition in ipairs(cfg.requirement) do
table.insert(self.cacheChaperCondition[id], GFunc.getTable(condition))
end
end
end
return self.cacheChaperCondition[id]
end
function DungeonRuneEntity:getConditionIcon(taskInfo)
local iconSprite
local iconConst = GConst.DungeonRuneConst.TASK_ICON[taskInfo[1]]
if type(iconConst) == "table" then
iconSprite = iconConst[taskInfo[2]]
else
iconSprite = iconConst
end
return GConst.ATLAS_PATH.UI_DUNGEON_RUNE, iconSprite
end
function DungeonRuneEntity:getConditionDesc(taskInfo, taskNum)
local taskType = taskInfo[1]
local taskParams1 = taskInfo[2]
local taskParams2 = taskInfo[3]
if taskType == TASK_TYPE.PASS_ROUND then
if taskNum and taskNum > 0 then
taskParams1 = taskNum
end
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_1, taskParams1)
elseif taskType == TASK_TYPE.ELIMINATION_ELEMENT then
if taskNum and taskNum > 0 then
local num = taskParams2 - taskNum
if num > 0 then
taskParams2 = num
end
end
local desc = ModuleManager.HeroManager:getMatchTypeName(taskParams1, true)
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_2, taskParams2, desc)
elseif taskType == TASK_TYPE.BREAK_GRID_TYPE then
if taskNum and taskNum > 0 then
local num = taskParams2 - taskNum
if num > 0 then
taskParams2 = num
end
end
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_3, taskParams2)
elseif taskType == TASK_TYPE.KILL_MONSTER then
if taskNum and taskNum > 0 then
local num = taskParams2 - taskNum
if num > 0 then
taskParams2 = num
end
end
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_RUNE_QUEST_4, taskParams2)
end
end
function DungeonRuneEntity:getChapterMonsterSpine(id)
local cfg = self:getConfig(id)
local monsterId = cfg.monster[1]
local info = ConfigManager:getConfig("monster")[monsterId]
return info.model_id, info.model_ui
end
function DungeonRuneEntity:getChapterMonsterI18N(id)
local cfg = self:getConfig(id)
local monsterId = cfg.monster[1]
local info = ConfigManager:getConfig("monster")[monsterId]
local monsterBase = info.monster_base
return I18N:getConfig("monster_base")[monsterBase]
end
function DungeonRuneEntity:getCurFightChapterId()
return self.curFightChapterId or 1
end
function DungeonRuneEntity:setCurFightChapterId(chapterId)
self.curFightChapterId = chapterId
end
function DungeonRuneEntity:getChapterFightCount(id)
return self.fightCountMap[id] or 0
end
function DungeonRuneEntity:getSliverWingBuyCount()
return self.buySilverCount or 0
end
function DungeonRuneEntity:addSliverWingBuyCount(count)
self.buySilverCount = self.buySilverCount + count
end
function DungeonRuneEntity:getRemainSliverWingCount()
if not self.todayLimitSliverCount then
self.todayLimitSliverCount = GFunc.getConstIntValue("dungeon_rune_buylimit")
end
local count = self.todayLimitSliverCount - self:getSliverWingBuyCount()
if count <= 0 then
count = 0
end
return count
end
function DungeonRuneEntity:getBuySliverCost()
if not self.todayBuySliverCost then
self.todayBuySliverCost = GFunc.getConstReward("dungeon_rune_cost")
end
return self.todayBuySliverCost
end
return DungeonRuneEntity