234 lines
6.5 KiB
Lua
234 lines
6.5 KiB
Lua
local skill_rogue = {
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[1]={
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["desc"]="全局攻击力+<color=#3cff28>{0}</color>"
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},
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[2]={
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["desc"]="全局攻击力+<color=#3cff28>{0}</color>"
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},
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[3]={
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["desc"]="全局攻击力+<color=#3cff28>{0}</color>"
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},
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[4]={
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["desc"]="红色攻击+<color=#3cff28>{0}</color>"
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},
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[5]={
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["desc"]="红色攻击+<color=#3cff28>{0}</color>"
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},
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[6]={
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["desc"]="红色攻击+<color=#3cff28>{0}</color>"
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},
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[7]={
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["desc"]="金色攻击+<color=#3cff28>{0}</color>"
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},
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[8]={
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["desc"]="金色攻击+<color=#3cff28>{0}</color>"
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},
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[9]={
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["desc"]="金色攻击+<color=#3cff28>{0}</color>"
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},
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[10]={
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["desc"]="绿色攻击+<color=#3cff28>{0}</color>"
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},
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[11]={
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["desc"]="绿色攻击+<color=#3cff28>{0}</color>"
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},
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[12]={
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["desc"]="绿色攻击+<color=#3cff28>{0}</color>"
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},
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[13]={
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["desc"]="蓝色攻击+<color=#3cff28>{0}</color>"
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},
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[14]={
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["desc"]="蓝色攻击+<color=#3cff28>{0}</color>"
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},
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[15]={
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["desc"]="蓝色攻击+<color=#3cff28>{0}</color>"
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},
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[16]={
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["desc"]="紫色攻击+<color=#3cff28>{0}</color>"
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},
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[17]={
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["desc"]="紫色攻击+<color=#3cff28>{0}</color>"
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},
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[18]={
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["desc"]="紫色攻击+<color=#3cff28>{0}</color>"
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},
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[19]={
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["desc"]="角色血量低于50%时所有伤害增加<color=#3cff28>30%</color>"
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},
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[20]={
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["desc"]="获得经验+<color=#3cff28>5%</color>"
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},
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[21]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[22]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[23]={
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["desc"]="最大生命值+<color=#3cff28>{0}</color>"
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},
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[24]={
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["desc"]="回合开始前生命值恢复<color=#3cff28>1%</color>"
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},
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[25]={
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["desc"]="生命值恢复效果提升<color=#3cff28>5%</color>"
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},
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[26]={
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["desc"]="格挡概率增加<color=#3cff28>5%</color>"
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},
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[27]={
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["desc"]="暴击率+<color=#3cff28>4%</color>"
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},
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[28]={
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["desc"]="受到伤害降低<color=#3cff28>5%</color>"
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},
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[29]={
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["desc"]="<color=#3cff28>恢复</color>部分生命值"
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},
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[30]={
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["desc"]="将场上随机<color=#3cff28>2</color>个非红色元素变为红色"
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},
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[31]={
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["desc"]="将场上随机<color=#3cff28>4</color>个非红色元素变为红色"
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},
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[32]={
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["desc"]="将场上随机<color=#3cff28>5</color>个非红色元素变为红色"
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},
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[33]={
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["desc"]="将场上随机<color=#3cff28>2</color>个非金色元素变为金色"
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},
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[34]={
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["desc"]="将场上随机<color=#3cff28>4</color>个非金色元素变为金色"
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},
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[35]={
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["desc"]="将场上随机<color=#3cff28>5</color>个非金色元素变为金色"
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},
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[36]={
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["desc"]="将场上随机<color=#3cff28>2</color>个非绿色元素变为绿色"
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},
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[37]={
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["desc"]="将场上随机<color=#3cff28>4</color>个非绿色元素变为绿色"
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},
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[38]={
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["desc"]="将场上随机<color=#3cff28>5</color>个非绿色元素变为绿色"
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},
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[39]={
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["desc"]="将场上随机<color=#3cff28>2</color>个非蓝色元素变为蓝色"
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},
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[40]={
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["desc"]="将场上随机<color=#3cff28>4</color>个非蓝色元素变为蓝色"
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},
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[41]={
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["desc"]="将场上随机<color=#3cff28>5</color>个非蓝色元素变为蓝色"
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},
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[42]={
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["desc"]="将场上随机<color=#3cff28>2</color>个非紫色元素变为紫色"
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},
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[43]={
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["desc"]="将场上随机<color=#3cff28>4</color>个非紫色元素变为紫色"
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},
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[44]={
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["desc"]="将场上随机<color=#3cff28>5</color>个非紫色元素变为紫色"
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},
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[200100]={
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["desc"]="长枪突刺:阿斯克可造成<color=#3cff28>1</color>次大量伤害"
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},
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[200101]={
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["desc"]="长枪突刺可<color=#3cff28>恢复生命</color>"
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},
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[200102]={
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["desc"]="长枪突刺<color=#3cff28>伤害提升</color>"
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},
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[200103]={
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["desc"]="长枪突刺有<color=#3cff28>30%</color>概率眩晕对手<color=#3cff28>1</color>回合"
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},
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[200200]={
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["desc"]="拔刀斩:卡拉可造成<color=#3cff28>1</color>次大量伤害"
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},
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[200201]={
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["desc"]="拔刀斩<color=#3cff28>伤害提升</color>"
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},
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[200202]={
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["desc"]="拔刀斩释放时上下左右各消除<color=#3cff28>1</color>格"
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},
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[200203]={
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["desc"]="拔刀斩终结技可放<color=#3cff28>2</color>次"
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},
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[200300]={
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["desc"]="元素链接:随机额外消除<color=#3cff28>3</color>个元素"
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},
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[200301]={
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["desc"]="元素链接随机消除元素增加<color=#3cff28>2</color>个"
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},
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[200302]={
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["desc"]="被元素链接技能消除的元素造成的伤害提升<color=#3cff28>10%</color>"
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},
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[200303]={
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["desc"]="元素链接随机消除元素增加<color=#3cff28>2</color>个"
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},
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[200400]={
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["desc"]="魔法罩:艾伦可生成一个魔法罩持续<color=#3cff28>1</color>回合"
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},
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[200401]={
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["desc"]="增加魔法罩承受<color=#3cff28>伤害增加</color>。"
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},
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[200402]={
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["desc"]="生成的魔法罩如果没有破可以额外持续<color=#3cff28>1</color>回合"
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},
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[200403]={
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["desc"]="魔法罩存在时可反伤对方造成<color=#3cff28>200%伤害</color>"
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},
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[200500]={
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["desc"]="舞步消散:将左右<color=#3cff28>2</color>格元素进行消除"
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},
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[200501]={
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["desc"]="舞步消散上下可多消<color=#3cff28>1</color>格"
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},
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[200502]={
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["desc"]="跟舞步消散连接线上的元素伤害增加<color=#3cff28>10%</color>"
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},
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[200503]={
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["desc"]="每有1个元素连接舞步消散则本回合格挡增加<color=#3cff28>2%</color>"
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},
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[200600]={
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["desc"]="快速治愈:艾芙琳可恢复<color=#3cff28>80%</color>攻击力的生命值"
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},
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[200601]={
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["desc"]="快速治愈的<color=#3cff28>恢复量提升</color>"
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},
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[200602]={
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["desc"]="跟快速治愈连接线上的元素伤害增加<color=#3cff28>10%</color>"
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},
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[200603]={
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["desc"]="连接快速治愈的每一击都将<color=#3cff28>恢复</color>生命值"
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},
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[200700]={
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["desc"]="巨剑连斩:每一次攻击的伤害将增加<color=#3cff28>50%</color>"
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},
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[200701]={
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["desc"]="巨剑连斩被连接消除其上下左右<color=#3cff28>4</color>个元素"
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},
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[200702]={
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["desc"]="跟巨剑连斩连接线上的元素伤害增加<color=#3cff28>10%</color>"
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},
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[200703]={
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["desc"]="巨剑连斩被连接消除其斜方向的<color=#3cff28>4</color>个元素"
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},
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[200800]={
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["desc"]="霜冻剑舞:造成<color=#3cff28>1</color>次伤害并施加<color=#3cff28>1</color>回合冰霜效果"
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},
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[200801]={
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["desc"]="霜冻剑舞被使用时可消除掉其上下左右<color=#3cff28>4</color>个元素"
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},
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[200802]={
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["desc"]="跟霜冻剑舞连接线上的元素伤害增加<color=#3cff28>10%</color>"
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},
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[200803]={
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["desc"]="霜冻剑舞造成的冰霜效果将持续<color=#3cff28>2</color>回合"
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}
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}
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local config = {
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data=skill_rogue,count=76
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}
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return config |